Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Aisayume
Nox
Level 55
God Stats
0W - 2L
1,341 SR
Queue Stats
37W - 44L
1,446 Elo+
Party 1
Freya
Freya
Brodkerham
Freya
Level 108
God Stats
0W - 1L
1,068 SR
Queue Stats
55W - 64L
1,472 Elo+
Party 1
Lancelot
Lancelot
Cxsh6155
Lancelot
Level 45
God Stats
2W - 4L
1,591 SR
Queue Stats
22W - 26L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Lauxer231
Cthulhu
Level 87
God Stats
23W - 26L
1,537 SR
Queue Stats
232W - 206L
1,502 Elo+
Solo
Team Averages
Level 88
1,407 SR
1,475 Elo+

VS

Team Averages
Level 122
1,534 SR
1,472 Elo+
Aphrodite
Aphrodite
Mdias192
Aphrodite
Level 126
God Stats
7W - 5L
1,570 SR
Queue Stats
336W - 336L
1,496 Elo+
Party 2
King Arthur
King Arthur
Swagger422
King Arthur
Level 128
God Stats
2W - 2L
1,352 SR
Queue Stats
67W - 63L
1,503 Elo+
Solo
Surtr
Surtr
The Yisus MG
Surtr
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 33L
1,439 Elo+
Solo
Skadi
Skadi
gabosa567
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 164L
1,433 Elo+
Party 2
Khepri
Khepri
lll_PALMA_lll
Khepri
Level 104
God Stats
2W - 0L
1,749 SR
Queue Stats
275W - 262L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 1
5,056
460
5,493
6,627
1,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 1 / 2
5,283
480
2,110
5,011
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
10
1 / 1 / 2
5,284
480
2,732
6,667
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Cxsh6155
Lancelot
10
3 / 6 / 1
5,767
524
3,142
8,849
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Lauxer231
Cthulhu
10
2 / 3 / 1
5,435
494
6,592
10,159
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mdias192
Aphrodite
11
1 / 0 / 2
6,276
571
2,669
2,942
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Swagger422
King Arthur
12
4 / 0 / 0
7,196
654
5,267
11,434
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 4 / 4
6,656
605
7,183
8,739
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
gabosa567
Skadi
11
1 / 0 / 5
5,644
513
5,056
4,425
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
5,786
526
2,869
8,736
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
13
14
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
0
1
2
1
L
Freya
1
1
2
2
L
Lancelot
Cxsh6155
Lancelot
3
6
1
0.58
L
Cthulhu
Lauxer231
Cthulhu
2
3
1
0.83
W
Aphrodite
Mdias192
Aphrodite
1
0
2
2
W
King Arthur
Swagger422
King Arthur
4
0
0
4
W
6
4
4
2
W
Skadi
gabosa567
Skadi
1
0
5
3.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,069
Damage
23,044
37,313
Taken
36,276
13,167
Mitigated
17,388
8,974
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,493
2,458
0
2,160
6,627
1,557
0
295
6,332
28,606
0
L
2,110
58
0
40
5,011
1,645
0
1,899
3,112
28,337
0
L
Freya
2,732
1,071
0
2,776
6,667
1,892
0
1,419
5,248
26,089
888
L
Lancelot
Cxsh6155
Lancelot
3,142
262
0
1,790
8,849
2,900
0
957
7,892
0
29,511
L
Cthulhu
Lauxer231
Cthulhu
6,592
709
103
2,105
10,159
5,173
0
1,176
8,983
39,506
0
W
Aphrodite
Mdias192
Aphrodite
2,669
40
930
2,157
2,942
927
0
1,697
1,245
36,283
1,892
W
King Arthur
Swagger422
King Arthur
5,267
295
0
3,044
11,434
5,654
0
4,035
7,399
0
51,669
W
7,183
2,516
0
2,080
8,739
3,488
0
2,261
6,404
980
46,104
W
Skadi
gabosa567
Skadi
5,056
1,590
0
990
4,425
1,422
0
2,462
1,906
0
38,471
W
2,869
164
225
3,597
8,736
5,897
0
5,825
2,505
19,510
1,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,825
Gold Earned
31,558
262
Minions Killed
334
0
Camps Cleared
0
1,039,275
Distance Traveled
1,110,358
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,056
460
47
4
0
185,988
0
L
Nox
5,283
480
50
5
0
196,437
3
L
Freya
5,284
480
56
5
0
213,559
0
L
Lancelot
5,767
524
54
5
0
229,195
0
L
Cthulhu
5,435
494
55
5
0
214,096
0
W
Aphrodite
6,276
571
72
7
0
228,832
0
W
King Arthur
7,196
654
87
8
0
206,222
0
W
Surtr
6,656
605
67
6
0
238,683
0
W
Skadi
5,644
513
78
7
0
212,255
1
W
Khepri
5,786
526
30
3
0
224,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role