Player Matchup

Thanatos
Thanatos
JorgePlayer
Thanatos
Level 144
God Stats
1W - 2L
1,230 SR
Queue Stats
91W - 92L
1,495 Elo+
Party 3
Zeus
Zeus
TiagoWrong
Zeus
Level 159
God Stats
2W - 6L
1,369 SR
Queue Stats
301W - 275L
1,554 Elo+
Party 3
Olorun
Olorun
Zenphrar
Olorun
Level 158
God Stats
7W - 4L
1,464 SR
Queue Stats
335W - 345L
1,463 Elo+
Solo
Xing Tian
Xing Tian
fede1222xD
Xing Tian
Level 169
God Stats
1W - 0L
1,828 SR
Queue Stats
67W - 80L
1,493 Elo+
Party 2
Pele
Pele
juli97
Pele
Level 228
God Stats
2W - 2L
1,343 SR
Queue Stats
713W - 722L
1,545 Elo+
Party 2
Team Averages
Level 172
1,447 SR
1,510 Elo+

VS

Team Averages
Level 143
1,480 SR
1,539 Elo+
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Gh0st0fNight
Sylvanus
Level 140
God Stats
12W - 11L
1,544 SR
Queue Stats
97W - 82L
1,563 Elo+
Party 1
Thoth
Thoth
Shad0kIller
Thoth
Level 143
God Stats
36W - 27L
1,569 SR
Queue Stats
232W - 184L
1,604 Elo+
Party 1
Chronos
Chronos
iDogster
Chronos
Level 146
God Stats
1W - 6L
1,285 SR
Queue Stats
83W - 72L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JorgePlayer
Thanatos
13
3 / 2 / 4
7,065
543
3,835
9,619
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 4 / 3
7,919
609
7,745
6,509
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Zenphrar
Olorun
15
5 / 2 / 2
8,980
691
11,336
10,573
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
fede1222xD
Xing Tian
11
3 / 2 / 3
6,981
537
5,314
11,014
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
juli97
Pele
14
4 / 2 / 2
8,301
639
5,458
8,737
5,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 5 / 0
6,956
535
3,297
8,360
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
 
Hun Batz
12
2 / 5 / 2
6,880
529
7,513
11,952
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Gh0st0fNight
Sylvanus
11
3 / 3 / 2
6,426
494
4,112
8,861
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 3
8,114
624
6,579
6,070
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
iDogster
Chronos
13
1 / 5 / 3
7,482
576
6,503
11,038
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
20
Kills
11
12
Deaths
20
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
5
0
0.2
L
Hun Batz
 
Hun Batz
2
5
2
0.6
L
Sylvanus
Gh0st0fNight
Sylvanus
3
3
2
1.33
W
Thanatos
JorgePlayer
Thanatos
3
2
4
2.5
L
4
2
3
2.75
W
5
4
3
1.63
W
Olorun
Zenphrar
Olorun
5
2
2
3
W
Xing Tian
fede1222xD
Xing Tian
3
2
3
2.25
L
Chronos
iDogster
Chronos
1
5
3
0.5
W
Pele
juli97
Pele
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,688
Damage
28,004
46,452
Taken
46,281
21,507
Mitigated
18,561
18,990
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,297
909
0
932
8,360
4,743
0
852
7,508
37,909
5,747
L
Hun Batz
 
Hun Batz
7,513
2,633
0
2,589
11,952
3,235
0
5,054
6,652
0
47,845
L
Sylvanus
Gh0st0fNight
Sylvanus
4,112
1,264
767
2,464
8,861
5,286
0
5,331
3,476
19,397
7,748
W
Thanatos
JorgePlayer
Thanatos
3,835
322
0
6,782
9,619
2,937
64
1,839
7,780
0
48,655
L
6,579
5
0
836
6,070
1,465
0
3,648
2,196
54,510
973
W
7,745
1,062
0
500
6,509
1,300
39
2,746
3,763
53,883
247
W
Olorun
Zenphrar
Olorun
11,336
6,163
180
5,092
10,573
3,332
0
6,728
3,611
67,733
3,770
W
Xing Tian
fede1222xD
Xing Tian
5,314
678
0
1,681
11,014
8,641
0
5,185
5,729
18,460
0
L
Chronos
iDogster
Chronos
6,503
3,549
0
3,294
11,038
3,832
0
8,744
2,294
55,109
1,338
W
Pele
juli97
Pele
5,458
1,573
0
4,755
8,737
5,297
481
3,339
5,398
0
57,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,246
Gold Earned
35,858
436
Minions Killed
409
0
Camps Cleared
0
1,287,185
Distance Traveled
1,283,858
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,956
535
79
6
0
198,804
0
L
Hun Batz
6,880
529
74
6
0
304,530
0
L
Sylvanus
6,426
494
47
4
0
253,787
3
W
Thanatos
7,065
543
77
6
0
292,530
0
L
Thoth
8,114
624
110
8
0
265,719
2
W
Zeus
7,919
609
107
8
0
254,901
0
W
Olorun
8,980
691
137
11
0
257,279
8
W
Xing Tian
6,981
537
17
1
0
277,274
2
L
Chronos
7,482
576
99
8
0
261,018
1
W
Pele
8,301
639
98
8
0
205,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role