Player Matchup

Discordia
Discordia
 
Discordia
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
A21GAGO
Atlas
Level 58
God Stats
21W - 17L
1,588 SR
Queue Stats
104W - 96L
1,558 Elo+
Solo
Apollo
Apollo
MayStrider12
Apollo
Level 101
God Stats
5W - 5L
1,480 SR
Queue Stats
363W - 348L
1,497 Elo+
Party 1
Thor
Thor
iAmMitchit
Thor
Level 79
God Stats
3W - 3L
1,666 SR
Queue Stats
236W - 224L
1,478 Elo+
Party 1
Nike
Nike
teleiosDE
Nike
Level 138
God Stats
38W - 22L
1,538 SR
Queue Stats
136W - 130L
1,467 Elo+
Solo
Team Averages
Level 109
1,554 SR
1,500 Elo+

VS

Team Averages
Level 153
1,481 SR
1,547 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Hidriel
Sun Wukong
Level 158
God Stats
1W - 0L
1,200 SR
Queue Stats
18W - 11L
1,587 Elo+
Party 2
Cupid
Cupid
Litrille
Cupid
Level 123
God Stats
2W - 2L
1,361 SR
Queue Stats
11W - 11L
1,529 Elo+
Party 2
Ratatoskr
Ratatoskr
PathtoLlama
Ratatoskr
Level 146
God Stats
18W - 8L
1,776 SR
Queue Stats
420W - 410L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Zumakai
Nu Wa
Level 177
God Stats
5W - 3L
1,566 SR
Queue Stats
22W - 16L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
3 / 0 / 0
5,432
679
3,447
2,048
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
A21GAGO
Atlas
8
2 / 0 / 1
4,528
566
3,055
4,401
2,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
8
1 / 0 / 2
4,764
596
2,545
3,808
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 2
4,469
559
1,432
4,915
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
6
0 / 2 / 0
3,864
483
1,581
5,103
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 1 / 1
4,246
531
887
3,888
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Hidriel
Sun Wukong
7
0 / 1 / 0
3,697
462
2,318
4,783
3,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Litrille
Cupid
8
0 / 1 / 0
4,097
512
1,721
2,399
620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
PathtoLlama
Ratatoskr
9
1 / 3 / 0
4,503
563
2,077
6,523
1,709
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
Zumakai
Nu Wa
10
2 / 0 / 0
5,552
694
2,552
2,288
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
0
0
3
W
Chang'e
 
Chang'e
0
1
1
0.5
L
Atlas
A21GAGO
Atlas
2
0
1
2.5
W
Sun Wukong
Hidriel
Sun Wukong
0
1
0
0
W
Cupid
Litrille
Cupid
0
1
0
0
L
Apollo
1
0
2
2
W
Ratatoskr
PathtoLlama
Ratatoskr
1
3
0
0.33
W
Nu Wa
Zumakai
Nu Wa
2
0
0
2
L
0
1
2
1
L
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,060
Damage
9,555
20,275
Taken
19,881
7,154
Mitigated
7,717
9,372
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,447
394
0
968
2,048
582
0
260
1,772
35,771
1,316
W
Chang'e
 
Chang'e
887
118
104
1,753
3,888
886
0
1,465
2,077
21,963
0
L
Atlas
A21GAGO
Atlas
3,055
1,390
0
1,613
4,401
2,696
0
81
4,304
15,982
2,664
W
Sun Wukong
Hidriel
Sun Wukong
2,318
241
130
974
4,783
3,225
0
1,644
3,087
0
16,752
W
Cupid
Litrille
Cupid
1,721
916
0
1,068
2,399
620
0
968
1,431
0
20,268
L
Apollo
2,545
1,602
0
2,403
3,808
1,070
0
433
3,359
0
28,380
W
Ratatoskr
PathtoLlama
Ratatoskr
2,077
770
0
3,116
6,523
1,709
0
1,727
4,668
0
27,392
W
Nu Wa
Zumakai
Nu Wa
2,552
725
0
960
2,288
1,277
0
0
2,288
29,942
1,513
L
1,432
408
0
2,513
4,915
1,342
0
467
4,432
0
28,301
L
Nike
1,581
76
0
1,875
5,103
1,464
0
1,863
3,007
0
19,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,057
Gold Earned
22,095
240
Minions Killed
228
0
Camps Cleared
0
767,939
Distance Traveled
828,922
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,432
679
75
9
0
174,354
0
W
Chang'e
4,246
531
40
5
0
173,979
0
L
Atlas
4,528
566
22
3
0
167,868
0
W
Sun Wukong
3,697
462
21
3
0
178,481
0
W
Cupid
4,097
512
50
6
0
156,710
0
L
Apollo
4,764
596
49
6
0
151,412
0
W
Ratatoskr
4,503
563
66
8
0
187,388
0
W
Nu Wa
5,552
694
51
6
0
132,364
1
L
Thor
4,469
559
58
7
0
172,456
0
L
Nike
3,864
483
36
5
0
101,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role