Player Matchup

Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Ace_luck11
Bellona
Gold II
Level 192
God Stats
2W - 2L
1,131 SR
Queue Stats
250W - 257L
1,552 MMR
Solo
Zeus
Zeus
Gold III
DragonRider36
Zeus
Gold III
Level 155
God Stats
3W - 2L
1,805 SR
Queue Stats
62W - 63L
1,587 MMR
Solo
Ymir
Ymir
Gold IV
RoxasFoxes
Ymir
Gold IV
Level 158
God Stats
13W - 7L
1,683 SR
Queue Stats
158W - 180L
1,473 MMR
Solo
Bastet
Bastet
Platinum II
VigorousRex8585
Bastet
Platinum II
Level 173
God Stats
38W - 22L
1,689 SR
Queue Stats
156W - 146L
1,906 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,562 SR
1,603 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 184
1,582 SR
1,594 MMR
Lancelot
Lancelot
Gold II
DrakoKnight7
Lancelot
Gold II
Level 183
God Stats
3W - 1L
1,604 SR
Queue Stats
114W - 115L
1,605 MMR
Solo
Cthulhu
Cthulhu
Gold I
LETALTAVOMx
Cthulhu
Gold I
Level 146
God Stats
19W - 22L
1,580 SR
Queue Stats
167W - 173L
1,662 MMR
Solo
Anubis
Anubis
Platinum I
Lypheus
Anubis
Platinum I
Level 308
God Stats
200W - 161L
1,641 SR
Queue Stats
869W - 884L
1,924 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Mocuro3
Sylvanus
Gold IV
Level 143
God Stats
6W - 5L
1,392 SR
Queue Stats
255W - 302L
1,379 MMR
Solo
Chiron
Chiron
Gold IV
Trapdooo
Chiron
Gold IV
Level 141
God Stats
6W - 2L
1,693 SR
Queue Stats
244W - 249L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 1 / 3
7,596
475
8,062
9,838
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Ace_luck11
Bellona
13
1 / 2 / 1
6,659
416
9,785
14,238
11,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 2
8,423
526
6,257
11,985
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 1
7,866
492
8,073
18,468
7,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 6 / 2
7,445
465
8,488
16,188
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AresSurtrAthena

VS

Bans
SusanoRavanaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DrakoKnight7
Lancelot
16
7 / 3 / 5
9,191
574
12,397
12,908
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LETALTAVOMx
Cthulhu
16
5 / 3 / 4
10,141
634
15,507
14,273
8,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Lypheus
Anubis
16
5 / 2 / 5
9,772
611
8,457
9,531
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Mocuro3
Sylvanus
13
1 / 0 / 8
8,090
506
6,654
15,323
15,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
Trapdooo
Chiron
15
2 / 1 / 2
8,621
539
7,765
10,312
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
20
20
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
3
1.5
L
Bellona
Ace_luck11
Bellona
1
2
1
0.75
L
2
4
2
0.75
W
Lancelot
DrakoKnight7
Lancelot
7
3
5
3.17
W
Cthulhu
LETALTAVOMx
Cthulhu
5
3
4
2.33
W
Anubis
Lypheus
Anubis
5
2
5
3.75
W
Sylvanus
Mocuro3
Sylvanus
1
0
8
5
L
2
7
1
0.36
W
Chiron
Trapdooo
Chiron
2
1
2
3
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,665
Damage
50,780
70,717
Taken
62,347
30,502
Mitigated
39,812
19,259
Healing
21,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,062
2,098
0
3,617
9,838
3,454
0
1,587
8,251
59,159
1,033
L
Bellona
Ace_luck11
Bellona
9,785
4,361
0
4,776
14,238
11,054
0
5,775
8,218
0
42,019
L
6,257
367
0
1,754
11,985
2,849
0
5,424
6,561
62,206
0
W
Lancelot
DrakoKnight7
Lancelot
12,397
3,196
0
2,125
12,908
7,537
0
1,744
11,104
0
67,661
W
Cthulhu
LETALTAVOMx
Cthulhu
15,507
876
406
4,180
14,273
8,986
0
5,385
8,310
74,341
2,641
W
Anubis
Lypheus
Anubis
8,457
0
0
3,611
9,531
4,442
0
3,687
5,844
75,068
1,826
W
Sylvanus
Mocuro3
Sylvanus
6,654
1,044
949
5,688
15,323
15,039
122
5,830
9,337
21,988
1,553
L
8,073
1,456
0
4,395
18,468
7,480
0
11,573
6,001
53,497
0
W
Chiron
Trapdooo
Chiron
7,765
2,824
784
3,960
10,312
3,808
0
5,344
4,968
0
63,354
L
8,488
2,275
0
4,717
16,188
5,665
0
4,020
12,061
0
61,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
45,815
518
Minions Killed
548
0
Camps Cleared
0
1,538,394
Distance Traveled
1,580,334
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,596
475
118
7
0
317,918
0
L
Bellona
6,659
416
70
4
0
324,693
0
L
Zeus
8,423
526
125
8
0
310,673
2
W
Lancelot
9,191
574
94
6
0
387,747
0
W
Cthulhu
10,141
634
150
9
0
293,242
4
W
Anubis
9,772
611
142
9
0
305,747
9
W
Sylvanus
8,090
506
38
2
0
281,437
2
L
Ymir
7,866
492
111
7
0
247,718
0
W
Chiron
8,621
539
124
8
0
312,161
4
L
Bastet
7,445
465
94
6
0
337,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role