Player Matchup

Eset
Eset
Chalonzo74
Eset
Level 121
God Stats
3W - 4L
1,620 SR
Queue Stats
111W - 126L
1,450 Elo+
Party 1
Medusa
Medusa
Kratosaders
Medusa
Level 98
God Stats
21W - 18L
1,516 SR
Queue Stats
25W - 24L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
Mastapav
Sylvanus
Level 188
God Stats
1W - 2L
1,459 SR
Queue Stats
80W - 83L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Whiteboy_74
Tsukuyomi
Level 156
God Stats
3W - 3L
1,512 SR
Queue Stats
143W - 156L
1,424 Elo+
Party 1
Surtr
Surtr
ayecaramba13
Surtr
Level 147
God Stats
5W - 13L
1,403 SR
Queue Stats
233W - 244L
1,442 Elo+
Party 1
Team Averages
Level 142
1,502 SR
1,448 Elo+

VS

Team Averages
Level 115
1,492 SR
1,474 Elo+
Achilles
Achilles
GoldenTK09
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,470 Elo+
Solo
Neith
Neith
KABACZENKoCnK
Neith
Level 84
God Stats
10W - 11L
1,441 SR
Queue Stats
66W - 71L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
Vander4ever
Erlang Shen
Level 156
God Stats
1W - 3L
1,418 SR
Queue Stats
37W - 43L
1,430 Elo+
Solo
Maui
Maui
iDanRead
Maui
Level 159
God Stats
122W - 97L
1,650 SR
Queue Stats
377W - 342L
1,586 Elo+
Solo
Agni
Agni
testbot91
Agni
Level 128
God Stats
5W - 6L
1,454 SR
Queue Stats
273W - 241L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,298
484
2,952
6,832
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
3 / 2 / 1
6,916
532
6,344
8,132
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Mastapav
Sylvanus
11
0 / 2 / 3
6,257
481
4,328
11,235
6,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Whiteboy_74
Tsukuyomi
11
3 / 7 / 0
7,313
563
8,299
12,016
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 0
6,088
468
4,770
13,805
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoldenTK09
Achilles
14
4 / 2 / 3
8,508
654
8,107
11,257
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 2
7,138
549
10,042
9,539
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Erlang Shen
Vander4ever
Erlang Shen
12
1 / 1 / 2
6,630
510
1,524
8,206
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Maui
12
1 / 3 / 6
6,825
525
7,941
9,982
7,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
15
7 / 0 / 1
8,460
651
7,373
5,660
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
17
17
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Achilles
GoldenTK09
Achilles
4
2
3
2.75
W
4
1
2
5
L
Medusa
3
2
1
1.75
L
Sylvanus
Mastapav
Sylvanus
0
2
3
0.75
W
Erlang Shen
Vander4ever
Erlang Shen
1
1
2
2
L
Tsukuyomi
Whiteboy_74
Tsukuyomi
3
7
0
0.43
L
1
4
0
0.25
W
Maui
1
3
6
1.33
W
Agni
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,693
Damage
34,987
52,020
Taken
44,644
19,667
Mitigated
24,393
16,925
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,952
213
0
1,565
6,832
1,528
0
3,826
2,506
41,267
463
W
Achilles
GoldenTK09
Achilles
8,107
2,004
0
3,269
11,257
8,481
0
470
10,787
0
49,675
W
10,042
3,191
0
4,282
9,539
3,234
0
2,197
7,342
0
45,170
L
Medusa
6,344
2,307
0
390
8,132
2,643
0
2,525
5,607
0
55,251
L
Sylvanus
Mastapav
Sylvanus
4,328
321
3,278
4,286
11,235
6,672
0
3,731
7,486
18,181
0
W
Erlang Shen
Vander4ever
Erlang Shen
1,524
558
0
4,529
8,206
3,556
0
846
7,360
0
44,138
L
Tsukuyomi
Whiteboy_74
Tsukuyomi
8,299
1,606
0
2,135
12,016
3,328
0
1,513
9,773
0
40,600
L
4,770
1,209
0
5,271
13,805
5,496
0
2,637
10,924
298
41,514
W
Maui
7,941
1,786
0
1,731
9,982
7,155
0
2,160
7,822
36,412
7,087
W
Agni
7,373
645
0
2,359
5,660
1,967
0
1,894
3,766
47,379
1,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
37,561
357
Minions Killed
399
0
Camps Cleared
0
1,339,091
Distance Traveled
1,352,643
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,298
484
81
6
0
275,406
2
W
Achilles
8,508
654
102
8
0
259,845
2
W
Neith
7,138
549
64
5
0
241,270
0
L
Medusa
6,916
532
92
7
0
263,720
0
L
Sylvanus
6,257
481
31
2
0
270,690
4
W
Erlang Shen
6,630
510
71
5
0
314,293
0
L
Tsukuyomi
7,313
563
86
7
0
231,156
2
L
Surtr
6,088
468
67
5
0
298,119
1
W
Maui
6,825
525
78
6
0
261,128
2
W
Agni
8,460
651
84
6
0
276,107
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role