Player Matchup

Achilles
Achilles
NoodyBoody
Achilles
Level 82
God Stats
0W - 2L
1,177 SR
Queue Stats
10W - 15L
1,385 Elo+
Party 1
Hera
Hera
TGCs-CmV29415
Hera
Level 120
God Stats
34W - 32L
1,511 SR
Queue Stats
480W - 496L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Tapatio225
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,305 Elo+
Party 1
Artemis
Artemis
Yebna
Artemis
Level 105
God Stats
2W - 1L
1,753 SR
Queue Stats
7W - 10L
1,456 Elo+
Party 1
Thanatos
Thanatos
vSalim
Thanatos
Level 12
God Stats
1W - 6L
1,257 SR
Queue Stats
4W - 11L
1,362 Elo+
Party 1
Team Averages
Level 67
1,440 SR
1,409 Elo+

VS

Team Averages
Level 92
1,495 SR
1,467 Elo+
Cupid
Cupid
 
Cupid
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Bein maxz324
Persephone
Level 128
God Stats
123W - 76L
1,627 SR
Queue Stats
440W - 424L
1,500 Elo+
Solo
Pele
Pele
JuanPancho27
Pele
Level 126
God Stats
2W - 1L
1,609 SR
Queue Stats
194W - 198L
1,506 Elo+
Solo
Cerberus
Cerberus
m_easzy
Cerberus
Level 105
God Stats
6W - 8L
1,520 SR
Queue Stats
65W - 72L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
moempys
Morgan Le Fay
Level 42
God Stats
1W - 2L
1,219 SR
Queue Stats
7W - 10L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NoodyBoody
Achilles
12
0 / 4 / 0
7,431
437
2,160
12,550
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 2
9,040
532
9,760
8,898
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Tapatio225
Cthulhu
11
1 / 4 / 1
7,080
416
5,679
12,110
8,686
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Yebna
Artemis
15
2 / 4 / 1
8,821
519
12,250
10,668
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
vSalim
Thanatos
12
3 / 3 / 0
7,563
445
4,970
11,036
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
8 / 2 / 7
10,297
606
10,406
11,146
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Bein maxz324
Persephone
16
2 / 0 / 0
10,359
609
5,818
5,650
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
2 / 2 / 3
8,914
524
6,141
13,892
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
m_easzy
Cerberus
14
7 / 1 / 8
10,127
596
13,767
21,011
11,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
moempys
Morgan Le Fay
14
0 / 4 / 1
7,954
468
1,355
9,250
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
19
19
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
2
7
5.75
W
Persephone
Bein maxz324
Persephone
2
0
0
2
W
2
2
3
1.75
L
Achilles
NoodyBoody
Achilles
0
4
0
0
L
3
4
2
1
L
Cthulhu
Tapatio225
Cthulhu
1
4
1
0.38
L
Artemis
Yebna
Artemis
2
4
1
0.63
W
Cerberus
m_easzy
Cerberus
7
1
8
11
W
Morgan Le Fay
moempys
Morgan Le Fay
0
4
1
0.13
L
Thanatos
vSalim
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,819
Damage
37,487
55,262
Taken
60,949
26,328
Mitigated
24,461
14,306
Healing
25,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,406
5,460
2,122
5,786
11,146
3,551
763
2,763
8,302
0
71,355
W
Persephone
Bein maxz324
Persephone
5,818
71
0
2,156
5,650
1,840
0
344
5,160
75,247
0
W
6,141
902
0
4,118
13,892
4,969
195
3,248
10,572
0
72,492
L
Achilles
NoodyBoody
Achilles
2,160
361
0
3,127
12,550
8,585
0
4,703
7,372
599
33,822
L
9,760
1,065
0
1,871
8,898
2,460
0
3,493
5,325
68,806
1,295
L
Cthulhu
Tapatio225
Cthulhu
5,679
269
0
659
12,110
8,686
0
4,865
7,171
22,010
0
L
Artemis
Yebna
Artemis
12,250
6,765
0
2,915
10,668
2,823
204
3,777
6,891
0
69,706
W
Cerberus
m_easzy
Cerberus
13,767
655
0
9,237
21,011
11,231
319
6,318
14,612
34,169
1,394
W
Morgan Le Fay
moempys
Morgan Le Fay
1,355
78
0
1,603
9,250
2,870
205
3,621
5,629
51,648
962
L
Thanatos
vSalim
Thanatos
4,970
880
0
5,734
11,036
3,774
0
3,398
7,638
0
40,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
47,651
400
Minions Killed
508
0
Camps Cleared
0
1,722,994
Distance Traveled
1,822,410
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,297
606
107
6
0
337,816
6
W
Persephone
10,359
609
125
7
0
390,281
0
W
Pele
8,914
524
111
7
0
403,447
6
L
Achilles
7,431
437
64
4
0
345,830
9
L
Hera
9,040
532
141
8
0
347,607
5
L
Cthulhu
7,080
416
34
2
0
341,027
0
L
Artemis
8,821
519
99
6
0
295,828
0
W
Cerberus
10,127
596
66
4
0
377,044
5
W
Morgan Le Fay
7,954
468
99
6
0
313,822
0
L
Thanatos
7,563
445
62
4
0
392,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role