Player Matchup

Tyr
Tyr
 
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Berniier26
Ah Muzen Cab
Level 148
God Stats
13W - 5L
1,612 SR
Queue Stats
262W - 271L
1,572 Elo+
Solo
Hera
Hera
GrundlePunch34
Hera
Level 51
God Stats
1W - 1L
1,759 SR
Queue Stats
190W - 164L
1,545 Elo+
Party 1
Scylla
Scylla
Prilosec
Scylla
Level 80
God Stats
5W - 9L
1,386 SR
Queue Stats
171W - 145L
1,536 Elo+
Party 1
Xing Tian
Xing Tian
Radamen
Xing Tian
Level 145
God Stats
2W - 1L
1,759 SR
Queue Stats
103W - 119L
1,541 Elo+
Solo
Team Averages
Level 109
1,603 SR
1,539 Elo+

VS

Team Averages
Level 69
1,498 SR
1,359 Elo+
Janus
Janus
Alphalight24
Janus
Level 87
God Stats
2W - 0L
1,535 SR
Queue Stats
3W - 1L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Fabrizzio0708
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,228 Elo+
Party 2
Gilgamesh
Gilgamesh
ahjoomahoppa
Gilgamesh
Level 80
God Stats
7W - 22L
1,244 SR
Queue Stats
319W - 345L
1,472 Elo+
Solo
Surtr
Surtr
lrmp30
Surtr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,228 Elo+
Party 2
Nut
Nut
supermexican699
Nut
Level 128
God Stats
2W - 0L
1,713 SR
Queue Stats
42W - 62L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 3 / 4
5,967
852
4,169
7,688
7,035
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Berniier26
Ah Muzen Cab
6
0 / 2 / 3
5,081
726
2,364
2,413
682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 3
6,494
928
8,507
4,401
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Prilosec
Scylla
14
0 / 1 / 6
7,047
1,007
8,226
3,721
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Radamen
Xing Tian
13
4 / 4 / 2
7,048
1,007
5,423
10,527
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
7,557
1,080
8,755
3,789
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
13
1 / 1 / 10
7,624
1,089
4,668
6,172
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
ahjoomahoppa
Gilgamesh
13
5 / 1 / 6
7,438
1,063
5,999
10,284
6,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
lrmp30
Surtr
11
1 / 3 / 9
6,598
943
2,988
7,261
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 11
6,687
955
3,436
4,918
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
9
Kills
13
13
Deaths
9
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
4
1.33
W
5
1
6
8
L
Ah Muzen Cab
Berniier26
Ah Muzen Cab
0
2
3
0.75
W
Cthulhu
1
1
10
6
L
3
3
3
1.5
L
Scylla
Prilosec
Scylla
0
1
6
3
L
Xing Tian
Radamen
Xing Tian
4
4
2
1.25
W
Gilgamesh
ahjoomahoppa
Gilgamesh
5
1
6
8
W
Surtr
lrmp30
Surtr
1
3
9
1.83
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
25,846
28,750
Taken
32,424
21,131
Mitigated
18,959
4,256
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,169
472
154
437
7,688
7,035
0
3,718
3,466
0
10,013
W
8,755
1,077
540
1,416
3,789
1,319
82
2,817
972
15,430
298
L
Ah Muzen Cab
Berniier26
Ah Muzen Cab
2,364
95
92
280
2,413
682
0
535
1,830
0
3,286
W
Cthulhu
4,668
293
932
1,655
6,172
4,740
0
4,024
2,148
14,726
188
L
8,507
2,091
742
824
4,401
1,540
0
2,186
2,071
13,198
0
L
Scylla
Prilosec
Scylla
8,226
317
0
750
3,721
1,198
0
1,618
1,811
23,032
0
L
Xing Tian
Radamen
Xing Tian
5,423
374
45
932
10,527
10,676
0
4,306
5,422
8,115
0
W
Gilgamesh
ahjoomahoppa
Gilgamesh
5,999
1,390
996
4,794
10,284
6,245
210
6,438
3,846
0
11,692
W
Surtr
lrmp30
Surtr
2,988
964
267
2,210
7,261
5,098
217
5,629
1,632
72
6,076
W
3,436
1,063
0
787
4,918
1,557
126
3,248
1,670
0
13,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,637
Gold Earned
35,904
76
Minions Killed
88
0
Camps Cleared
0
535,240
Distance Traveled
711,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,967
852
8
1
0
137,195
0
W
Janus
7,557
1,080
25
4
0
153,793
0
L
Ah Muzen Cab
5,081
726
3
0
0
30,837
0
W
Cthulhu
7,624
1,089
13
2
0
165,560
0
L
Hera
6,494
928
9
1
0
116,939
0
L
Scylla
7,047
1,007
53
8
0
132,322
0
L
Xing Tian
7,048
1,007
3
0
0
117,947
0
W
Gilgamesh
7,438
1,063
18
3
0
156,354
0
W
Surtr
6,598
943
6
1
0
128,856
0
W
Nut
6,687
955
26
4
0
107,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role