Player Matchup

Thor
Thor
 
Thor
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Chaseybear
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,638 Elo+
Solo
Medusa
Medusa
OZtheCROWING
Medusa
Level 99
God Stats
3W - 6L
1,353 SR
Queue Stats
199W - 201L
1,503 Elo+
Solo
Sol
Sol
densebaguette
Sol
Level 157
God Stats
5W - 3L
1,696 SR
Queue Stats
228W - 247L
1,397 Elo+
Solo
Osiris
Osiris
innoc3ntv1rg1nz
Osiris
Level 87
God Stats
2W - 3L
1,501 SR
Queue Stats
139W - 148L
1,471 Elo+
Solo
Team Averages
Level 120
1,510 SR
1,502 Elo+

VS

Team Averages
Level 146
1,536 SR
1,508 Elo+
Cerberus
Cerberus
Assasin_057
Cerberus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,483 Elo+
Party 1
Fenrir
Fenrir
Cannon257
Fenrir
Level 156
God Stats
7W - 4L
1,710 SR
Queue Stats
357W - 358L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
NarutoUchiha420
Zhong Kui
Level 158
God Stats
7W - 4L
1,557 SR
Queue Stats
203W - 220L
1,531 Elo+
Solo
Persephone
Persephone
death_angel1695
Persephone
Level 125
God Stats
3W - 2L
1,396 SR
Queue Stats
75W - 87L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
final judgemnt
Ne Zha
Level 147
God Stats
7W - 7L
1,515 SR
Queue Stats
200W - 182L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 4 / 8
8,575
953
7,536
9,155
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 2 / 6
8,697
966
6,767
5,335
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
2 / 5 / 5
7,150
794
5,238
7,936
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 8
7,420
824
10,436
7,680
2,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 5 / 8
7,361
818
5,236
11,182
10,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Assasin_057
Cerberus
12
3 / 4 / 6
7,809
868
3,384
9,316
6,863
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Cannon257
Fenrir
13
5 / 4 / 5
8,123
903
6,735
10,093
8,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
NarutoUchiha420
Zhong Kui
15
3 / 3 / 16
9,033
1,004
12,790
10,056
10,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
death_angel1695
Persephone
15
0 / 1 / 9
8,193
910
4,467
5,802
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 2 / 4
9,612
1,068
10,940
8,904
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
61
14
Kills
21
21
Deaths
14
35
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
8
1.75
W
Cerberus
Assasin_057
Cerberus
3
4
6
1.5
W
Fenrir
Cannon257
Fenrir
5
4
5
1.88
L
6
2
6
4.5
W
Zhong Kui
NarutoUchiha420
Zhong Kui
3
3
16
3.67
L
Medusa
2
5
5
0.9
W
Persephone
death_angel1695
Persephone
0
1
9
4.5
L
2
5
8
1.2
W
10
2
4
6
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,213
Damage
38,316
41,288
Taken
44,171
21,458
Mitigated
31,026
8,963
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,536
725
1,155
1,877
9,155
3,342
0
4,619
4,536
0
14,161
W
Cerberus
Assasin_057
Cerberus
3,384
251
258
1,652
9,316
6,863
0
4,613
4,703
12,095
323
W
Fenrir
Cannon257
Fenrir
6,735
1,061
768
2,073
10,093
8,252
0
2,243
7,850
0
9,322
L
6,767
400
517
836
5,335
2,010
0
3,134
2,201
12,515
0
W
Zhong Kui
NarutoUchiha420
Zhong Kui
12,790
647
1,102
2,864
10,056
10,076
1,290
3,562
6,494
18,382
0
L
Medusa
5,238
2,078
494
266
7,936
2,801
0
4,662
3,274
0
13,953
W
Persephone
death_angel1695
Persephone
4,467
388
211
2,590
5,802
2,026
47
3,425
2,371
16,892
0
L
10,436
2,306
271
1,472
7,680
2,583
0
3,420
4,260
23,536
0
W
10,940
1,359
866
967
8,904
3,809
0
3,360
5,544
0
25,065
L
5,236
1,554
433
1,642
11,182
10,722
0
4,599
6,583
0
10,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,203
Gold Earned
42,770
90
Minions Killed
112
0
Camps Cleared
0
834,716
Distance Traveled
900,676
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,575
953
25
3
0
170,910
0
W
Cerberus
7,809
868
30
3
0
169,996
0
W
Fenrir
8,123
903
10
1
0
172,527
0
L
Nox
8,697
966
19
2
0
205,382
0
W
Zhong Kui
9,033
1,004
20
2
0
176,326
0
L
Medusa
7,150
794
24
3
0
157,024
4
W
Persephone
8,193
910
37
4
0
177,894
0
L
Sol
7,420
824
22
2
0
153,902
2
W
Ne Zha
9,612
1,068
15
2
0
203,933
0
L
Osiris
7,361
818
0
0
0
147,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role