Player Matchup

Anubis
Anubis
BigHummus
Anubis
Level 32
God Stats
1W - 7L
1,259 SR
Queue Stats
1W - 11L
1,151 Elo+
Party 1
Bellona
Bellona
Mirokufan4
Bellona
Level 24
God Stats
0W - 6L
1,193 SR
Queue Stats
1W - 9L
1,172 Elo+
Party 1
Maui
Maui
Shininqstars
Maui
Level 28
God Stats
0W - 2L
1,719 SR
Queue Stats
1W - 10L
1,165 Elo+
Party 1
Arachne
Arachne
Silverfox555
Arachne
Level 29
God Stats
0W - 2L
1,478 SR
Queue Stats
0W - 8L
1,065 Elo+
Party 1
Hou Yi
Hou Yi
Yoshie810
Hou Yi
Level 28
God Stats
0W - 2L
1,478 SR
Queue Stats
1W - 9L
1,167 Elo+
Party 1
Team Averages
Level 28
1,425 SR
1,144 Elo+

VS

Team Averages
Level 138
1,465 SR
1,444 Elo+
Cerberus
Cerberus
Alcaicedo
Cerberus
Level 142
God Stats
9W - 4L
1,587 SR
Queue Stats
387W - 363L
1,491 Elo+
Solo
Scylla
Scylla
All Hail Scylla
Scylla
Level 155
God Stats
21W - 25L
1,378 SR
Queue Stats
155W - 141L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Foococheita
Gilgamesh
Level 148
God Stats
16W - 11L
1,483 SR
Queue Stats
241W - 226L
1,406 Elo+
Solo
Anubis
Anubis
GH Mr Chorizo
Anubis
Level 144
God Stats
5W - 5L
1,427 SR
Queue Stats
307W - 284L
1,493 Elo+
Solo
Serqet
Serqet
P4ND1LLA
Serqet
Level 100
God Stats
4W - 5L
1,453 SR
Queue Stats
404W - 386L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigHummus
Anubis
7
0 / 6 / 0
4,445
445
1,676
5,292
1,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Mirokufan4
Bellona
8
0 / 6 / 1
4,954
495
1,596
8,388
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 1
4,441
444
2,357
8,144
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Silverfox555
Arachne
9
1 / 1 / 1
5,174
517
1,339
6,437
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Yoshie810
Hou Yi
7
1 / 3 / 0
4,521
452
4,153
5,374
1,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alcaicedo
Cerberus
10
3 / 0 / 7
6,439
644
5,290
7,276
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
5 / 1 / 2
6,478
648
3,665
2,719
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Foococheita
Gilgamesh
11
4 / 0 / 4
6,059
606
5,321
5,909
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 0
6,935
694
7,117
4,126
1,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Serqet
P4ND1LLA
Serqet
10
4 / 2 / 3
5,981
598
1,247
6,071
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
21
21
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alcaicedo
Cerberus
3
0
7
6.5
W
5
1
2
6
L
Anubis
BigHummus
Anubis
0
6
0
0
W
Gilgamesh
Foococheita
Gilgamesh
4
0
4
6
W
5
0
0
5
L
Bellona
Mirokufan4
Bellona
0
6
1
0.08
W
Serqet
P4ND1LLA
Serqet
4
2
3
2.75
L
0
5
1
0.1
L
Arachne
Silverfox555
Arachne
1
1
1
1.5
L
Hou Yi
Yoshie810
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,121
Damage
22,640
33,635
Taken
26,101
13,275
Mitigated
12,279
4,943
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alcaicedo
Cerberus
5,290
728
225
3,853
7,276
5,061
129
1,149
6,127
24,663
2,424
W
3,665
332
0
0
2,719
646
310
956
1,763
26,042
1,644
L
Anubis
BigHummus
Anubis
1,676
42
0
305
5,292
1,889
0
2,781
2,257
20,556
0
W
Gilgamesh
Foococheita
Gilgamesh
5,321
2,013
0
2,022
5,909
3,296
130
1,298
4,611
0
31,452
W
7,117
481
0
3,009
4,126
1,487
294
306
3,820
47,160
1,538
L
Bellona
Mirokufan4
Bellona
1,596
345
0
1,178
8,388
3,637
0
5,106
3,176
0
20,830
W
Serqet
P4ND1LLA
Serqet
1,247
364
0
2,576
6,071
1,789
286
324
5,747
0
28,367
L
2,357
1,143
0
864
8,144
4,745
0
2,556
5,588
9,906
0
L
Arachne
Silverfox555
Arachne
1,339
1,108
0
1,212
6,437
1,687
0
2,793
3,512
0
23,784
L
Hou Yi
Yoshie810
Hou Yi
4,153
2,055
0
1,384
5,374
1,317
0
2,162
3,212
0
25,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,535
Gold Earned
31,892
176
Minions Killed
307
0
Camps Cleared
0
933,160
Distance Traveled
915,634
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,439
644
53
5
0
195,225
0
W
Scylla
6,478
648
53
5
0
146,549
0
L
Anubis
4,445
445
28
3
0
160,554
0
W
Gilgamesh
6,059
606
48
5
0
216,337
0
W
Anubis
6,935
694
88
9
0
141,856
0
L
Bellona
4,954
495
45
5
0
187,609
0
W
Serqet
5,981
598
65
7
0
215,667
0
L
Maui
4,441
444
12
1
0
199,938
1
L
Arachne
5,174
517
52
5
0
198,954
0
L
Hou Yi
4,521
452
39
4
0
186,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role