Player Matchup

Cupid
Cupid
BillyTheMurder
Cupid
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CattyWithAFatty
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,452 Elo+
Party 1
Bellona
Bellona
SeslerRydder
Bellona
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 64L
1,373 Elo+
Solo
King Arthur
King Arthur
SorenSolstice
King Arthur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
TTVdevthehomie65
Gilgamesh
Level 19
God Stats
2W - 0L
1,722 SR
Queue Stats
21W - 28L
1,451 Elo+
Solo
Team Averages
Level 76
1,544 SR
1,429 Elo+

VS

Team Averages
Level 126
1,478 SR
1,492 Elo+
Hachiman
Hachiman
Bladez64128
Hachiman
Level 162
God Stats
1W - 2L
1,258 SR
Queue Stats
97W - 108L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
CAPTAIN HELO
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,536 Elo+
Solo
Fenrir
Fenrir
HeribertoVR
Fenrir
Level 137
God Stats
8W - 3L
1,707 SR
Queue Stats
242W - 249L
1,498 Elo+
Solo
Artio
Artio
Jedijjj100
Artio
Level 87
God Stats
0W - 4L
1,110 SR
Queue Stats
412W - 411L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WtbEuphoria
Morgan Le Fay
Level 118
God Stats
10W - 3L
1,818 SR
Queue Stats
524W - 509L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 13
13,247
946
22,619
17,406
8,365
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
CattyWithAFatty
Ah Muzen Cab
20
9 / 4 / 12
12,095
864
20,531
13,739
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
SeslerRydder
Bellona
17
5 / 5 / 11
11,134
795
12,896
18,656
21,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
SorenSolstice
King Arthur
15
0 / 6 / 16
9,504
679
14,048
21,921
21,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
16
1 / 6 / 13
10,082
720
14,052
19,953
16,854
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bladez64128
Hachiman
18
6 / 7 / 11
11,049
789
23,972
16,552
7,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
CAPTAIN HELO
Kumbhakarna
19
7 / 4 / 11
11,532
824
14,409
27,987
37,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Fenrir
17
4 / 7 / 12
9,862
704
15,287
19,585
14,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artio
19
4 / 5 / 12
11,286
806
16,364
30,244
49,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
WtbEuphoria
Morgan Le Fay
1
0 / 1 / 0
3,572
255
0
508
88

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
67
24
Kills
21
22
Deaths
24
65
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
L
Hachiman
Bladez64128
Hachiman
6
7
11
1.64
L
Kumbhakarna
CAPTAIN HELO
Kumbhakarna
7
4
11
3.13
W
Ah Muzen Cab
CattyWithAFatty
Ah Muzen Cab
9
4
12
3.75
L
Fenrir
4
7
12
1.43
L
Artio
4
5
12
2
W
Bellona
SeslerRydder
Bellona
5
5
11
2.1
W
King Arthur
SorenSolstice
King Arthur
0
6
16
1.33
W
Gilgamesh
1
6
13
1.25
L
Morgan Le Fay
WtbEuphoria
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,146
Damage
70,032
91,675
Taken
94,876
74,750
Mitigated
109,857
28,361
Healing
31,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,619
11,112
3,995
10,219
17,406
8,365
2,577
5,471
11,935
0
54,896
L
Hachiman
Bladez64128
Hachiman
23,972
13,114
170
1,734
16,552
7,519
56
603
15,731
0
42,495
L
Kumbhakarna
CAPTAIN HELO
Kumbhakarna
14,409
740
4,529
8,067
27,987
37,922
0
1,825
25,565
28,439
2,225
W
Ah Muzen Cab
CattyWithAFatty
Ah Muzen Cab
20,531
10,037
0
1,810
13,739
6,251
3,288
2,523
11,216
0
36,702
L
Fenrir
15,287
3,077
1,199
3,682
19,585
14,866
212
858
18,362
0
23,855
L
Artio
16,364
2,075
5,588
6,683
30,244
49,462
0
1,490
27,862
28,971
3,286
W
Bellona
SeslerRydder
Bellona
12,896
4,801
1,239
2,955
18,656
21,534
202
5,473
12,863
2,028
20,301
W
King Arthur
SorenSolstice
King Arthur
14,048
2,234
2,178
3,885
21,921
21,746
57
6,726
15,195
3,815
15,339
W
Gilgamesh
14,052
3,174
572
1,508
19,953
16,854
644
5,638
14,315
326
20,404
L
Morgan Le Fay
WtbEuphoria
Morgan Le Fay
0
0
0
0
508
88
0
0
508
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,062
Gold Earned
47,301
165
Minions Killed
132
0
Camps Cleared
0
1,231,818
Distance Traveled
919,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,247
946
77
6
0
273,171
0
L
Hachiman
11,049
789
37
3
0
184,137
0
L
Kumbhakarna
11,532
824
34
2
0
251,524
0
W
Ah Muzen Cab
12,095
864
39
3
0
214,399
0
L
Fenrir
9,862
704
23
2
0
237,159
0
L
Artio
11,286
806
38
3
0
246,314
0
W
Bellona
11,134
795
24
2
0
255,181
0
W
King Arthur
9,504
679
13
1
0
259,924
0
W
Gilgamesh
10,082
720
12
1
0
229,143
0
L
Morgan Le Fay
3,572
255
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role