Player Matchup

Ne Zha
Ne Zha
GrayHollow
Ne Zha
Level 69
God Stats
6W - 2L
1,698 SR
Queue Stats
257W - 245L
1,478 Elo+
Party 1
Surtr
Surtr
Kingslayer996
Surtr
Level 29
God Stats
24W - 22L
1,571 SR
Queue Stats
64W - 79L
1,441 Elo+
Party 1
Ra
Ra
MAICONIGHT89
Ra
Level 231
God Stats
34W - 47L
1,493 SR
Queue Stats
1,081W - 1,051L
1,421 Elo+
Solo
Neith
Neith
greenpimp143
Neith
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,417 Elo+
Party 1
Kuzenbo
Kuzenbo
wartaco924
Kuzenbo
Level 187
God Stats
26W - 32L
1,495 SR
Queue Stats
145W - 161L
1,400 Elo+
Solo
Team Averages
Level 129
1,552 SR
1,431 Elo+

VS

Team Averages
Level 115
1,454 SR
1,482 Elo+
Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jamesrip24
Medusa
Level 134
God Stats
6W - 5L
1,718 SR
Queue Stats
24W - 28L
1,502 Elo+
Solo
Agni
Agni
air_force_265
Agni
Level 159
God Stats
6W - 7L
1,524 SR
Queue Stats
401W - 381L
1,520 Elo+
Solo
Pele
Pele
easy_mode54
Pele
Level 66
God Stats
1W - 6L
1,028 SR
Queue Stats
196W - 201L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GrayHollow
Ne Zha
6
1 / 0 / 0
3,385
677
612
3,549
797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
2 / 1 / 1
4,341
868
2,838
3,471
1,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 0 / 0
3,925
785
745
215
77
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,434
687
246
1,400
324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
wartaco924
Kuzenbo
4
0 / 0 / 0
3,116
623
71
1,961
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
5
0 / 3 / 1
3,123
625
770
3,408
590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
 
Cthulhu
4
0 / 0 / 0
3,034
607
658
2,247
785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Jamesrip24
Medusa
6
0 / 0 / 0
3,265
653
805
1,739
396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
996
199
0
0
0
8
1 / 0 / 0
3,741
748
913
4,185
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
1
0.17
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Ne Zha
GrayHollow
Ne Zha
1
0
0
1
L
Medusa
Jamesrip24
Medusa
0
0
0
0
W
2
1
1
2.5
W
0
0
0
0
L
0
0
0
0
L
1
0
0
1
W
0
0
0
0
W
Kuzenbo
wartaco924
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,512
Damage
3,146
10,596
Taken
11,579
3,658
Mitigated
2,714
4,028
Healing
4,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
770
71
0
827
3,408
590
0
157
3,098
8,975
0
L
Cthulhu
 
Cthulhu
658
39
353
595
2,247
785
0
508
1,739
8,164
0
W
Ne Zha
GrayHollow
Ne Zha
612
229
0
1,789
3,549
797
0
231
3,318
0
17,904
L
Medusa
Jamesrip24
Medusa
805
131
0
276
1,739
396
0
27
1,712
0
15,910
W
2,838
957
0
1,091
3,471
1,599
0
770
2,701
470
20,111
W
745
254
108
29
215
77
0
155
60
19,521
1,366
L
0
0
0
0
0
0
0
0
0
0
0
L
913
318
0
2,360
4,185
943
0
337
3,807
0
20,030
W
246
0
0
460
1,400
324
0
192
1,208
0
17,817
W
Kuzenbo
wartaco924
Kuzenbo
71
27
0
551
1,961
861
0
80
1,881
3,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,201
Gold Earned
14,159
157
Minions Killed
108
0
Camps Cleared
0
500,133
Distance Traveled
394,269
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,123
625
19
4
0
76,035
0
L
Cthulhu
3,034
607
7
1
0
99,183
0
W
Ne Zha
3,385
677
31
6
0
130,091
0
L
Medusa
3,265
653
33
7
0
99,710
1
W
Surtr
4,341
868
32
6
0
87,619
1
W
Ra
3,925
785
47
9
0
105,685
2
L
Agni
996
199
0
0
0
0
0
L
Pele
3,741
748
49
10
0
119,341
0
W
Neith
3,434
687
40
8
0
97,314
0
W
Kuzenbo
3,116
623
7
1
0
79,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role