Player Matchup

Hou Yi
Hou Yi
RredHunter
Hou Yi
Level 234
God Stats
2W - 4L
1,479 SR
Queue Stats
81W - 81L
1,428 Elo+
Solo
Cerberus
Cerberus
UhRiku
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,117 Elo+
Party 1
Chaac
Chaac
oKupoh
Chaac
Level 41
God Stats
0W - 1L
1,482 SR
Queue Stats
2W - 21L
1,033 Elo+
Party 1
Team Averages
Level 99
1,487 SR
1,193 Elo+

VS

Team Averages
Level 95
1,411 SR
1,426 Elo+
Baron Samedi
Baron Samedi
Bladefiend92
Baron Samedi
Level 134
God Stats
38W - 34L
1,455 SR
Queue Stats
158W - 162L
1,393 Elo+
Party 2
Nemesis
Nemesis
Milky GM
Nemesis
Level 45
God Stats
1W - 4L
1,122 SR
Queue Stats
113W - 109L
1,500 Elo+
Solo
Osiris
Osiris
xCHItownJokerxx
Osiris
Level 107
God Stats
3W - 0L
1,655 SR
Queue Stats
228W - 235L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
RredHunter
Hou Yi
17
0 / 0 / 1
10,017
716
12,409
4,790
1,773
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
UhRiku
Cerberus
15
1 / 3 / 0
9,228
659
3,739
12,213
11,480
Magic Focus

Magic Focus

+20
Magical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
oKupoh
Chaac
16
0 / 2 / 1
9,638
688
2,719
11,866
8,093
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bladefiend92
Baron Samedi
19
1 / 0 / 3
11,120
794
9,786
5,861
3,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Milky GM
Nemesis
17
3 / 1 / 2
10,483
749
6,561
9,773
4,839
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
1 / 0 / 3
9,865
705
5,667
7,767
8,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bladefiend92
Baron Samedi
1
0
3
2.5
W
Nemesis
Milky GM
Nemesis
3
1
2
4
L
Hou Yi
RredHunter
Hou Yi
0
0
1
0.5
L
Cerberus
UhRiku
Cerberus
1
3
0
0.33
L
Chaac
oKupoh
Chaac
0
2
1
0.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,867
Damage
22,014
28,869
Taken
23,401
21,346
Mitigated
16,771
6,635
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bladefiend92
Baron Samedi
9,786
1,090
825
2,303
5,861
3,607
156
468
5,388
54,660
0
W
Nemesis
Milky GM
Nemesis
6,561
1,706
0
3,052
9,773
4,839
0
929
8,844
0
27,280
L
Hou Yi
RredHunter
Hou Yi
12,409
4,756
0
2,097
4,790
1,773
0
869
3,894
0
44,281
L
Cerberus
UhRiku
Cerberus
3,739
386
0
1,605
12,213
11,480
0
4,908
7,229
14,026
876
L
Chaac
oKupoh
Chaac
2,719
312
0
2,933
11,866
8,093
0
4,007
7,824
0
43,754
W
5,667
1,633
116
1,183
7,767
8,325
0
1,742
6,025
0
28,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
31,468
179
Minions Killed
187
0
Camps Cleared
0
721,568
Distance Traveled
788,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,120
794
126
9
0
272,028
0
W
Nemesis
10,483
749
31
2
0
301,483
0
L
Hou Yi
10,017
716
76
5
0
246,145
0
L
Cerberus
9,228
659
42
3
0
229,005
0
L
Chaac
9,638
688
61
4
0
246,418
0
W
Osiris
9,865
705
30
2
0
215,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role