Player Matchup

Sylvanus
Sylvanus
Itz_Deadpoolcito
Sylvanus
Level 119
God Stats
3W - 1L
1,636 SR
Queue Stats
29W - 28L
1,455 Elo+
Party 3
Ah Puch
Ah Puch
MaximumMango321
Ah Puch
Level 79
God Stats
2W - 4L
1,315 SR
Queue Stats
26W - 26L
1,447 Elo+
Party 3
Bastet
Bastet
Xen0n77
Bastet
Level 104
God Stats
7W - 2L
1,687 SR
Queue Stats
40W - 34L
1,505 Elo+
Party 2
Izanami
Izanami
jr16102345
Izanami
Level 81
God Stats
9W - 7L
1,543 SR
Queue Stats
271W - 250L
1,447 Elo+
Solo
Danzaburou
Danzaburou
tseeb
Danzaburou
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,464 Elo+
Party 2
Team Averages
Level 82
1,536 SR
1,464 Elo+

VS

Team Averages
Level 108
1,520 SR
1,466 Elo+
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 155
God Stats
272W - 236L
1,536 SR
Queue Stats
674W - 717L
1,495 Elo+
Solo
Cupid
Cupid
TraCuz-
Cupid
Level 104
God Stats
2W - 5L
1,286 SR
Queue Stats
87W - 107L
1,443 Elo+
Party 4
Surtr
Surtr
TracerTurnsMeOn
Surtr
Level 88
God Stats
3W - 1L
1,814 SR
Queue Stats
47W - 36L
1,454 Elo+
Party 1
Sobek
Sobek
YolandaRowanda
Sobek
Level 88
God Stats
5W - 4L
1,371 SR
Queue Stats
49W - 38L
1,448 Elo+
Party 1
Mercury
Mercury
kristhegoat05
Mercury
Level 104
God Stats
32W - 21L
1,593 SR
Queue Stats
53W - 54L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,606
615
5,207
5,337
4,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
0 / 0 / 1
7,677
548
2,528
4,421
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Xen0n77
Bastet
12
6 / 2 / 4
7,555
540
7,439
11,650
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
jr16102345
Izanami
13
1 / 2 / 4
7,287
521
5,880
8,822
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
tseeb
Danzaburou
15
5 / 1 / 0
9,655
690
9,413
8,486
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,411
458
4,494
2,982
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
TraCuz-
Cupid
13
1 / 2 / 1
7,084
506
6,364
6,810
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 0
7,760
554
5,988
15,449
6,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 0
5,936
424
2,259
10,905
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mercury
12
1 / 5 / 0
6,513
465
4,337
10,262
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
4
0
6
7
W
0
0
1
0.5
L
Cupid
TraCuz-
Cupid
1
2
1
0.75
L
3
4
0
0.75
W
Bastet
Xen0n77
Bastet
6
2
4
4
L
0
4
0
0
W
Izanami
jr16102345
Izanami
1
2
4
1.5
L
Mercury
1
5
0
0.2
W
Danzaburou
tseeb
Danzaburou
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,467
Damage
23,442
38,716
Taken
46,408
16,956
Mitigated
21,901
16,458
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,494
1,392
0
115
2,982
858
0
1,402
1,322
35,266
290
W
5,207
1,646
3,274
2,862
5,337
4,557
0
966
4,262
30,097
2,673
W
2,528
0
0
1,289
4,421
1,333
255
1,864
2,400
63,731
1,301
L
Cupid
TraCuz-
Cupid
6,364
4,481
87
2,860
6,810
1,821
168
1,189
5,621
0
55,600
L
5,988
1,853
0
4,851
15,449
6,689
0
626
14,823
1,064
50,665
W
Bastet
Xen0n77
Bastet
7,439
1,686
0
2,708
11,650
4,646
0
1,632
9,852
0
50,807
L
2,259
64
287
2,551
10,905
9,194
0
2,629
8,236
16,274
0
W
Izanami
jr16102345
Izanami
5,880
4,551
0
2,005
8,822
3,245
300
1,325
7,388
0
50,813
L
Mercury
4,337
1,907
0
500
10,262
3,339
0
1,497
8,725
0
50,252
W
Danzaburou
tseeb
Danzaburou
9,413
3,517
0
4,320
8,486
3,175
308
611
7,766
0
74,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,780
Gold Earned
33,704
485
Minions Killed
390
0
Camps Cleared
0
1,258,191
Distance Traveled
1,298,583
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,411
458
72
5
0
177,061
0
W
Sylvanus
8,606
615
56
4
0
235,303
0
W
Ah Puch
7,677
548
134
10
0
228,603
0
L
Cupid
7,084
506
99
7
0
260,694
3
L
Surtr
7,760
554
93
7
0
259,615
3
W
Bastet
7,555
540
80
6
0
312,479
3
L
Sobek
5,936
424
38
3
0
288,565
3
W
Izanami
7,287
521
80
6
0
253,894
0
L
Mercury
6,513
465
88
6
0
312,648
0
W
Danzaburou
9,655
690
135
10
0
227,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role