Player Matchup

Sylvanus
Sylvanus
Baggeto
Sylvanus
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,436 Elo+
Solo
Raijin
Raijin
EnemyUaVSpotted
Raijin
Level 100
God Stats
3W - 3L
1,599 SR
Queue Stats
61W - 23L
1,691 Elo+
Solo
Ullr
Ullr
Sabugo00
Ullr
Level 120
God Stats
67W - 58L
1,563 SR
Queue Stats
537W - 518L
1,523 Elo+
Solo
Hun Batz
Hun Batz
SrWazaouski
Hun Batz
Level 214
God Stats
1W - 3L
1,718 SR
Queue Stats
204W - 198L
1,549 Elo+
Solo
Guan Yu
Guan Yu
Staymad04
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 288L
1,568 Elo+
Solo
Team Averages
Level 134
1,576 SR
1,553 Elo+

VS

Team Averages
Level 148
1,571 SR
1,555 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Anpertan
Danzaburou
Level 51
God Stats
15W - 12L
1,757 SR
Queue Stats
128W - 120L
1,604 Elo+
Solo
Nox
Nox
Ragnapunck
Nox
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 431L
1,541 Elo+
Solo
Geb
Geb
pabloccs
Geb
Level 172
God Stats
2W - 0L
1,598 SR
Queue Stats
40W - 23L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baggeto
Sylvanus
5
0 / 2 / 0
3,343
669
1,066
5,479
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,552
510
0
0
0
Ullr
6
0 / 1 / 0
3,198
640
1,589
3,517
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
SrWazaouski
Hun Batz
8
2 / 1 / 0
4,133
827
1,914
3,616
1,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Staymad04
Guan Yu
6
1 / 1 / 0
3,532
706
1,136
4,125
1,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
1 / 1 / 0
4,328
866
842
1,813
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
 
Da Ji
7
1 / 1 / 2
3,972
794
926
3,805
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Anpertan
Danzaburou
7
2 / 0 / 1
3,844
769
3,492
1,630
366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 0 / 3
3,474
695
2,556
2,111
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 0
3,998
800
2,523
3,424
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
5
5
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
0
1
W
Da Ji
 
Da Ji
1
1
2
2
W
Danzaburou
Anpertan
Danzaburou
2
0
1
2.5
L
Sylvanus
Baggeto
Sylvanus
0
2
0
0
L
0
0
0
0
W
0
0
3
1.5
L
Ullr
0
1
0
0
L
Hun Batz
SrWazaouski
Hun Batz
2
1
0
2
L
Guan Yu
Staymad04
Guan Yu
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,705
Damage
10,339
16,737
Taken
12,783
6,159
Mitigated
3,934
4,837
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
842
232
0
635
1,813
402
0
0
1,813
25,344
0
W
Da Ji
 
Da Ji
926
386
0
2,216
3,805
1,061
0
65
3,740
0
20,016
W
Danzaburou
Anpertan
Danzaburou
3,492
1,272
0
626
1,630
366
0
230
1,400
0
20,530
L
Sylvanus
Baggeto
Sylvanus
1,066
292
419
1,905
5,479
2,499
0
1,487
3,992
9,631
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,556
322
0
590
2,111
840
0
771
1,340
11,700
0
L
Ullr
1,589
421
0
759
3,517
976
0
1,069
2,448
0
13,295
L
Hun Batz
SrWazaouski
Hun Batz
1,914
480
0
250
3,616
1,023
0
1,205
2,379
0
19,945
L
Guan Yu
Staymad04
Guan Yu
1,136
278
0
1,504
4,125
1,661
0
1,486
2,263
0
14,050
W
2,523
344
0
790
3,424
1,265
0
0
3,294
14,787
1,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,758
Gold Earned
19,616
128
Minions Killed
182
0
Camps Cleared
0
451,119
Distance Traveled
623,572
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,328
866
47
9
0
112,440
2
W
Da Ji
3,972
794
47
9
0
144,239
0
W
Danzaburou
3,844
769
33
7
0
111,361
0
L
Sylvanus
3,343
669
14
3
0
92,536
1
L
Raijin
2,552
510
0
0
0
0
0
W
Nox
3,474
695
18
4
0
136,609
2
L
Ullr
3,198
640
33
7
0
113,523
0
L
Hun Batz
4,133
827
53
11
0
133,842
0
L
Guan Yu
3,532
706
28
6
0
111,218
1
W
Geb
3,998
800
37
7
0
118,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role