Player Matchup

Fenrir
Fenrir
DonDonDon5522
Fenrir
Level 56
God Stats
42W - 47L
1,500 SR
Queue Stats
149W - 159L
1,398 Elo+
Party 1
Scylla
Scylla
Koolkidhunter
Scylla
Level 83
God Stats
0W - 1L
1,336 SR
Queue Stats
7W - 9L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
STL AVIDSPARK
Sun Wukong
Level 161
God Stats
1W - 1L
1,772 SR
Queue Stats
277W - 248L
1,497 Elo+
Solo
Medusa
Medusa
TheBearJewJr43
Medusa
Level 68
God Stats
3W - 4L
1,513 SR
Queue Stats
65W - 77L
1,365 Elo+
Solo
Cerberus
Cerberus
TheSmoothieJ
Cerberus
Level 77
God Stats
4W - 5L
1,571 SR
Queue Stats
262W - 253L
1,473 Elo+
Party 1
Team Averages
Level 89
1,538 SR
1,449 Elo+

VS

Team Averages
Level 117
1,417 SR
1,417 Elo+
Nu Wa
Nu Wa
Daneel0
Nu Wa
Level 175
God Stats
185W - 180L
1,515 SR
Queue Stats
336W - 304L
1,476 Elo+
Solo
Hades
Hades
KC GucciGang
Hades
Level 108
God Stats
26W - 21L
1,500 SR
Queue Stats
347W - 352L
1,463 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ryguy356
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,310 Elo+
Party 3
Skadi
Skadi
XxRobtubexX
Skadi
Level 97
God Stats
3W - 7L
1,268 SR
Queue Stats
161W - 173L
1,430 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sloplop
Cu Chulainn
Level 83
God Stats
3W - 6L
1,302 SR
Queue Stats
103W - 124L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 5
8,003
534
5,934
10,929
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 7 / 9
6,944
463
7,000
11,700
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
STL AVIDSPARK
Sun Wukong
12
1 / 4 / 8
7,214
481
9,862
17,144
15,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

7
0 / 3 / 2
5,273
352
4,026
4,925
1,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
TheSmoothieJ
Cerberus
13
5 / 3 / 5
7,472
498
7,374
15,212
9,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daneel0
Nu Wa
13
2 / 6 / 3
8,088
539
9,759
8,921
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 9
8,456
564
9,208
9,780
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
Ryguy356
Kumbhakarna
14
8 / 1 / 6
9,353
624
7,869
14,421
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
4 / 1 / 8
8,659
577
9,383
8,190
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
sloplop
Cu Chulainn
13
2 / 3 / 5
8,290
553
9,901
11,848
7,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
15
Kills
21
22
Deaths
15
29
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Daneel0
Nu Wa
2
6
3
0.58
L
7
5
5
1.9
W
5
4
9
2.38
L
2
7
9
0.93
W
Kumbhakarna
Ryguy356
Kumbhakarna
8
1
6
11
L
Sun Wukong
STL AVIDSPARK
Sun Wukong
1
4
8
1.25
L
0
3
2
0.33
L
Cerberus
TheSmoothieJ
Cerberus
5
3
5
2.5
W
4
1
8
8
W
Cu Chulainn
sloplop
Cu Chulainn
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,196
Damage
46,120
59,910
Taken
53,160
34,667
Mitigated
29,898
11,200
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Daneel0
Nu Wa
9,759
2,653
18
1,194
8,921
2,569
2,889
4,300
4,621
54,012
856
L
5,934
712
0
1,104
10,929
4,389
0
3,817
7,112
0
35,245
W
9,208
1,172
250
3,492
9,780
3,894
268
3,304
6,476
46,535
565
L
7,000
444
0
1,673
11,700
3,714
0
7,317
4,383
47,155
0
W
Kumbhakarna
Ryguy356
Kumbhakarna
7,869
1,656
0
3,013
14,421
12,933
567
1,544
12,877
29,328
0
L
Sun Wukong
STL AVIDSPARK
Sun Wukong
9,862
1,872
155
3,163
17,144
15,449
0
7,983
9,161
184
36,455
L
4,026
1,509
0
634
4,925
1,307
0
1,765
3,160
0
17,851
L
Cerberus
TheSmoothieJ
Cerberus
7,374
489
0
4,471
15,212
9,808
0
7,633
7,579
27,170
1,508
W
9,383
4,423
0
760
8,190
2,751
623
996
7,194
0
66,088
W
Cu Chulainn
sloplop
Cu Chulainn
9,901
1,214
0
2,387
11,848
7,751
168
3,721
8,127
8,570
48,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
42,846
271
Minions Killed
383
0
Camps Cleared
0
1,318,884
Distance Traveled
1,438,280
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,088
539
79
5
0
261,548
2
L
Fenrir
8,003
534
49
3
0
308,717
0
W
Hades
8,456
564
69
5
0
300,175
0
L
Scylla
6,944
463
72
5
0
263,704
1
W
Kumbhakarna
9,353
624
45
3
0
291,215
0
L
Sun Wukong
7,214
481
46
3
0
296,003
1
L
Medusa
5,273
352
32
2
0
160,704
1
L
Cerberus
7,472
498
72
5
0
289,756
0
W
Skadi
8,659
577
100
7
0
296,478
0
W
Cu Chulainn
8,290
553
90
6
0
288,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role