Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
M14habit
Geb
Level 100
God Stats
4W - 1L
1,617 SR
Queue Stats
345W - 312L
1,520 Elo+
Party 3
Chernobog
Chernobog
elixhern
Chernobog
Level 69
God Stats
7W - 5L
1,627 SR
Queue Stats
284W - 270L
1,482 Elo+
Party 3
Charon
Charon
xCoopCoop
Charon
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,628 Elo+
Solo
Ravana
Ravana
xXVaLaRXx
Ravana
Level 133
God Stats
11W - 7L
1,558 SR
Queue Stats
570W - 532L
1,567 Elo+
Party 1
Team Averages
Level 110
1,560 SR
1,539 Elo+

VS

Team Averages
Level 112
1,586 SR
1,504 Elo+
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
JamalofJaCrispy
Bastet
Level 157
God Stats
4W - 4L
1,576 SR
Queue Stats
284W - 273L
1,495 Elo+
Solo
Ishtar
Ishtar
MayStrider12
Ishtar
Level 102
God Stats
6W - 7L
1,559 SR
Queue Stats
363W - 348L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
aairlift
Ah Puch
Level 121
God Stats
3W - 3L
1,561 SR
Queue Stats
239W - 229L
1,544 Elo+
Solo
Ra
Ra
iAmMitchit
Ra
Level 79
God Stats
8W - 3L
1,736 SR
Queue Stats
236W - 224L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 1 / 1
4,544
757
1,616
2,648
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 3 / 0
3,476
579
879
5,227
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
elixhern
Chernobog
7
2 / 1 / 0
3,948
658
2,025
2,353
504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
xCoopCoop
Charon
10
1 / 0 / 0
5,172
862
965
3,939
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
xXVaLaRXx
Ravana
8
2 / 2 / 3
4,587
765
3,821
4,974
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 2 / 2
3,788
631
2,118
3,651
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
3 / 1 / 1
4,205
701
2,749
4,720
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ishtar
8
2 / 1 / 2
4,236
706
3,514
4,347
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
aairlift
Ah Puch
8
1 / 2 / 2
4,566
761
3,406
3,957
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 1 / 0
2,773
462
0
570
64
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
7
7
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
1
1.5
L
Arachne
 
Arachne
1
2
2
1
L
3
1
1
3.5
W
0
3
0
0
L
Ishtar
2
1
2
3
L
Ah Puch
aairlift
Ah Puch
1
2
2
1
W
Chernobog
elixhern
Chernobog
2
1
0
2
L
0
1
0
0
W
Charon
xCoopCoop
Charon
1
0
0
1
W
Ravana
xXVaLaRXx
Ravana
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,306
Damage
11,787
19,141
Taken
17,245
6,797
Mitigated
4,931
6,925
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,616
440
0
759
2,648
692
0
1,099
1,403
26,442
0
L
Arachne
 
Arachne
2,118
1,907
0
1,061
3,651
1,686
0
1,169
2,378
0
9,034
L
2,749
871
0
2,545
4,720
1,041
0
716
4,004
0
15,608
W
879
220
0
1,510
5,227
2,659
0
0
5,227
8,607
0
L
Ishtar
3,514
1,992
0
2,312
4,347
1,226
9
571
3,776
0
25,573
L
Ah Puch
aairlift
Ah Puch
3,406
205
0
1,370
3,957
914
0
900
3,057
25,362
0
W
Chernobog
elixhern
Chernobog
2,025
1,269
0
936
2,353
504
0
0
2,353
0
20,591
L
0
0
0
0
570
64
0
0
570
1,160
0
W
Charon
xCoopCoop
Charon
965
123
0
1,308
3,939
1,472
38
0
3,939
30,626
2,009
W
Ravana
xXVaLaRXx
Ravana
3,821
1,583
0
2,412
4,974
1,470
0
1,981
2,813
0
22,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,727
Gold Earned
19,568
219
Minions Killed
151
0
Camps Cleared
0
735,454
Distance Traveled
548,667
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,544
757
54
9
0
152,581
1
L
Arachne
3,788
631
16
3
0
140,795
0
L
Bastet
4,205
701
38
6
0
145,808
1
W
Geb
3,476
579
12
2
0
142,414
2
L
Ishtar
4,236
706
46
8
0
123,693
1
L
Ah Puch
4,566
761
48
8
0
126,505
2
W
Chernobog
3,948
658
34
6
0
134,725
0
L
Ra
2,773
462
3
1
0
11,866
0
W
Charon
5,172
862
74
12
0
128,079
0
W
Ravana
4,587
765
45
8
0
177,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role