Player Matchup

Gilgamesh
Gilgamesh
Chaos33-Chaos33
Gilgamesh
Level 35
God Stats
12W - 13L
1,428 SR
Queue Stats
21W - 30L
1,299 Elo+
Party 2
Charybdis
Charybdis
Tomi_Tomato_Ice
Charybdis
Level 38
God Stats
15W - 18L
1,407 SR
Queue Stats
32W - 47L
1,272 Elo+
Party 2
Tiamat
Tiamat
mikelego888
Tiamat
Level 93
God Stats
17W - 11L
1,529 SR
Queue Stats
25W - 20L
1,382 Elo+
Solo
Team Averages
Level 55
1,454 SR
1,318 Elo+

VS

Team Averages
Level 84
1,350 SR
1,298 Elo+
Medusa
Medusa
Smokedogss
Medusa
Level 94
God Stats
16W - 27L
1,266 SR
Queue Stats
22W - 32L
1,235 Elo+
Party 1
Ymir
Ymir
johanvape
Ymir
Level 86
God Stats
11W - 20L
1,231 SR
Queue Stats
14W - 20L
1,214 Elo+
Party 1
Anubis
Anubis
rdvdanstonpere
Anubis
Level 71
God Stats
47W - 37L
1,553 SR
Queue Stats
80W - 85L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chaos33-Chaos33
Gilgamesh
16
3 / 5 / 3
9,993
769
6,978
15,538
15,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Tomi_Tomato_Ice
Charybdis
15
3 / 6 / 3
9,876
760
9,090
11,525
4,097
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
1 / 5 / 6
9,282
714
9,688
8,973
5,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Smokedogss
Medusa
18
7 / 1 / 7
11,482
883
12,276
9,009
3,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ymir
17
2 / 2 / 11
10,214
786
6,076
15,686
14,979
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 4 / 7
11,944
919
9,983
9,014
4,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
15
16
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chaos33-Chaos33
Gilgamesh
3
5
3
0.9
W
Medusa
Smokedogss
Medusa
7
1
7
10.5
L
Charybdis
Tomi_Tomato_Ice
Charybdis
3
6
3
0.75
W
Ymir
2
2
11
3.75
L
Tiamat
1
5
6
0.8
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,756
Damage
28,335
36,036
Taken
33,709
24,967
Mitigated
22,643
3,952
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chaos33-Chaos33
Gilgamesh
6,978
1,322
0
951
15,538
15,041
0
6,550
8,949
0
27,162
W
Medusa
Smokedogss
Medusa
12,276
5,528
403
814
9,009
3,521
2,199
3,116
5,869
0
41,426
L
Charybdis
Tomi_Tomato_Ice
Charybdis
9,090
5,223
0
1,191
11,525
4,097
357
4,631
6,857
0
39,773
W
Ymir
6,076
484
0
2,540
15,686
14,979
34
3,133
12,499
22,258
1,015
L
Tiamat
9,688
442
136
1,674
8,973
5,829
0
4,570
4,403
25,943
1,509
W
9,983
459
0
1,881
9,014
4,143
720
2,847
6,136
51,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
33,640
136
Minions Killed
174
0
Camps Cleared
0
581,706
Distance Traveled
716,728
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,993
769
35
3
0
218,027
1
W
Medusa
11,482
883
64
5
0
260,025
2
L
Charybdis
9,876
760
60
5
0
180,123
4
W
Ymir
10,214
786
31
2
0
229,686
1
L
Tiamat
9,282
714
41
3
0
183,556
0
W
Anubis
11,944
919
79
6
0
227,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role