Player Matchup

Loki
Loki
DrSqu1d
Loki
Level 145
God Stats
0W - 2L
1,303 SR
Queue Stats
465W - 454L
1,488 Elo+
Solo
Chang'e
Chang'e
Maiky11
Chang'e
Level 81
God Stats
0W - 2L
1,326 SR
Queue Stats
214W - 210L
1,512 Elo+
Solo
Chaac
Chaac
Mochilito iF
Chaac
Level 103
God Stats
3W - 5L
1,481 SR
Queue Stats
62W - 59L
1,437 Elo+
Solo
Chernobog
Chernobog
Myers_1987xd
Chernobog
Level 117
God Stats
1W - 2L
1,545 SR
Queue Stats
154W - 158L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
masterrexx
Kumbhakarna
Level 141
God Stats
7W - 2L
1,702 SR
Queue Stats
132W - 115L
1,522 Elo+
Solo
Team Averages
Level 117
1,471 SR
1,490 Elo+

VS

Team Averages
Level 122
1,502 SR
1,492 Elo+
Yemoja
Yemoja
Buer420
Yemoja
Level 69
God Stats
29W - 40L
1,463 SR
Queue Stats
80W - 82L
1,451 Elo+
Party 1
Hun Batz
Hun Batz
Firezhot
Hun Batz
Level 128
God Stats
5W - 0L
1,931 SR
Queue Stats
21W - 15L
1,563 Elo+
Solo
Anhur
Anhur
PEMBORT
Anhur
Level 147
God Stats
5W - 4L
1,542 SR
Queue Stats
295W - 265L
1,485 Elo+
Solo
Nemesis
Nemesis
Swagger422
Nemesis
Level 128
God Stats
2W - 1L
1,300 SR
Queue Stats
67W - 63L
1,499 Elo+
Solo
Vulcan
Vulcan
aford709
Vulcan
Level 140
God Stats
4W - 7L
1,271 SR
Queue Stats
137W - 127L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DrSqu1d
Loki
9
1 / 4 / 1
6,520
362
3,075
10,379
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Maiky11
Chang'e
13
1 / 3 / 1
8,311
462
8,633
15,800
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 1
8,229
457
9,026
12,692
6,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chernobog
Myers_1987xd
Chernobog
11
0 / 5 / 5
7,312
406
7,525
11,351
2,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
masterrexx
Kumbhakarna
12
4 / 7 / 1
8,264
459
6,271
19,944
14,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Buer420
Yemoja
15
2 / 5 / 9
8,585
477
5,499
15,098
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hun Batz
Firezhot
Hun Batz
18
7 / 1 / 7
10,625
590
14,457
14,409
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
PEMBORT
Anhur
16
4 / 2 / 8
10,121
562
12,904
15,407
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Swagger422
Nemesis
16
8 / 0 / 4
11,522
640
9,700
18,948
8,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
aford709
Vulcan
15
2 / 0 / 7
10,087
560
13,875
8,436
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
23
23
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Buer420
Yemoja
2
5
9
1.3
L
Loki
DrSqu1d
Loki
1
4
1
0.38
W
Hun Batz
Firezhot
Hun Batz
7
1
7
10.5
L
Chang'e
Maiky11
Chang'e
1
3
1
0.5
L
1
4
1
0.38
L
Chernobog
Myers_1987xd
Chernobog
0
5
5
0.5
W
Anhur
PEMBORT
Anhur
4
2
8
4
W
Nemesis
Swagger422
Nemesis
8
0
4
10
W
Vulcan
aford709
Vulcan
2
0
7
5.5
L
Kumbhakarna
masterrexx
Kumbhakarna
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,530
Damage
56,435
70,166
Taken
72,298
29,244
Mitigated
29,048
16,384
Healing
26,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Buer420
Yemoja
5,499
860
6,742
2,800
15,098
7,029
2,553
2,151
12,947
30,036
144
L
Loki
DrSqu1d
Loki
3,075
479
0
2,506
10,379
2,391
0
1,109
9,191
0
30,995
W
Hun Batz
Firezhot
Hun Batz
14,457
1,764
0
1,631
14,409
6,214
1,630
3,318
11,091
0
105,183
L
Chang'e
Maiky11
Chang'e
8,633
350
667
5,977
15,800
4,127
0
5,001
10,429
49,582
0
L
9,026
568
0
2,439
12,692
6,007
0
3,583
8,997
0
51,420
L
Chernobog
Myers_1987xd
Chernobog
7,525
3,369
0
2,879
11,351
2,660
274
1,427
9,924
0
47,300
W
Anhur
PEMBORT
Anhur
12,904
8,640
0
6,615
15,407
5,127
5,070
2,608
12,799
0
76,604
W
Nemesis
Swagger422
Nemesis
9,700
3,361
0
7,307
18,948
8,067
1,678
3,548
15,400
0
76,293
W
Vulcan
aford709
Vulcan
13,875
176
0
1,856
8,436
2,611
1,661
3,188
5,248
73,452
492
L
Kumbhakarna
masterrexx
Kumbhakarna
6,271
246
0
1,916
19,944
14,059
0
7,347
12,395
29,462
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
50,940
361
Minions Killed
528
0
Camps Cleared
0
1,379,438
Distance Traveled
1,814,732
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,585
477
32
2
0
320,181
5
L
Loki
6,520
362
56
3
0
227,423
0
W
Hun Batz
10,625
590
148
8
0
409,688
0
L
Chang'e
8,311
462
107
6
0
250,682
2
L
Chaac
8,229
457
88
5
0
290,648
2
L
Chernobog
7,312
406
80
4
0
280,332
0
W
Anhur
10,121
562
124
7
0
308,625
6
W
Nemesis
11,522
640
109
6
0
371,544
0
W
Vulcan
10,087
560
115
6
0
404,694
4
L
Kumbhakarna
8,264
459
30
2
0
330,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role