Player Matchup

Charon
Charon
Twisted868_YT
Charon
Level 159
God Stats
1W - 8L
1,490 SR
Queue Stats
157W - 155L
1,523 Elo+
Party 1
Ares
Ares
navbiss
Ares
Level 109
God Stats
4W - 2L
1,649 SR
Queue Stats
155W - 147L
1,483 Elo+
Party 1
Artemis
Artemis
twistedgodofwar
Artemis
Level 126
God Stats
40W - 42L
1,529 SR
Queue Stats
221W - 220L
1,481 Elo+
Party 1
Team Averages
Level 131
1,556 SR
1,496 Elo+

VS

Team Averages
Level 108
1,532 SR
1,481 Elo+
Baron Samedi
Baron Samedi
Atomig-Leo
Baron Samedi
Level 63
God Stats
1W - 0L
1,740 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Fearful8
Neith
Level 154
God Stats
3W - 8L
1,242 SR
Queue Stats
173W - 179L
1,456 Elo+
Solo
Thor
Thor
timmit10
Thor
Level 108
God Stats
2W - 2L
1,613 SR
Queue Stats
35W - 42L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
7,987
726
4,675
7,825
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
navbiss
Ares
12
0 / 3 / 0
7,518
683
4,911
10,966
9,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
0 / 3 / 0
7,771
706
5,801
6,469
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atomig-Leo
Baron Samedi
17
1 / 0 / 8
10,311
937
7,145
6,245
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Fearful8
Neith
15
3 / 0 / 5
9,780
889
5,504
6,993
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
5 / 0 / 4
9,990
908
7,582
7,654
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Atomig-Leo
Baron Samedi
1
0
8
5
W
Neith
Fearful8
Neith
3
0
5
5.5
L
0
3
0
0
L
Ares
navbiss
Ares
0
3
0
0
W
Thor
5
0
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,387
Damage
20,231
25,260
Taken
20,892
14,168
Mitigated
10,143
2,929
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Atomig-Leo
Baron Samedi
7,145
428
606
2,682
6,245
3,316
458
3,777
2,213
35,596
328
W
Neith
Fearful8
Neith
5,504
1,517
0
3,505
6,993
2,967
2,272
3,162
3,611
0
32,312
L
4,675
106
0
920
7,825
2,705
0
1,624
5,706
29,034
0
L
Ares
navbiss
Ares
4,911
0
0
1,589
10,966
9,276
0
3,106
6,751
10,525
1,298
W
Thor
7,582
1,161
0
1,440
7,654
3,860
665
1,848
5,674
0
26,880
L
5,801
129
0
420
6,469
2,187
0
1,435
4,619
0
25,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,276
Gold Earned
30,081
112
Minions Killed
170
0
Camps Cleared
0
581,759
Distance Traveled
629,480
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,311
937
84
8
0
218,503
1
W
Neith
9,780
889
56
5
0
189,229
0
L
Charon
7,987
726
64
6
0
207,580
0
L
Ares
7,518
683
11
1
0
185,164
0
W
Thor
9,990
908
30
3
0
221,748
0
L
Artemis
7,771
706
37
3
0
189,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role