Player Matchup

Ares
Ares
Platinum III
Jorjito2007
Ares
Platinum III
Level 107
God Stats
2W - 1L
1,584 SR
Queue Stats
100W - 92L
1,751 MMR
Solo
Skadi
Skadi
Platinum II
LuL Kimy
Skadi
Platinum II
Level 161
God Stats
29W - 22L
1,651 SR
Queue Stats
109W - 102L
1,803 MMR
Party 2
Poseidon
Poseidon
Platinum I
Perpendiqular
Poseidon
Platinum I
Level 135
God Stats
15W - 12L
1,637 SR
Queue Stats
88W - 87L
1,835 MMR
Solo
Thanatos
Thanatos
Platinum IV
SPY Gangsta
Thanatos
Platinum IV
Level 144
God Stats
2W - 2L
1,602 SR
Queue Stats
113W - 109L
1,732 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
iAdjudicator
Cu Chulainn
Platinum II
Level 190
God Stats
15W - 8L
1,728 SR
Queue Stats
324W - 312L
1,705 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,640 SR
1,765 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,520 SR
1,774 MMR
Izanami
Izanami
Gold II
ChristianXDLOL
Izanami
Gold II
Level 159
God Stats
0W - 2L
1,307 SR
Queue Stats
61W - 58L
1,623 MMR
Solo
Agni
Agni
Diamond V
Dullknee
Agni
Diamond V
Level 137
God Stats
48W - 45L
1,561 SR
Queue Stats
678W - 662L
2,013 MMR
Party 1
Vulcan
Vulcan
Gold I
Jambo Cleatus
Vulcan
Gold I
Level 209
God Stats
8W - 4L
1,746 SR
Queue Stats
157W - 149L
1,682 MMR
Solo
Chang'e
Chang'e
Platinum IV
Kanon404
Chang'e
Platinum IV
Level 142
God Stats
2W - 2L
1,655 SR
Queue Stats
142W - 145L
1,750 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
Sikked-
Ratatoskr
Platinum IV
Level 151
God Stats
0W - 1L
1,330 SR
Queue Stats
490W - 494L
1,803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
9,581
599
7,701
18,089
16,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
LuL Kimy
Skadi
17
8 / 2 / 3
10,448
653
10,314
10,052
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Perpendiqular
Poseidon
14
2 / 4 / 3
8,630
539
7,798
9,910
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SPY Gangsta
Thanatos
17
8 / 4 / 1
9,891
618
8,628
15,738
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
iAdjudicator
Cu Chulainn
15
3 / 4 / 4
9,288
581
9,557
16,659
10,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
LokiAo KuangHe BoHera

VS

Bans
Nu WaCthulhuAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,388
399
3,427
8,919
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
14
5 / 4 / 5
8,561
535
10,603
10,356
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 3
8,315
520
8,421
8,647
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Kanon404
Chang'e
14
1 / 5 / 4
7,776
486
6,578
12,704
5,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Sikked-
Ratatoskr
16
7 / 5 / 5
8,807
550
10,390
17,364
9,446
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
24
Kills
15
16
Deaths
24
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Agni
5
4
5
1.88
L
2
5
3
0.7
W
3
2
9
3.75
L
Chang'e
Kanon404
Chang'e
1
5
4
0.6
W
Skadi
LuL Kimy
Skadi
8
2
3
4.75
W
Poseidon
Perpendiqular
Poseidon
2
4
3
0.88
W
Thanatos
SPY Gangsta
Thanatos
8
4
1
2.13
L
Ratatoskr
Sikked-
Ratatoskr
7
5
5
1.9
W
Cu Chulainn
iAdjudicator
Cu Chulainn
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,998
Damage
39,419
70,448
Taken
57,990
39,019
Mitigated
23,726
21,033
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,427
1,960
0
2,271
8,919
2,406
0
1,317
7,602
0
34,844
L
Agni
10,603
1,069
132
1,624
10,356
3,407
0
2,612
7,744
59,663
964
L
8,421
304
0
1,170
8,647
2,627
0
2,525
6,122
45,387
361
W
7,701
615
0
2,472
18,089
16,140
316
7,324
10,323
26,283
2,763
L
Chang'e
Kanon404
Chang'e
6,578
291
305
6,539
12,704
5,840
0
1,024
11,680
50,445
0
W
Skadi
LuL Kimy
Skadi
10,314
3,573
0
1,509
10,052
3,702
2,041
3,806
6,114
0
91,539
W
Poseidon
Perpendiqular
Poseidon
7,798
547
0
1,124
9,910
2,769
1,651
3,450
6,158
67,349
0
W
Thanatos
SPY Gangsta
Thanatos
8,628
2,319
0
11,716
15,738
5,684
654
4,097
11,517
0
75,093
L
Ratatoskr
Sikked-
Ratatoskr
10,390
2,022
0
5,066
17,364
9,446
0
7,627
9,737
0
61,221
W
Cu Chulainn
iAdjudicator
Cu Chulainn
9,557
1,147
0
4,212
16,659
10,724
87
5,699
10,920
0
70,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,838
Gold Earned
39,847
535
Minions Killed
466
0
Camps Cleared
0
1,651,638
Distance Traveled
1,488,001
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,388
399
68
4
0
207,263
0
L
Agni
8,561
535
111
7
0
328,023
0
L
Vulcan
8,315
520
90
6
0
298,384
4
W
Ares
9,581
599
45
3
0
331,819
0
L
Chang'e
7,776
486
96
6
0
298,987
7
W
Skadi
10,448
653
157
10
0
310,235
3
W
Poseidon
8,630
539
120
8
0
332,853
9
W
Thanatos
9,891
618
115
7
0
365,519
0
L
Ratatoskr
8,807
550
101
6
0
355,344
0
W
Cu Chulainn
9,288
581
98
6
0
311,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role