Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Guig1993
Mulan
Level 48
God Stats
4W - 6L
1,348 SR
Queue Stats
57W - 52L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jxmxy
Tsukuyomi
Level 17
God Stats
3W - 1L
1,501 SR
Queue Stats
10W - 15L
1,398 Elo+
Party 2
Zeus
Zeus
Kayte529
Zeus
Level 29
God Stats
9W - 11L
1,490 SR
Queue Stats
180W - 177L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
crushermorg
Xbalanque
Level 67
God Stats
6W - 4L
1,611 SR
Queue Stats
87W - 61L
1,537 Elo+
Solo
Team Averages
Level 52
1,490 SR
1,493 Elo+

VS

Team Averages
Level 137
1,548 SR
1,525 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CAPER84
Bacchus
Level 113
God Stats
16W - 18L
1,474 SR
Queue Stats
137W - 138L
1,551 Elo+
Solo
Ra
Ra
DESTRUCTION_1987
Ra
Level 159
God Stats
12W - 10L
1,614 SR
Queue Stats
376W - 372L
1,551 Elo+
Solo
Nemesis
Nemesis
Diegosard01
Nemesis
Level 120
God Stats
10W - 8L
1,596 SR
Queue Stats
318W - 318L
1,501 Elo+
Solo
Nox
Nox
Kyrieworld_21
Nox
Level 139
God Stats
37W - 38L
1,555 SR
Queue Stats
37W - 41L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 9
7,478
1,246
3,729
4,895
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Guig1993
Mulan
13
4 / 2 / 8
7,687
1,281
6,547
6,161
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Jxmxy
Tsukuyomi
13
1 / 2 / 9
7,291
1,215
5,195
4,549
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
13
5 / 3 / 5
8,136
1,356
8,245
3,772
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
crushermorg
Xbalanque
13
5 / 1 / 9
8,435
1,406
6,096
3,685
1,177
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

328

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 8 / 6
7,630
1,272
5,602
11,409
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
CAPER84
Bacchus
11
0 / 0 / 1
5,907
985
687
2,116
1,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 1 / 3
6,942
1,157
4,574
3,659
1,298
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Diegosard01
Nemesis
12
3 / 3 / 2
7,648
1,275
5,555
8,396
3,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 4 / 4
7,698
1,283
3,926
6,672
2,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
16
Kills
9
9
Deaths
16
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
9
5.5
L
Artemis
 
Artemis
2
8
6
0.63
L
Bacchus
CAPER84
Bacchus
0
0
1
0.5
L
1
1
3
2.5
L
Nemesis
Diegosard01
Nemesis
3
3
2
1.33
W
Mulan
Guig1993
Mulan
4
2
8
4
W
Tsukuyomi
Jxmxy
Tsukuyomi
1
2
9
2.75
W
Zeus
5
3
5
2.5
L
3
4
4
1.25
W
Xbalanque
crushermorg
Xbalanque
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,812
Damage
20,344
23,062
Taken
32,252
13,150
Mitigated
13,591
3,138
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,729
481
0
1,094
4,895
4,538
0
2,709
2,186
6,253
549
L
Artemis
 
Artemis
5,602
2,156
0
554
11,409
4,415
0
4,690
6,492
0
23,202
L
Bacchus
CAPER84
Bacchus
687
0
0
228
2,116
1,408
0
1,171
945
2,492
0
L
4,574
141
252
348
3,659
1,298
0
1,708
1,951
19,598
0
L
Nemesis
Diegosard01
Nemesis
5,555
834
0
1,081
8,396
3,780
0
2,598
5,679
0
19,304
W
Mulan
Guig1993
Mulan
6,547
926
57
944
6,161
4,997
0
2,706
3,455
0
11,714
W
Tsukuyomi
Jxmxy
Tsukuyomi
5,195
968
0
181
4,549
1,573
0
1,642
2,907
0
12,587
W
Zeus
8,245
933
0
231
3,772
865
0
785
2,987
23,850
0
L
3,926
0
0
0
6,672
2,690
0
1,514
5,059
10,007
0
W
Xbalanque
crushermorg
Xbalanque
6,096
3,768
0
631
3,685
1,177
0
1,292
2,340
0
24,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,027
Gold Earned
35,825
123
Minions Killed
126
6
Camps Cleared
5
598,455
Distance Traveled
494,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,478
1,246
8
1
0
130,401
0
L
Artemis
7,630
1,272
44
7
1
88,107
0
L
Bacchus
5,907
985
1
0
0
42,771
0
L
Ra
6,942
1,157
32
5
0
122,923
0
L
Nemesis
7,648
1,275
38
6
2
128,874
0
W
Mulan
7,687
1,281
7
1
1
112,654
0
W
Tsukuyomi
7,291
1,215
13
2
3
136,434
0
W
Zeus
8,136
1,356
50
8
1
105,249
0
L
Nox
7,698
1,283
11
2
2
112,164
0
W
Xbalanque
8,435
1,406
45
8
1
113,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role