Player Matchup

Neith
Neith
ArkDestroyer345
Neith
Level 57
God Stats
7W - 4L
1,698 SR
Queue Stats
69W - 70L
1,485 Elo+
Solo
Hachiman
Hachiman
Carlos Ediston
Hachiman
Level 58
God Stats
2W - 0L
1,680 SR
Queue Stats
215W - 217L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Luan Snip3r
Cthulhu
Level 25
God Stats
28W - 22L
1,595 SR
Queue Stats
39W - 41L
1,488 Elo+
Party 1
Poseidon
Poseidon
MiniMan980
Poseidon
Level 64
God Stats
5W - 3L
1,563 SR
Queue Stats
177W - 158L
1,528 Elo+
Solo
Nu Wa
Nu Wa
ocsithur
Nu Wa
Level 104
God Stats
138W - 108L
1,564 SR
Queue Stats
167W - 144L
1,417 Elo+
Solo
Team Averages
Level 62
1,620 SR
1,488 Elo+

VS

Team Averages
Level 84
1,581 SR
1,451 Elo+
Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
MissesBurritoX
Sol
Level 8
God Stats
5W - 13L
1,458 SR
Queue Stats
7W - 16L
1,371 Elo+
Party 3
Kali
Kali
StolenBape1291
Kali
Level 100
God Stats
30W - 40L
1,481 SR
Queue Stats
435W - 426L
1,464 Elo+
Party 2
Izanami
Izanami
TheTerroriserX
Izanami
Level 69
God Stats
3W - 3L
1,609 SR
Queue Stats
75W - 72L
1,479 Elo+
Party 3
Kuzenbo
Kuzenbo
ghostturtel
Kuzenbo
Level 89
God Stats
8W - 2L
1,856 SR
Queue Stats
174W - 167L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
6,886
530
7,496
8,875
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
11
2 / 2 / 4
6,375
490
5,521
8,797
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
Luan Snip3r
Cthulhu
11
2 / 2 / 5
7,056
543
6,470
8,829
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
MiniMan980
Poseidon
14
9 / 2 / 2
8,440
649
11,817
8,229
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
ocsithur
Nu Wa
11
0 / 3 / 2
6,343
488
8,590
6,093
1,757
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 1 / 0
8,150
627
6,418
13,361
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
0 / 4 / 1
5,965
459
1,985
7,087
1,800
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 6 / 1
6,051
465
5,942
14,070
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 1
6,475
498
7,244
9,853
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ghostturtel
Kuzenbo
10
1 / 4 / 2
6,344
488
5,912
12,221
11,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
10
11
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
1
0
4
W
4
2
4
3
W
Hachiman
2
2
4
2
W
Cthulhu
Luan Snip3r
Cthulhu
2
2
5
2.25
W
Poseidon
MiniMan980
Poseidon
9
2
2
5
L
0
4
1
0.13
L
2
6
1
0.42
L
3
2
1
1.75
L
Kuzenbo
ghostturtel
Kuzenbo
1
4
2
0.5
W
Nu Wa
ocsithur
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,894
Damage
27,501
40,823
Taken
56,592
14,840
Mitigated
26,033
15,961
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,418
995
0
4,182
13,361
5,720
0
8,593
4,638
0
64,744
W
7,496
2,593
0
5,285
8,875
2,431
280
3,210
5,665
0
36,022
W
Hachiman
5,521
2,144
0
4,086
8,797
2,370
303
1,051
7,746
0
31,446
W
Cthulhu
Luan Snip3r
Cthulhu
6,470
309
188
3,310
8,829
5,715
25
1,525
7,304
30,646
1,310
W
Poseidon
MiniMan980
Poseidon
11,817
3,258
0
2,876
8,229
2,567
462
2,056
6,173
53,186
3,050
L
1,985
323
0
1,498
7,087
1,800
0
2,489
4,395
24,511
2,819
L
5,942
2,444
0
5,287
14,070
4,183
0
4,456
9,176
0
34,654
L
7,244
5,007
0
4,355
9,853
2,975
0
4,288
5,487
0
38,890
L
Kuzenbo
ghostturtel
Kuzenbo
5,912
2,043
0
1,966
12,221
11,355
21
5,595
6,494
20,515
0
W
Nu Wa
ocsithur
Nu Wa
8,590
2,990
0
216
6,093
1,757
652
14
6,079
39,255
807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
32,985
316
Minions Killed
305
0
Camps Cleared
0
1,343,999
Distance Traveled
1,197,707
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,150
627
115
9
0
224,895
0
W
Neith
6,886
530
64
5
0
244,067
2
W
Hachiman
6,375
490
54
4
0
271,837
0
W
Cthulhu
7,056
543
51
4
0
302,623
0
W
Poseidon
8,440
649
96
7
0
266,953
5
L
Sol
5,965
459
50
4
0
226,784
0
L
Kali
6,051
465
56
4
0
270,166
6
L
Izanami
6,475
498
53
4
0
232,723
0
L
Kuzenbo
6,344
488
31
2
0
243,139
0
W
Nu Wa
6,343
488
51
4
0
258,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role