Player Matchup

Athena
Athena
Andreiluis19
Athena
Level 83
God Stats
16W - 18L
1,416 SR
Queue Stats
220W - 214L
1,479 Elo+
Party 2
Surtr
Surtr
FearedTitanium
Surtr
Level 127
God Stats
50W - 43L
1,525 SR
Queue Stats
484W - 492L
1,434 Elo+
Solo
Nox
Nox
Kenevich
Nox
Level 141
God Stats
36W - 37L
1,476 SR
Queue Stats
838W - 836L
1,462 Elo+
Party 2
Arachne
Arachne
MortalisMus1984
Arachne
Level 107
God Stats
3W - 1L
1,661 SR
Queue Stats
109W - 109L
1,520 Elo+
Solo
Discordia
Discordia
jean_87878
Discordia
Level 126
God Stats
1W - 1L
1,542 SR
Queue Stats
24W - 22L
1,506 Elo+
Solo
Team Averages
Level 117
1,524 SR
1,480 Elo+

VS

Team Averages
Level 79
1,572 SR
1,409 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ColdHard_Kash
Cthulhu
Level 158
God Stats
3W - 0L
1,564 SR
Queue Stats
256W - 296L
1,434 Elo+
Solo
Susano
Susano
HappyIsYourPapi
Susano
Level 67
God Stats
3W - 0L
1,839 SR
Queue Stats
58W - 70L
1,432 Elo+
Party 1
Hercules
Hercules
PokiiDokii
Hercules
Level 33
God Stats
5W - 6L
1,459 SR
Queue Stats
68W - 87L
1,387 Elo+
Party 1
Neith
Neith
qispy1
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 3 / 2
5,941
495
3,229
10,853
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 0
8,025
669
8,170
9,189
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 3 / 0
5,984
499
2,695
5,270
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,921
493
2,425
8,635
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
jean_87878
Discordia
12
1 / 2 / 0
6,438
537
4,269
5,916
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 1
7,342
612
5,135
6,110
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
1 / 2 / 5
6,381
532
3,569
10,322
6,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 2
6,917
576
4,669
8,767
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
PokiiDokii
Hercules
10
0 / 4 / 2
5,667
472
3,504
8,799
7,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
qispy1
Neith
11
2 / 2 / 2
6,494
541
7,068
6,313
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
10
Kills
10
10
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
1
2.5
L
Athena
1
3
2
0.67
W
Cthulhu
1
2
5
1.75
L
5
0
0
5
W
5
1
2
6
L
2
3
0
0.67
L
1
2
2
1
W
Hercules
PokiiDokii
Hercules
0
4
2
0.25
L
Discordia
jean_87878
Discordia
1
2
0
0.5
W
Neith
qispy1
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,788
Damage
23,945
39,863
Taken
40,311
20,729
Mitigated
20,477
12,074
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,135
180
1,439
2,449
6,110
2,384
670
2,763
3,347
62,173
1,295
L
Athena
3,229
778
0
2,222
10,853
8,641
0
3,053
7,713
13,756
0
W
Cthulhu
3,569
434
1,439
2,272
10,322
6,243
135
4,151
6,171
27,289
458
L
8,170
2,903
0
4,172
9,189
5,711
68
0
9,189
1,660
56,698
W
4,669
1,262
0
2,958
8,767
2,717
1,190
1,585
7,146
0
44,174
L
2,695
459
0
1,115
5,270
1,957
0
1,110
4,160
40,830
989
L
2,425
1,792
0
2,720
8,635
2,821
0
2,128
6,507
0
35,363
W
Hercules
PokiiDokii
Hercules
3,504
967
0
1,843
8,799
7,214
34
765
7,330
0
30,611
L
Discordia
jean_87878
Discordia
4,269
226
0
1,845
5,916
1,599
0
2,207
3,670
46,942
569
W
Neith
qispy1
Neith
7,068
1,638
0
633
6,313
1,919
684
1,414
4,899
0
35,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
32,801
321
Minions Killed
365
0
Camps Cleared
0
1,159,022
Distance Traveled
1,195,490
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,342
612
116
10
0
257,518
0
L
Athena
5,941
495
13
1
0
248,099
3
W
Cthulhu
6,381
532
38
3
0
214,364
1
L
Surtr
8,025
669
85
7
0
248,297
7
W
Susano
6,917
576
83
7
0
277,601
0
L
Nox
5,984
499
78
7
0
219,734
2
L
Arachne
5,921
493
61
5
0
213,944
3
W
Hercules
5,667
472
60
5
0
235,369
2
L
Discordia
6,438
537
84
7
0
228,948
8
W
Neith
6,494
541
68
6
0
210,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role