Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ISK Im Dball
Horus
Level 143
God Stats
1W - 1L
1,277 SR
Queue Stats
130W - 136L
1,457 Elo+
Party 1
Hades
Hades
KnownEAGLE1043
Hades
Level 126
God Stats
2W - 2L
1,605 SR
Queue Stats
78W - 65L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
Taco Jesus3788
Zhong Kui
Level 103
God Stats
1W - 2L
1,639 SR
Queue Stats
94W - 94L
1,435 Elo+
Party 1
Team Averages
Level 141
1,504 SR
1,471 Elo+

VS

Team Averages
Level 64
1,571 SR
1,450 Elo+
Artemis
Artemis
YOTEvilDoer
Artemis
Level 88
God Stats
1W - 2L
1,776 SR
Queue Stats
59W - 51L
1,511 Elo+
Solo
Atlas
Atlas
iBraiden
Atlas
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,435 Elo+
Solo
Amaterasu
Amaterasu
map125634
Amaterasu
Level 68
God Stats
0W - 3L
1,626 SR
Queue Stats
49W - 48L
1,438 Elo+
Solo
Anubis
Anubis
mum-rodent9
Anubis
Level 64
God Stats
0W - 2L
1,743 SR
Queue Stats
24W - 41L
1,409 Elo+
Solo
Terra
Terra
xslyskrubx
Terra
Level 62
God Stats
1W - 4L
1,210 SR
Queue Stats
344W - 380L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 9
6,698
1,340
4,076
3,428
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
 
Da Ji
10
4 / 2 / 8
6,182
1,236
4,202
3,669
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 11
5,586
1,117
1,766
4,185
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
2 / 1 / 10
6,303
1,261
4,683
3,624
1,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
Taco Jesus3788
Zhong Kui
11
3 / 2 / 9
6,620
1,324
6,472
3,766
2,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
YOTEvilDoer
Artemis
10
1 / 3 / 4
5,469
1,094
5,017
4,476
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
iBraiden
Atlas
1
0 / 0 / 0
1,224
245
0
0
0
Amaterasu
map125634
Amaterasu
9
2 / 4 / 3
5,429
1,086
2,670
6,902
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
10
2 / 4 / 1
5,192
1,038
2,414
4,747
2,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
11
1 / 2 / 3
5,351
1,070
2,819
7,221
3,346
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
13
Kills
6
6
Deaths
13
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
9
8.5
W
Da Ji
 
Da Ji
4
2
8
4
W
0
1
11
5.5
W
2
1
10
7
W
Zhong Kui
Taco Jesus3788
Zhong Kui
3
2
9
3.75
L
Artemis
YOTEvilDoer
Artemis
1
3
4
1
L
Atlas
iBraiden
Atlas
0
0
0
0
L
Amaterasu
map125634
Amaterasu
2
4
3
0.88
L
Anubis
2
4
1
0.63
L
Terra
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,199
Damage
12,920
18,672
Taken
23,346
9,053
Mitigated
11,355
7,897
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,076
1,178
452
2,318
3,428
1,188
1,110
1,159
2,269
0
15,430
W
Da Ji
 
Da Ji
4,202
539
157
495
3,669
1,524
0
993
2,676
0
8,098
W
1,766
699
1,764
1,286
4,185
2,144
0
885
3,300
0
2,397
W
4,683
57
120
443
3,624
1,528
944
1,102
2,522
11,104
0
W
Zhong Kui
Taco Jesus3788
Zhong Kui
6,472
895
304
558
3,766
2,669
1,033
874
2,892
10,904
84
L
Artemis
YOTEvilDoer
Artemis
5,017
1,892
15
797
4,476
1,466
0
1,839
2,637
0
8,751
L
Atlas
iBraiden
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
map125634
Amaterasu
2,670
502
177
1,042
6,902
4,502
0
3,362
3,540
0
7,389
L
Anubis
2,414
94
0
315
4,747
2,041
0
2,504
2,243
9,142
0
L
Terra
2,819
237
864
2,549
7,221
3,346
0
3,442
3,779
6,319
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
22,665
60
Minions Killed
37
0
Camps Cleared
0
462,921
Distance Traveled
363,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,698
1,340
20
4
0
82,019
0
W
Da Ji
6,182
1,236
7
1
0
84,350
0
W
Horus
5,586
1,117
2
0
0
90,300
0
W
Hades
6,303
1,261
15
3
0
99,579
0
W
Zhong Kui
6,620
1,324
16
3
0
106,673
0
L
Artemis
5,469
1,094
10
2
0
84,900
0
L
Atlas
1,224
245
0
0
0
0
0
L
Amaterasu
5,429
1,086
12
2
0
97,289
0
L
Anubis
5,192
1,038
7
1
0
82,755
0
L
Terra
5,351
1,070
8
2
0
98,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role