Player Matchup

Nut
Nut
KaijuNo1
Nut
Level 118
God Stats
17W - 12L
1,509 SR
Queue Stats
184W - 177L
1,408 Elo+
Party 2
Athena
Athena
RptrAfk
Athena
Level 128
God Stats
2W - 0L
1,746 SR
Queue Stats
238W - 255L
1,388 Elo+
Party 3
Ravana
Ravana
ZeusCannon-_-
Ravana
Level 137
God Stats
5W - 4L
1,433 SR
Queue Stats
442W - 418L
1,496 Elo+
Solo
Bellona
Bellona
buck shot 04
Bellona
Level 128
God Stats
3W - 4L
1,351 SR
Queue Stats
102W - 109L
1,418 Elo+
Party 3
Anubis
Anubis
deztroyer22
Anubis
Level 105
God Stats
16W - 13L
1,460 SR
Queue Stats
143W - 142L
1,414 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,425 Elo+

VS

Team Averages
Level 180
1,526 SR
1,481 Elo+
Cthulhu
Cthulhu
BlackJesus1711
Cthulhu
Level 109
God Stats
1W - 5L
1,287 SR
Queue Stats
153W - 157L
1,504 Elo+
Party 1
Ix Chel
Ix Chel
Giraffeº
Ix Chel
Level 161
God Stats
5W - 9L
1,616 SR
Queue Stats
251W - 252L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 276
God Stats
454W - 460L
1,540 SR
Queue Stats
1,614W - 1,608L
1,400 Elo+
Solo
Ares
Ares
TestingSin
Ares
Level 142
God Stats
4W - 3L
1,787 SR
Queue Stats
216W - 222L
1,491 Elo+
Party 1
Kali
Kali
pocoyoc
Kali
Level 212
God Stats
14W - 21L
1,399 SR
Queue Stats
245W - 239L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,566
582
8,011
7,460
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Athena
RptrAfk
Athena
11
3 / 2 / 5
7,270
559
3,320
11,158
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 0 / 3
8,430
648
6,303
4,572
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
buck shot 04
Bellona
12
1 / 2 / 2
7,061
543
4,908
12,572
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
12
0 / 8 / 4
6,416
494
4,720
13,020
5,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,683
514
7,339
9,458
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
Giraffeº
Ix Chel
13
10 / 4 / 0
8,198
631
14,456
9,215
2,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Robitotabi
Danzaburou
12
1 / 2 / 0
6,762
520
3,707
7,195
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 4
6,544
503
3,261
9,338
6,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
pocoyoc
Kali
12
1 / 2 / 3
6,591
507
3,261
10,923
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
12
Kills
13
13
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Ix Chel
Giraffeº
Ix Chel
10
4
0
2.5
W
2
1
5
4.5
L
Danzaburou
Robitotabi
Danzaburou
1
2
0
0.5
W
Athena
RptrAfk
Athena
3
2
5
2.75
L
0
2
4
1
W
6
0
3
7.5
W
Bellona
buck shot 04
Bellona
1
2
2
1
W
Anubis
0
8
4
0.25
L
Kali
pocoyoc
Kali
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,262
Damage
32,024
48,782
Taken
46,129
27,636
Mitigated
22,204
15,768
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,339
1,116
0
2,796
9,458
6,265
0
272
9,186
33,763
910
L
Ix Chel
Giraffeº
Ix Chel
14,456
3,167
180
2,741
9,215
2,447
145
4,526
4,689
51,559
0
W
8,011
5,055
0
3,013
7,460
2,249
630
2,514
4,904
0
52,415
L
Danzaburou
Robitotabi
Danzaburou
3,707
1,512
84
3,822
7,195
2,422
735
803
6,392
0
47,261
W
Athena
RptrAfk
Athena
3,320
772
206
2,858
11,158
9,402
176
4,017
7,141
23,391
1,724
L
3,261
182
0
3,070
9,338
6,932
0
1,605
7,733
14,041
0
W
6,303
2,132
0
989
4,572
2,027
0
2,051
2,521
0
68,082
W
Bellona
buck shot 04
Bellona
4,908
1,363
0
4,334
12,572
8,483
546
6,028
5,801
0
43,307
W
Anubis
4,720
493
0
4,368
13,020
5,475
0
9,943
3,077
41,182
1,297
L
Kali
pocoyoc
Kali
3,261
957
0
5,219
10,923
4,138
0
587
10,336
0
49,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,743
Gold Earned
34,778
380
Minions Killed
326
0
Camps Cleared
0
1,274,053
Distance Traveled
1,216,474
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,683
514
66
5
0
237,548
0
L
Ix Chel
8,198
631
73
6
0
221,039
0
W
Nut
7,566
582
86
7
0
225,848
4
L
Danzaburou
6,762
520
88
7
0
231,417
0
W
Athena
7,270
559
33
3
0
282,720
0
L
Ares
6,544
503
16
1
0
266,158
0
W
Ravana
8,430
648
102
8
0
316,134
0
W
Bellona
7,061
543
79
6
0
217,929
0
W
Anubis
6,416
494
80
6
0
231,422
2
L
Kali
6,591
507
83
6
0
260,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role