Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MeetTheReapa
Artio
Level 122
God Stats
174W - 120L
1,596 SR
Queue Stats
540W - 495L
1,527 Elo+
Solo
Nox
Nox
PremiereHarp708
Nox
Level 135
God Stats
170W - 147L
1,536 SR
Queue Stats
570W - 596L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
Sumacho
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,556 Elo+
Solo
Charybdis
Charybdis
beardandbandanna
Charybdis
Level 129
God Stats
25W - 32L
1,467 SR
Queue Stats
326W - 313L
1,561 Elo+
Solo
Team Averages
Level 120
1,520 SR
1,540 Elo+

VS

Team Averages
Level 135
1,523 SR
1,608 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AnotherApostate
Discordia
Level 97
God Stats
85W - 34L
1,737 SR
Queue Stats
444W - 418L
1,557 Elo+
Solo
Terra
Terra
Reaps989
Terra
Level 137
God Stats
62W - 33L
1,622 SR
Queue Stats
70W - 46L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
Timchi
Ao Kuang
Level 159
God Stats
2W - 1L
1,442 SR
Queue Stats
55W - 45L
1,575 Elo+
Solo
Hun Batz
Hun Batz
TriggeredHappy
Hun Batz
Level 145
God Stats
1W - 0L
1,313 SR
Queue Stats
7W - 0L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 0 / 0
4,866
973
0
0
0
10
0 / 5 / 1
5,602
1,120
2,099
10,044
8,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
1 / 1 / 0
5,555
1,111
2,797
5,181
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sumacho
Sun Wukong
10
0 / 4 / 1
5,322
1,064
5,673
10,171
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
10
0 / 4 / 1
5,376
1,075
4,326
6,069
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

303

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 0 / 11
6,228
1,246
5,461
1,127
452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
AnotherApostate
Discordia
11
4 / 0 / 6
6,723
1,345
8,933
1,276
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Reaps989
Terra
11
3 / 0 / 9
7,345
1,469
4,822
5,411
4,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ao Kuang
Timchi
Ao Kuang
11
4 / 0 / 4
6,241
1,248
4,616
3,817
2,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
11
2 / 1 / 6
5,888
1,178
4,233
6,105
2,908
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
1
Kills
14
14
Deaths
1
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
W
Ah Puch
 
Ah Puch
1
0
11
6.5
W
Discordia
AnotherApostate
Discordia
4
0
6
7
L
0
5
1
0.1
L
1
1
0
1
W
Terra
Reaps989
Terra
3
0
9
7.5
L
Sun Wukong
Sumacho
Sun Wukong
0
4
1
0.13
W
Ao Kuang
Timchi
Ao Kuang
4
0
4
6
W
Hun Batz
2
1
6
5
L
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,895
Damage
28,065
31,465
Taken
17,736
16,096
Mitigated
10,759
2,765
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
 
Ah Puch
5,461
206
0
483
1,127
452
0
11
1,116
11,386
0
W
Discordia
AnotherApostate
Discordia
8,933
151
0
0
1,276
407
0
228
1,048
20,340
0
L
2,099
208
660
1,463
10,044
8,100
0
7,261
2,679
6,996
0
L
2,797
280
0
0
5,181
1,616
0
3,533
1,611
10,104
0
W
Terra
Reaps989
Terra
4,822
1,275
1,814
3,880
5,411
4,750
0
1,663
3,748
9,469
1,780
L
Sun Wukong
Sumacho
Sun Wukong
5,673
723
0
608
10,171
4,616
0
7,256
2,809
0
12,817
W
Ao Kuang
Timchi
Ao Kuang
4,616
736
0
1,068
3,817
2,242
0
1,029
2,788
10,280
520
W
Hun Batz
4,233
978
0
0
6,105
2,908
0
1,965
4,140
0
10,969
L
Charybdis
4,326
2,464
0
34
6,069
1,764
0
4,800
1,159
0
17,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
32,425
87
Minions Killed
88
3
Camps Cleared
4
363,190
Distance Traveled
517,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,866
973
0
0
0
0
0
W
Ah Puch
6,228
1,246
15
3
0
98,453
0
W
Discordia
6,723
1,345
28
6
3
94,915
0
L
Artio
5,602
1,120
8
2
0
84,804
0
L
Nox
5,555
1,111
28
6
0
91,107
0
W
Terra
7,345
1,469
11
2
1
112,144
0
L
Sun Wukong
5,322
1,064
24
5
1
103,901
0
W
Ao Kuang
6,241
1,248
15
3
0
107,059
0
W
Hun Batz
5,888
1,178
19
4
0
104,560
0
L
Charybdis
5,376
1,075
27
5
2
83,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role