Player Matchup

Jing Wei
Jing Wei
DouxReveur
Jing Wei
Level 127
God Stats
3W - 5L
1,555 SR
Queue Stats
271W - 252L
1,560 Elo+
Solo
Cerberus
Cerberus
Gifted Z3ro
Cerberus
Level 156
God Stats
6W - 4L
1,735 SR
Queue Stats
341W - 373L
1,525 Elo+
Party 1
Ra
Ra
LightSpecter
Ra
Level 143
God Stats
8W - 4L
1,810 SR
Queue Stats
150W - 117L
1,626 Elo+
Solo
Tiamat
Tiamat
LoudiPR
Tiamat
Level 157
God Stats
3W - 3L
1,787 SR
Queue Stats
208W - 176L
1,570 Elo+
Solo
Bellona
Bellona
callbugs
Bellona
Level 109
God Stats
8W - 15L
1,452 SR
Queue Stats
274W - 290L
1,549 Elo+
Party 1
Team Averages
Level 138
1,668 SR
1,566 Elo+

VS

Team Averages
Level 156
1,510 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
BadDuck557
Morgan Le Fay
Level 165
God Stats
23W - 15L
1,595 SR
Queue Stats
189W - 191L
1,481 Elo+
Party 2
Ymir
Ymir
JeTaiEuGinette
Ymir
Level 158
God Stats
2W - 2L
1,445 SR
Queue Stats
349W - 314L
1,554 Elo+
Solo
Apollo
Apollo
KaoticSalvatore
Apollo
Level 156
God Stats
13W - 6L
1,645 SR
Queue Stats
179W - 155L
1,585 Elo+
Solo
Thor
Thor
UniversalEnemy7
Thor
Level 143
God Stats
5W - 2L
1,586 SR
Queue Stats
459W - 413L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
sr12richards
Sun Wukong
Level 158
God Stats
1W - 1L
1,277 SR
Queue Stats
112W - 106L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DouxReveur
Jing Wei
16
4 / 2 / 1
8,891
593
7,700
11,196
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Gifted Z3ro
Cerberus
12
0 / 2 / 4
7,080
472
5,620
13,253
9,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 0
8,508
567
7,670
6,944
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
LoudiPR
Tiamat
13
1 / 4 / 2
7,473
498
9,471
13,135
7,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
callbugs
Bellona
13
2 / 4 / 1
8,416
561
10,811
16,403
13,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BadDuck557
Morgan Le Fay
13
1 / 4 / 2
7,687
512
10,364
10,037
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 2 / 3
8,831
589
9,297
12,527
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 1
8,993
600
6,892
9,919
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 4
8,843
590
10,237
16,267
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
sr12richards
Sun Wukong
13
2 / 0 / 4
8,361
557
7,114
11,161
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
14
14
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BadDuck557
Morgan Le Fay
1
4
2
0.5
L
Jing Wei
DouxReveur
Jing Wei
4
2
1
2.25
L
Cerberus
Gifted Z3ro
Cerberus
0
2
4
1
W
6
2
3
3.75
W
3
1
1
3.5
L
1
2
0
0.5
L
Tiamat
LoudiPR
Tiamat
1
4
2
0.5
W
2
1
4
4
L
Bellona
callbugs
Bellona
2
4
1
0.63
W
Sun Wukong
sr12richards
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
43,904
60,931
Taken
59,911
37,596
Mitigated
31,753
17,481
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BadDuck557
Morgan Le Fay
10,364
1,616
0
1,631
10,037
3,131
356
3,301
6,685
56,931
2,283
L
Jing Wei
DouxReveur
Jing Wei
7,700
4,778
0
2,997
11,196
3,770
880
6,941
4,255
0
68,651
L
Cerberus
Gifted Z3ro
Cerberus
5,620
361
0
5,966
13,253
9,147
0
6,608
6,503
29,199
0
W
9,297
2,077
0
4,640
12,527
5,314
0
4,464
7,898
73,776
1,001
W
6,892
3,112
0
4,661
9,919
3,560
257
5,345
4,367
0
77,443
L
7,670
793
784
1,825
6,944
2,791
0
648
6,250
73,871
1,268
L
Tiamat
LoudiPR
Tiamat
9,471
721
0
1,295
13,135
7,947
0
3,525
9,466
50,584
1,979
W
10,237
2,078
0
4,607
16,267
9,650
0
3,601
12,544
0
58,366
L
Bellona
callbugs
Bellona
10,811
3,661
0
4,614
16,403
13,941
0
1,739
13,721
0
45,557
W
Sun Wukong
sr12richards
Sun Wukong
7,114
1,090
0
2,872
11,161
10,098
65
4,688
6,109
0
32,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
42,715
485
Minions Killed
515
0
Camps Cleared
0
1,594,145
Distance Traveled
1,608,176
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,687
512
114
8
0
309,520
2
L
Jing Wei
8,891
593
123
8
0
323,289
5
L
Cerberus
7,080
472
50
3
0
328,490
0
W
Ymir
8,831
589
121
8
0
339,449
0
W
Apollo
8,993
600
124
8
0
311,199
0
L
Ra
8,508
567
140
9
0
323,242
0
L
Tiamat
7,473
498
95
6
0
313,509
0
W
Thor
8,843
590
111
7
0
302,601
0
L
Bellona
8,416
561
77
5
0
305,615
4
W
Sun Wukong
8,361
557
45
3
0
345,407
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role