Player Matchup

Neith
Neith
Silver I
Amiralen_
Neith
Silver I
Level 87
God Stats
1W - 3L
1,645 SR
Queue Stats
174W - 179L
1,153 MMR
Solo
Ymir
Ymir
Silver I
An3x Red DrAgon
Ymir
Silver I
Level 104
God Stats
30W - 16L
1,670 SR
Queue Stats
160W - 169L
1,264 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
TopTieredGent
Cu Chulainn
Silver IV
Level 125
God Stats
3W - 9L
1,278 SR
Queue Stats
27W - 42L
1,161 MMR
Solo
Scylla
Scylla
Silver I
eJORGe068
Scylla
Silver I
Level 152
God Stats
4W - 6L
1,481 SR
Queue Stats
423W - 436L
1,280 MMR
Solo
Horus
Horus
Silver I
the yellow pup
Horus
Silver I
Level 136
God Stats
3W - 6L
1,377 SR
Queue Stats
23W - 35L
1,149 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,490 SR
1,201 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,527 SR
1,284 MMR
Hera
Hera
Silver II
 
Hera
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Silver I
Enzic Quoted
Charybdis
Silver I
Level 112
God Stats
4W - 5L
1,368 SR
Queue Stats
182W - 190L
1,085 MMR
Party 2
Atlas
Atlas
Silver I
KALATHILARIAN
Atlas
Silver I
Level 119
God Stats
5W - 3L
1,543 SR
Queue Stats
229W - 242L
1,100 MMR
Party 2
Arachne
Arachne
Silver II
YouKayRosco
Arachne
Silver II
Level 126
God Stats
21W - 8L
1,723 SR
Queue Stats
110W - 111L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amiralen_
Neith
12
1 / 1 / 1
6,429
459
6,059
10,682
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 7 / 2
6,195
443
6,271
12,298
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TopTieredGent
Cu Chulainn
10
0 / 1 / 1
6,224
445
6,125
10,650
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
eJORGe068
Scylla
13
1 / 5 / 1
6,820
487
3,893
6,473
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 4 / 1
6,220
444
2,112
13,719
8,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnubisAwilixCthulhuAgniFenrir

VS

Bans
ThanatosBake KujiraSolPeleAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
6 / 1 / 6
8,653
618
10,834
4,938
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
 
Kuzenbo
13
1 / 1 / 3
7,770
555
4,317
12,857
9,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Enzic Quoted
Charybdis
15
3 / 0 / 3
8,467
605
9,956
7,759
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 4 / 8
7,356
525
7,525
12,529
10,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
YouKayRosco
Arachne
14
7 / 0 / 6
8,454
604
8,137
11,424
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
18
18
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
6
9
W
Kuzenbo
 
Kuzenbo
1
1
3
2.5
L
Neith
Amiralen_
Neith
1
1
1
1.5
L
2
7
2
0.43
W
Charybdis
Enzic Quoted
Charybdis
3
0
3
4.5
W
1
4
8
1.25
L
Cu Chulainn
TopTieredGent
Cu Chulainn
0
1
1
0.5
W
Arachne
YouKayRosco
Arachne
7
0
6
10
L
Scylla
eJORGe068
Scylla
1
5
1
0.3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
40,769
53,822
Taken
49,507
24,267
Mitigated
29,533
13,472
Healing
20,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,834
1,687
0
1,651
4,938
1,456
1,243
2,406
2,366
80,955
512
W
Kuzenbo
 
Kuzenbo
4,317
1,172
0
5,728
12,857
9,961
14
1,885
10,913
48,947
700
L
Neith
Amiralen_
Neith
6,059
1,009
0
3,276
10,682
3,243
0
3,271
7,411
0
46,801
L
6,271
1,391
0
2,494
12,298
4,033
0
5,375
6,923
33,167
0
W
Charybdis
Enzic Quoted
Charybdis
9,956
4,422
0
5,141
7,759
2,827
411
0
7,759
0
76,182
W
7,525
2,399
0
2,602
12,529
10,524
352
3,436
8,981
21,953
183
L
Cu Chulainn
TopTieredGent
Cu Chulainn
6,125
603
0
718
10,650
6,532
0
4,826
5,364
0
40,792
W
Arachne
YouKayRosco
Arachne
8,137
5,931
0
5,516
11,424
4,765
513
2,374
8,914
0
54,982
L
Scylla
eJORGe068
Scylla
3,893
373
0
250
6,473
1,584
0
3,202
3,231
49,682
0
L
2,112
1,150
2,552
4,182
13,719
8,875
0
5,427
8,284
0
10,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
40,700
335
Minions Killed
442
0
Camps Cleared
0
1,345,199
Distance Traveled
1,404,857
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,653
618
136
10
0
303,391
4
W
Kuzenbo
7,770
555
80
6
0
279,421
1
L
Neith
6,429
459
68
5
0
283,642
1
L
Ymir
6,195
443
63
5
0
228,044
0
W
Charybdis
8,467
605
131
9
0
266,679
2
W
Atlas
7,356
525
19
1
0
274,101
4
L
Cu Chulainn
6,224
445
72
5
0
250,425
2
W
Arachne
8,454
604
76
5
0
281,265
0
L
Scylla
6,820
487
119
9
0
260,292
8
L
Horus
6,220
444
13
1
0
322,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role