Player Matchup

Nu Wa
Nu Wa
Helson22
Nu Wa
Level 29
God Stats
2W - 0L
1,506 SR
Queue Stats
16W - 11L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
IndigoNewt
Danzaburou
Level 29
God Stats
1W - 3L
1,572 SR
Queue Stats
22W - 15L
1,612 Elo+
Party 1
Maui
Maui
Yospi
Maui
Level 155
God Stats
1W - 0L
1,606 SR
Queue Stats
23W - 16L
1,615 Elo+
Party 1
Team Averages
Level 71
1,562 SR
1,607 Elo+

VS

Team Averages
Level 129
1,406 SR
1,503 Elo+
Hercules
Hercules
Sisk03
Hercules
Level 157
God Stats
60W - 84L
1,428 SR
Queue Stats
1,042W - 1,067L
1,549 Elo+
Solo
Izanami
Izanami
whitefeather253
Izanami
Level 87
God Stats
30W - 41L
1,354 SR
Queue Stats
201W - 197L
1,465 Elo+
Solo
Raijin
Raijin
zeykGames
Raijin
Level 143
God Stats
2W - 2L
1,438 SR
Queue Stats
134W - 158L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Helson22
Nu Wa
16
5 / 1 / 8
10,127
921
11,678
6,671
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
IndigoNewt
Danzaburou
16
7 / 1 / 4
10,311
937
10,171
7,031
2,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
Yospi
Maui
14
3 / 0 / 10
9,092
827
7,775
8,169
8,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sisk03
Hercules
12
1 / 3 / 1
8,078
734
6,594
16,936
10,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 0
7,666
697
5,031
9,083
2,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Raijin
zeykGames
Raijin
13
1 / 6 / 0
8,107
737
6,216
10,077
2,957
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
15
Kills
2
2
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Helson22
Nu Wa
5
1
8
9
W
Danzaburou
IndigoNewt
Danzaburou
7
1
4
9
L
Hercules
Sisk03
Hercules
1
3
1
0.5
W
Maui
Yospi
Maui
3
0
10
8
L
0
6
0
0
L
Raijin
zeykGames
Raijin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,624
Damage
17,841
21,871
Taken
36,096
14,150
Mitigated
16,556
5,512
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Helson22
Nu Wa
11,678
2,710
0
1,426
6,671
2,420
838
1,568
4,788
31,836
392
W
Danzaburou
IndigoNewt
Danzaburou
10,171
3,605
0
3,180
7,031
2,808
556
1,844
4,868
0
35,554
L
Hercules
Sisk03
Hercules
6,594
979
0
6,529
16,936
10,999
0
6,452
10,032
0
18,458
W
Maui
Yospi
Maui
7,775
2,544
0
906
8,169
8,922
0
2,229
5,461
12,813
2,361
L
5,031
2,121
0
542
9,083
2,600
0
5,788
2,949
0
28,187
L
Raijin
zeykGames
Raijin
6,216
375
0
685
10,077
2,957
0
5,271
4,526
27,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
23,851
129
Minions Killed
126
0
Camps Cleared
0
584,416
Distance Traveled
538,337
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,127
921
47
4
0
204,111
6
W
Danzaburou
10,311
937
64
6
0
205,248
1
L
Hercules
8,078
734
24
2
0
212,480
4
W
Maui
9,092
827
18
2
0
175,057
0
L
Izanami
7,666
697
62
6
0
173,554
3
L
Raijin
8,107
737
40
4
0
152,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role