Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Consanguinity
Raijin
Level 64
God Stats
3W - 3L
1,462 SR
Queue Stats
31W - 49L
1,394 Elo+
Party 1
Pele
Pele
IDropkickPreggos
Pele
Level 29
God Stats
5W - 3L
1,539 SR
Queue Stats
27W - 38L
1,410 Elo+
Party 1
Artio
Artio
dogmeat021
Artio
Level 27
God Stats
1W - 1L
1,256 SR
Queue Stats
25W - 38L
1,395 Elo+
Party 1
Team Averages
Level 65
1,452 SR
1,440 Elo+

VS

Team Averages
Level 137
1,540 SR
1,504 Elo+
Hel
Hel
Big Chauncer
Hel
Level 149
God Stats
13W - 7L
1,673 SR
Queue Stats
372W - 345L
1,510 Elo+
Solo
Izanami
Izanami
Draslok
Izanami
Level 102
God Stats
0W - 2L
1,315 SR
Queue Stats
277W - 230L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Yggdmillenia
Zhong Kui
Level 154
God Stats
6W - 2L
1,809 SR
Queue Stats
290W - 262L
1,571 Elo+
Solo
Xing Tian
Xing Tian
chainspark
Xing Tian
Level 138
God Stats
3W - 12L
1,344 SR
Queue Stats
97W - 91L
1,423 Elo+
Solo
Serqet
Serqet
lcantfindmyeye
Serqet
Level 140
God Stats
18W - 16L
1,558 SR
Queue Stats
197W - 194L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
9 / 3 / 1
8,522
656
10,431
8,825
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
 
Bake Kujira
12
0 / 1 / 9
7,687
591
6,537
9,180
6,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 4 / 7
8,418
648
9,684
7,781
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
12 / 0 / 3
9,133
703
8,384
9,318
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Artio
12
1 / 4 / 3
7,504
577
5,427
11,716
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,548
504
4,953
11,521
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
Draslok
Izanami
11
1 / 6 / 0
6,659
512
2,841
10,632
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
Yggdmillenia
Zhong Kui
14
3 / 5 / 1
8,129
625
3,969
8,974
5,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
chainspark
Xing Tian
13
4 / 3 / 2
7,570
582
9,517
12,808
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 0
6,559
505
4,857
12,360
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
24
Kills
12
12
Deaths
24
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
3
1
3.17
W
Bake Kujira
 
Bake Kujira
0
1
9
4.5
L
2
5
1
0.5
W
2
4
7
1.38
L
Izanami
Draslok
Izanami
1
6
0
0.17
W
12
0
3
13.5
L
Zhong Kui
Yggdmillenia
Zhong Kui
3
5
1
0.7
L
Xing Tian
chainspark
Xing Tian
4
3
2
1.67
W
Artio
1
4
3
0.63
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,463
Damage
26,137
46,820
Taken
56,295
21,773
Mitigated
23,893
12,778
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,431
4,370
0
2,717
8,825
3,082
1,216
2,774
5,904
0
57,544
W
Bake Kujira
 
Bake Kujira
6,537
1,919
0
1,786
9,180
6,731
876
2,524
6,642
30,379
0
L
4,953
436
1,112
3,388
11,521
7,336
0
4,454
7,067
19,061
681
W
9,684
1,432
0
445
7,781
2,433
0
3,372
4,369
67,465
0
L
Izanami
Draslok
Izanami
2,841
2,357
0
1,558
10,632
2,695
784
2,852
7,780
0
48,792
W
8,384
2,032
0
2,912
9,318
3,356
988
2,555
6,383
0
66,076
L
Zhong Kui
Yggdmillenia
Zhong Kui
3,969
718
0
2,784
8,974
5,123
0
4,387
4,515
59,098
995
L
Xing Tian
chainspark
Xing Tian
9,517
933
0
1,099
12,808
5,733
0
4,996
7,316
39,169
881
W
Artio
5,427
540
180
4,738
11,716
6,171
78
5,878
5,196
38,921
2,889
L
4,857
225
0
2,897
12,360
3,006
0
4,015
8,225
0
39,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,264
Gold Earned
35,465
409
Minions Killed
398
0
Camps Cleared
0
1,364,250
Distance Traveled
1,274,095
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,522
656
94
7
0
261,193
0
W
Bake Kujira
7,687
591
30
2
0
288,071
5
L
Hel
6,548
504
23
2
0
211,264
3
W
Raijin
8,418
648
105
8
0
256,481
2
L
Izanami
6,659
512
91
7
0
255,433
0
W
Pele
9,133
703
113
9
0
331,490
0
L
Zhong Kui
8,129
625
125
10
0
258,450
0
L
Xing Tian
7,570
582
85
7
0
241,476
0
W
Artio
7,504
577
67
5
0
227,015
0
L
Serqet
6,559
505
74
6
0
307,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role