Player Matchup

Hercules
Hercules
Silver I
PratesGuy
Hercules
Silver I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,465 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
PunchYoFace18
Jing Wei
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,213 MMR
Solo
Kukulkan
Kukulkan
Gold V
thekuadrakill
Kukulkan
Gold V
Level 108
God Stats
2W - 6L
1,346 SR
Queue Stats
160W - 189L
1,290 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,449 SR
1,323 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 170
1,472 SR
1,336 MMR
Artemis
Artemis
Silver I
GilbertDaPmp
Artemis
Silver I
Level 194
God Stats
64W - 78L
1,457 SR
Queue Stats
709W - 788L
1,208 MMR
Solo
Agni
Agni
Gold III
I Zoar I3794
Agni
Gold III
Level 158
God Stats
15W - 18L
1,479 SR
Queue Stats
211W - 248L
1,456 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
MykShow
Sun Wukong
Gold V
Level 159
God Stats
26W - 36L
1,481 SR
Queue Stats
437W - 556L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PratesGuy
Hercules
16
2 / 3 / 2
11,217
701
9,316
22,481
21,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
PunchYoFace18
Jing Wei
17
1 / 2 / 3
10,749
672
5,053
10,359
3,769
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
thekuadrakill
Kukulkan
18
1 / 2 / 2
11,571
723
12,259
10,477
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
CerberusMulanNe ZhaKuzenboNu Wa

VS

Bans
VulcanAh Muzen CabDanzaburouJormungandrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GilbertDaPmp
Artemis
19
2 / 1 / 4
12,600
788
13,296
7,884
3,501
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
0 / 2 / 5
11,022
689
13,188
10,895
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
MykShow
Sun Wukong
19
5 / 1 / 2
12,426
777
14,072
16,944
17,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
7
7
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
GilbertDaPmp
Artemis
2
1
4
4
W
0
2
5
1.25
W
Sun Wukong
MykShow
Sun Wukong
5
1
2
6
L
Hercules
PratesGuy
Hercules
2
3
2
1
L
Jing Wei
PunchYoFace18
Jing Wei
1
2
3
1.25
L
Kukulkan
thekuadrakill
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,628
Damage
40,556
43,317
Taken
35,723
29,461
Mitigated
24,582
6,605
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GilbertDaPmp
Artemis
13,296
3,798
0
550
7,884
3,501
3,620
666
6,867
0
67,799
W
13,188
959
0
725
10,895
3,578
0
5,195
5,049
47,702
0
W
Sun Wukong
MykShow
Sun Wukong
14,072
1,707
0
430
16,944
17,503
212
5,227
10,634
0
36,813
L
Hercules
PratesGuy
Hercules
9,316
2,327
168
4,712
22,481
21,658
84
6,454
15,935
0
21,641
L
Jing Wei
PunchYoFace18
Jing Wei
5,053
3,262
0
1,438
10,359
3,769
23
3,099
7,239
0
28,281
L
Kukulkan
thekuadrakill
Kukulkan
12,259
481
0
287
10,477
4,034
54
3,659
6,758
44,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
36,048
158
Minions Killed
203
0
Camps Cleared
0
846,473
Distance Traveled
844,718
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,600
788
93
6
0
250,172
0
W
Agni
11,022
689
65
4
0
277,037
0
W
Sun Wukong
12,426
777
45
3
0
317,509
1
L
Hercules
11,217
701
27
2
0
282,132
0
L
Jing Wei
10,749
672
60
4
0
277,219
2
L
Kukulkan
11,571
723
71
4
0
287,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role