Player Matchup

Sun Wukong
Sun Wukong
ColdHard_Kash
Sun Wukong
Level 158
God Stats
40W - 37L
1,492 SR
Queue Stats
282W - 322L
1,447 Elo+
Solo
Loki
Loki
Himdrix
Loki
Level 159
God Stats
2W - 1L
1,592 SR
Queue Stats
30W - 38L
1,398 Elo+
Party 1
Rama
Rama
crankmudkip
Rama
Level 157
God Stats
18W - 20L
1,545 SR
Queue Stats
205W - 231L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
iggs17
Gilgamesh
Level 159
God Stats
4W - 10L
1,431 SR
Queue Stats
332W - 355L
1,503 Elo+
Party 1
Merlin
Merlin
mugimain
Merlin
Level 68
God Stats
1W - 1L
1,204 SR
Queue Stats
100W - 111L
1,510 Elo+
Party 1
Team Averages
Level 140
1,453 SR
1,472 Elo+

VS

Team Averages
Level 114
1,616 SR
1,495 Elo+
Sobek
Sobek
BrSnGo
Sobek
Level 158
God Stats
0W - 2L
1,262 SR
Queue Stats
31W - 40L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Dantopia7
Sylvanus
Level 106
God Stats
48W - 33L
1,666 SR
Queue Stats
597W - 568L
1,532 Elo+
Solo
Sol
Sol
FLdave
Sol
Level 76
God Stats
0W - 7L
1,568 SR
Queue Stats
232W - 246L
1,459 Elo+
Solo
Nemesis
Nemesis
Flawl355Nij
Nemesis
Level 164
God Stats
3W - 1L
1,858 SR
Queue Stats
143W - 139L
1,506 Elo+
Solo
Ah Puch
Ah Puch
Razu LG3052
Ah Puch
Level 64
God Stats
8W - 3L
1,726 SR
Queue Stats
200W - 191L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColdHard_Kash
Sun Wukong
18
3 / 0 / 2
11,475
638
14,408
17,846
17,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Loki
Himdrix
Loki
18
4 / 0 / 11
10,377
577
9,734
13,085
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
8 / 0 / 4
12,135
674
9,740
9,164
3,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilgamesh
iggs17
Gilgamesh
17
7 / 2 / 10
10,982
610
13,051
23,031
19,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
mugimain
Merlin
18
3 / 0 / 8
10,539
586
7,883
7,174
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BrSnGo
Sobek
12
0 / 4 / 1
7,455
414
4,443
17,630
9,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Dantopia7
Sylvanus
10
0 / 5 / 0
6,927
385
5,055
11,966
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
FLdave
Sol
13
1 / 5 / 0
8,099
450
5,864
10,144
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
Flawl355Nij
Nemesis
15
0 / 4 / 0
8,704
484
13,485
21,384
13,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Razu LG3052
Ah Puch
15
1 / 7 / 1
9,046
503
11,618
14,508
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
25
Kills
2
2
Deaths
25
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
BrSnGo
Sobek
0
4
1
0.13
W
Sun Wukong
ColdHard_Kash
Sun Wukong
3
0
2
4
L
Sylvanus
Dantopia7
Sylvanus
0
5
0
0
L
Sol
FLdave
Sol
1
5
0
0.2
L
Nemesis
Flawl355Nij
Nemesis
0
4
0
0
W
Loki
Himdrix
Loki
4
0
11
9.5
L
Ah Puch
Razu LG3052
Ah Puch
1
7
1
0.21
W
8
0
4
10
W
Gilgamesh
iggs17
Gilgamesh
7
2
10
6
W
Merlin
mugimain
Merlin
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,816
Damage
40,465
70,300
Taken
75,632
49,229
Mitigated
38,939
26,391
Healing
23,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BrSnGo
Sobek
4,443
212
0
7,646
17,630
9,503
0
2,617
15,013
50,675
1,019
W
Sun Wukong
ColdHard_Kash
Sun Wukong
14,408
3,001
0
4,703
17,846
17,898
133
0
17,846
0
88,952
L
Sylvanus
Dantopia7
Sylvanus
5,055
1,491
1,021
2,484
11,966
8,130
0
1,955
10,011
25,215
5,625
L
Sol
FLdave
Sol
5,864
2,097
0
1,658
10,144
2,122
168
0
10,144
44,760
9,264
L
Nemesis
Flawl355Nij
Nemesis
13,485
5,615
0
8,256
21,384
13,575
0
236
21,148
0
74,469
W
Loki
Himdrix
Loki
9,734
1,195
0
6,557
13,085
4,874
1,235
4,762
8,323
0
83,766
L
Ah Puch
Razu LG3052
Ah Puch
11,618
84
0
2,344
14,508
5,609
0
3,065
11,443
77,047
990
W
9,740
7,095
0
5,527
9,164
3,622
2,619
4,040
5,124
0
107,514
W
Gilgamesh
iggs17
Gilgamesh
13,051
2,253
3,994
4,877
23,031
19,926
279
12,766
10,265
0
38,663
W
Merlin
mugimain
Merlin
7,883
612
0
733
7,174
2,909
1,381
4,810
2,364
77,481
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,508
Gold Earned
40,231
670
Minions Killed
509
0
Camps Cleared
0
1,857,740
Distance Traveled
1,715,851
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,455
414
85
5
0
406,351
0
W
Sun Wukong
11,475
638
143
8
0
335,993
4
L
Sylvanus
6,927
385
67
4
0
280,300
1
L
Sol
8,099
450
83
5
0
357,142
10
L
Nemesis
8,704
484
128
7
0
352,039
2
W
Loki
10,377
577
118
7
0
434,817
5
L
Ah Puch
9,046
503
146
8
0
320,019
0
W
Rama
12,135
674
199
11
0
345,581
2
W
Gilgamesh
10,982
610
34
2
0
383,527
2
W
Merlin
10,539
586
176
10
0
357,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role