Player Matchup

Surtr
Surtr
Platinum IV
 
Surtr
Platinum IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum III
BabyShmoove
Hel
Platinum III
Level 176
God Stats
11W - 25L
1,412 SR
Queue Stats
659W - 661L
1,656 MMR
Solo
Cupid
Cupid
Gold III
Felix474274
Cupid
Gold III
Level 123
God Stats
3W - 1L
1,666 SR
Queue Stats
87W - 90L
1,608 MMR
Solo
Persephone
Persephone
Diamond I
HeavyDragoon20
Persephone
Diamond I
Level 235
God Stats
6W - 8L
1,585 SR
Queue Stats
741W - 749L
2,348 MMR
Solo
Pele
Pele
Gold I
boywonder900242
Pele
Gold I
Level 149
God Stats
5W - 6L
1,517 SR
Queue Stats
64W - 60L
1,806 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 171
1,536 SR
1,784 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,580 SR
1,827 MMR
Ra
Ra
Diamond II
PaperTulip39728
Ra
Diamond II
Level 157
God Stats
2W - 1L
1,908 SR
Queue Stats
57W - 53L
2,465 MMR
Solo
Rama
Rama
Platinum I
ReeeeeBug
Rama
Platinum I
Level 121
God Stats
46W - 46L
1,552 SR
Queue Stats
242W - 227L
1,984 MMR
Solo
King Arthur
King Arthur
Gold I
T4T00
King Arthur
Gold I
Level 186
God Stats
5W - 4L
1,513 SR
Queue Stats
66W - 66L
1,557 MMR
Solo
Cerberus
Cerberus
Gold II
catgirlpriscilla
Cerberus
Gold II
Level 154
God Stats
0W - 2L
1,170 SR
Queue Stats
77W - 76L
1,544 MMR
Solo
Ne Zha
Ne Zha
Gold IV
lil VEGETABLE
Ne Zha
Gold IV
Level 155
God Stats
2W - 4L
1,756 SR
Queue Stats
108W - 112L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 0 / 0
7,987
726
8,561
9,213
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 5
6,091
554
4,563
7,131
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 1
6,389
581
5,564
7,778
2,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
HeavyDragoon20
Persephone
13
1 / 0 / 5
7,515
683
6,367
4,355
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 3
6,601
600
3,872
9,017
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AgniChang'eArtioAphrodite

VS

Bans
MedusaAthenaSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,458
587
5,256
8,113
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
13
3 / 4 / 2
7,527
684
7,086
7,225
2,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
T4T00
King Arthur
11
0 / 3 / 0
5,991
545
4,008
10,112
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
5 / 0 / 1
5,960
542
3,838
6,168
3,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 2
6,048
550
3,311
10,088
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
11
11
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
0
4
W
1
4
5
0.88
W
4
4
1
1.13
W
Persephone
HeavyDragoon20
Persephone
1
0
5
3.5
L
1
5
1
0.3
L
Rama
3
4
2
1
L
King Arthur
T4T00
King Arthur
0
3
0
0
W
4
3
3
1.83
L
5
0
1
5.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,927
Damage
23,499
37,494
Taken
41,706
11,467
Mitigated
18,395
16,317
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,561
2,994
0
4,292
9,213
4,221
129
266
8,933
3,335
57,932
W
4,563
336
1,178
2,727
7,131
1,428
0
2,234
4,815
28,942
1,292
W
5,564
3,743
302
2,861
7,778
2,354
0
1,599
6,179
0
39,866
W
Persephone
HeavyDragoon20
Persephone
6,367
326
0
1,447
4,355
1,038
0
1,278
2,957
54,708
1,483
L
5,256
652
24
1,164
8,113
2,922
0
4,477
3,514
43,072
0
L
Rama
7,086
6,269
0
2,209
7,225
2,444
442
1,779
5,152
0
57,684
L
King Arthur
T4T00
King Arthur
4,008
220
0
2,352
10,112
6,583
0
1,186
8,926
0
39,419
W
3,872
945
0
3,510
9,017
2,426
0
3,081
5,680
0
41,300
L
3,838
528
0
2,198
6,168
3,004
0
1,308
4,670
23,724
628
L
3,311
640
0
5,052
10,088
3,442
0
2,153
7,935
0
41,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
31,984
408
Minions Killed
411
0
Camps Cleared
0
1,240,807
Distance Traveled
1,079,200
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,987
726
104
9
0
245,478
4
W
Hel
6,091
554
57
5
0
250,509
9
W
Cupid
6,389
581
74
7
0
234,040
2
W
Persephone
7,515
683
95
9
0
243,383
4
L
Ra
6,458
587
95
9
0
222,326
4
L
Rama
7,527
684
103
9
0
215,147
0
L
King Arthur
5,991
545
87
8
0
212,763
6
W
Pele
6,601
600
78
7
0
267,397
0
L
Cerberus
5,960
542
57
5
0
157,561
0
L
Ne Zha
6,048
550
69
6
0
271,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role