Player Matchup

Awilix
Awilix
BigMonkie
Awilix
Level 152
God Stats
1W - 0L
1,578 SR
Queue Stats
30W - 16L
1,684 Elo+
Party 1
Artemis
Artemis
NλRD
Artemis
Level 145
God Stats
4W - 1L
1,734 SR
Queue Stats
146W - 106L
1,662 Elo+
Party 1
Ares
Ares
PhoenixDown428
Ares
Level 24
God Stats
3W - 0L
1,548 SR
Queue Stats
40W - 19L
1,709 Elo+
Party 1
Vulcan
Vulcan
Reyhum
Vulcan
Level 182
God Stats
2W - 2L
1,509 SR
Queue Stats
83W - 50L
1,684 Elo+
Party 1
Ix Chel
Ix Chel
TheeCook
Ix Chel
Level 190
God Stats
1W - 1L
1,333 SR
Queue Stats
143W - 90L
1,654 Elo+
Party 1
Team Averages
Level 139
1,541 SR
1,679 Elo+

VS

Team Averages
Level 178
1,556 SR
1,545 Elo+
Cerberus
Cerberus
 
Cerberus
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DT_ZEUSS
Artemis
Level 210
God Stats
8W - 15L
1,499 SR
Queue Stats
760W - 793L
1,471 Elo+
Solo
Pele
Pele
Danafold
Pele
Level 155
God Stats
0W - 1L
1,790 SR
Queue Stats
13W - 13L
1,576 Elo+
Solo
Sylvanus
Sylvanus
TheDude1944
Sylvanus
Level 143
God Stats
1W - 2L
1,327 SR
Queue Stats
112W - 109L
1,615 Elo+
Solo
Thoth
Thoth
xStrengthh
Thoth
Level 152
God Stats
9W - 7L
1,666 SR
Queue Stats
282W - 290L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BigMonkie
Awilix
17
5 / 4 / 9
10,929
841
9,937
14,130
8,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
NλRD
Artemis
18
8 / 4 / 6
11,073
852
12,928
12,806
4,381
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 6 / 14
9,680
745
6,487
17,945
19,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Reyhum
Vulcan
16
1 / 2 / 10
9,503
731
11,037
10,273
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
TheeCook
Ix Chel
18
4 / 3 / 9
10,144
780
13,596
17,449
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 5 / 7
9,772
752
10,218
17,062
15,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
DT_ZEUSS
Artemis
16
3 / 4 / 13
9,756
750
18,224
12,900
5,232
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
10
1 / 3 / 6
8,078
621
3,232
5,624
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
TheDude1944
Sylvanus
16
3 / 3 / 10
9,950
765
9,835
16,769
19,207
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Thoth
18
5 / 3 / 7
10,694
823
17,782
9,571
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
60
18
Kills
17
19
Deaths
18
48
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
5
7
1.7
W
Awilix
BigMonkie
Awilix
5
4
9
2.38
L
Artemis
DT_ZEUSS
Artemis
3
4
13
2.38
L
Pele
1
3
6
1.33
W
Artemis
NλRD
Artemis
8
4
6
2.75
W
0
6
14
1.17
W
Vulcan
Reyhum
Vulcan
1
2
10
3
L
Sylvanus
TheDude1944
Sylvanus
3
3
10
2.67
W
Ix Chel
TheeCook
Ix Chel
4
3
9
2.83
L
Thoth
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,985
Damage
59,291
72,603
Taken
61,926
42,404
Mitigated
46,191
27,813
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,218
70
0
3,642
17,062
15,515
0
9,145
7,917
21,977
1,169
W
Awilix
BigMonkie
Awilix
9,937
3,040
1,068
2,373
14,130
8,257
1,126
5,321
8,191
0
14,523
L
Artemis
DT_ZEUSS
Artemis
18,224
4,040
1,573
1,153
12,900
5,232
633
6,846
6,054
0
32,025
L
Pele
3,232
337
532
297
5,624
2,101
0
2,503
3,121
0
5,426
W
Artemis
NλRD
Artemis
12,928
5,521
1,302
3,152
12,806
4,381
3,569
6,659
5,907
0
39,365
W
6,487
260
0
721
17,945
19,862
185
7,827
9,195
8,506
0
W
Vulcan
Reyhum
Vulcan
11,037
181
220
436
10,273
3,958
1,070
5,393
4,471
31,530
0
L
Sylvanus
TheDude1944
Sylvanus
9,835
929
7,791
7,084
16,769
19,207
268
7,472
9,297
14,321
0
W
Ix Chel
TheeCook
Ix Chel
13,596
1,711
9,988
8,553
17,449
5,946
1,044
9,514
7,234
29,928
0
L
Thoth
17,782
82
1,180
1,026
9,571
4,136
488
5,154
4,417
40,486
292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,329
Gold Earned
48,250
153
Minions Killed
162
0
Camps Cleared
0
1,233,381
Distance Traveled
976,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,772
752
36
3
0
214,252
0
W
Awilix
10,929
841
11
1
0
272,468
0
L
Artemis
9,756
750
41
3
0
209,105
0
L
Pele
8,078
621
11
1
0
125,358
0
W
Artemis
11,073
852
54
4
0
237,613
0
W
Ares
9,680
745
5
0
0
228,377
0
W
Vulcan
9,503
731
50
4
0
253,838
0
L
Sylvanus
9,950
765
8
1
0
201,637
0
W
Ix Chel
10,144
780
33
3
0
241,085
0
L
Thoth
10,694
823
66
5
0
226,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role