Player Matchup

Poseidon
Poseidon
Drivenrage
Poseidon
Level 168
God Stats
12W - 15L
1,558 SR
Queue Stats
391W - 371L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Jman788
Cthulhu
Level 119
God Stats
1W - 1L
1,585 SR
Queue Stats
1W - 2L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Samurai_doido-
Nu Wa
Level 141
God Stats
50W - 51L
1,527 SR
Queue Stats
87W - 122L
1,385 Elo+
Party 1
Izanami
Izanami
frodo5552471
Izanami
Level 118
God Stats
1W - 1L
1,869 SR
Queue Stats
10W - 12L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
iG00J0_
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 76L
1,384 Elo+
Party 1
Team Averages
Level 130
1,608 SR
1,460 Elo+

VS

Team Averages
Level 73
1,460 SR
1,426 Elo+
Chaac
Chaac
AllEyezOnAngelx
Chaac
Level 46
God Stats
96W - 112L
1,463 SR
Queue Stats
139W - 190L
1,370 Elo+
Party 2
Ares
Ares
Angsfear
Ares
Level 127
God Stats
8W - 4L
1,489 SR
Queue Stats
290W - 282L
1,456 Elo+
Solo
Surtr
Surtr
Lil_hallo2123
Surtr
Level 21
God Stats
17W - 31L
1,348 SR
Queue Stats
28W - 55L
1,304 Elo+
Party 2
Zhong Kui
Zhong Kui
PierMerlo
Zhong Kui
Level 160
God Stats
2W - 1L
1,499 SR
Queue Stats
59W - 68L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Smite1isGay
Nu Wa
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 67L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Drivenrage
Poseidon
14
0 / 4 / 2
8,584
858
4,308
6,385
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Jman788
Cthulhu
12
0 / 2 / 1
7,766
777
5,845
13,415
7,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 1 / 3
9,116
912
14,494
5,854
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
frodo5552471
Izanami
15
3 / 3 / 1
9,028
903
5,882
10,412
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
iG00J0_
Gilgamesh
13
1 / 5 / 0
7,978
798
5,198
15,468
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
8,781
878
5,920
7,493
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
14
4 / 2 / 7
9,329
933
10,650
16,212
17,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 4
8,703
870
7,702
10,014
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
PierMerlo
Zhong Kui
17
4 / 1 / 4
9,938
994
5,992
11,295
7,663
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 9
9,799
980
17,551
4,844
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
15
15
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Ares
4
2
7
3.75
L
Poseidon
Drivenrage
Poseidon
0
4
2
0.25
L
Cthulhu
Jman788
Cthulhu
0
2
1
0.25
W
2
0
4
4
W
Zhong Kui
PierMerlo
Zhong Kui
4
1
4
6
L
0
1
3
1.5
W
4
0
9
8.5
L
Izanami
frodo5552471
Izanami
3
3
1
1.17
L
Gilgamesh
iG00J0_
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,727
Damage
47,815
51,534
Taken
49,858
25,382
Mitigated
38,360
9,401
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,920
150
0
1,963
7,493
4,114
0
4,051
3,068
0
35,489
W
Ares
10,650
469
0
922
16,212
17,757
0
5,237
10,556
17,997
1,620
L
Poseidon
Drivenrage
Poseidon
4,308
265
0
433
6,385
1,951
0
4,006
2,191
29,077
0
L
Cthulhu
Jman788
Cthulhu
5,845
228
339
3,088
13,415
7,569
0
6,711
6,278
18,490
0
W
7,702
2,087
0
5,225
10,014
7,136
59
5,248
4,385
567
19,834
W
Zhong Kui
PierMerlo
Zhong Kui
5,992
398
0
4,997
11,295
7,663
0
6,175
4,603
45,455
657
L
14,494
6,630
0
1,400
5,854
1,933
216
4,464
1,265
44,890
211
W
17,551
4,279
0
413
4,844
1,690
985
2,367
2,140
40,686
1,523
L
Izanami
frodo5552471
Izanami
5,882
3,493
0
1,341
10,412
2,797
153
7,869
2,283
0
25,733
L
Gilgamesh
iG00J0_
Gilgamesh
5,198
1,091
193
2,607
15,468
11,132
0
9,758
5,091
0
12,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
46,550
247
Minions Killed
260
0
Camps Cleared
0
934,424
Distance Traveled
1,076,519
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,781
878
72
7
0
217,202
2
W
Ares
9,329
933
14
1
0
235,911
0
L
Poseidon
8,584
858
67
7
0
156,133
0
L
Cthulhu
7,766
777
23
2
0
179,026
0
W
Surtr
8,703
870
23
2
0
207,270
0
W
Zhong Kui
9,938
994
92
9
0
207,712
0
L
Nu Wa
9,116
912
80
8
0
196,216
9
W
Nu Wa
9,799
980
59
6
0
208,424
0
L
Izanami
9,028
903
57
6
0
197,661
0
L
Gilgamesh
7,978
798
20
2
0
205,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role