Player Matchup

Sobek
Sobek
Dibuss1990
Sobek
Level 92
God Stats
0W - 2L
1,310 SR
Queue Stats
526W - 511L
1,465 Elo+
Solo
He Bo
He Bo
Dirtracer21
He Bo
Level 87
God Stats
1W - 2L
1,466 SR
Queue Stats
126W - 96L
1,493 Elo+
Solo
Hou Yi
Hou Yi
Johnori21
Hou Yi
Level 122
God Stats
10W - 20L
1,400 SR
Queue Stats
629W - 634L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
LambDonnerPlease
Erlang Shen
Level 135
God Stats
3W - 7L
1,308 SR
Queue Stats
19W - 27L
1,415 Elo+
Solo
Fenrir
Fenrir
cristhian_ortiz2
Fenrir
Level 125
God Stats
2W - 5L
1,357 SR
Queue Stats
151W - 160L
1,473 Elo+
Solo
Team Averages
Level 112
1,368 SR
1,456 Elo+

VS

Team Averages
Level 104
1,584 SR
1,447 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
FOXY-Kenny
Arachne
Level 105
God Stats
19W - 6L
1,541 SR
Queue Stats
107W - 95L
1,399 Elo+
Solo
Ix Chel
Ix Chel
donniedarka
Ix Chel
Level 128
God Stats
2W - 0L
1,744 SR
Queue Stats
139W - 144L
1,428 Elo+
Party 1
Sol
Sol
kaemoss77
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
553W - 566L
1,426 Elo+
Solo
Izanami
Izanami
namechanged8353
Izanami
Level 46
God Stats
10W - 9L
1,633 SR
Queue Stats
58W - 61L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 3 / 8
6,275
448
3,652
11,122
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 7 / 3
7,921
566
9,158
10,284
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Johnori21
Hou Yi
11
0 / 2 / 0
6,760
483
998
5,779
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
LambDonnerPlease
Erlang Shen
14
1 / 3 / 5
7,917
566
8,275
13,464
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 3 / 6
7,739
553
7,869
10,754
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
2 / 2 / 2
7,336
524
6,640
10,973
3,644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
FOXY-Kenny
Arachne
12
4 / 4 / 6
7,736
553
8,598
10,746
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
donniedarka
Ix Chel
14
2 / 4 / 7
8,472
605
5,808
7,145
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 1
7,285
520
3,713
9,280
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 0 / 3
9,683
692
8,811
6,548
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
15
Kills
18
18
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
2
2
2
1.5
L
Sobek
0
3
8
1.33
L
8
7
3
1.36
W
Arachne
FOXY-Kenny
Arachne
4
4
6
1.75
L
Hou Yi
Johnori21
Hou Yi
0
2
0
0
L
Erlang Shen
LambDonnerPlease
Erlang Shen
1
3
5
1.17
L
6
3
6
3
W
Ix Chel
donniedarka
Ix Chel
2
4
7
1.38
W
2
5
1
0.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,952
Damage
33,570
51,403
Taken
44,692
25,418
Mitigated
14,017
10,167
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
6,640
482
0
4,604
10,973
3,644
308
2,035
8,477
35,292
1,070
L
Sobek
3,652
440
0
2,322
11,122
8,380
0
3,865
7,041
15,492
0
L
9,158
133
0
500
10,284
3,298
0
2,404
7,880
43,783
0
W
Arachne
FOXY-Kenny
Arachne
8,598
6,115
0
3,221
10,746
3,392
0
3,733
6,845
0
39,387
L
Hou Yi
Johnori21
Hou Yi
998
532
0
1,601
5,779
1,810
230
825
4,782
0
47,653
L
Erlang Shen
LambDonnerPlease
Erlang Shen
8,275
2,512
0
4,321
13,464
7,416
0
5,225
8,239
0
56,059
L
7,869
1,587
0
1,423
10,754
4,514
0
3,131
7,461
0
46,297
W
Ix Chel
donniedarka
Ix Chel
5,808
963
856
1,337
7,145
2,270
0
3,251
3,851
39,407
907
W
3,713
783
0
1,918
9,280
2,391
514
1,367
7,868
37,724
1,535
W
8,811
4,736
0
3,518
6,548
2,320
717
2,542
3,921
0
80,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
40,512
359
Minions Killed
391
0
Camps Cleared
0
1,316,418
Distance Traveled
1,413,043
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
7,336
524
58
4
0
293,802
0
L
Sobek
6,275
448
12
1
0
251,343
0
L
He Bo
7,921
566
89
6
0
262,885
0
W
Arachne
7,736
553
56
4
0
307,609
0
L
Hou Yi
6,760
483
84
6
0
220,731
0
L
Erlang Shen
7,917
566
106
8
0
254,206
0
L
Fenrir
7,739
553
68
5
0
327,253
0
W
Ix Chel
8,472
605
76
5
0
287,134
6
W
Sol
7,285
520
69
5
0
256,239
0
W
Izanami
9,683
692
132
9
0
268,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role