Player Matchup

Pele
Pele
 
Pele
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LuchexD
Bastet
Level 66
God Stats
21W - 9L
1,606 SR
Queue Stats
238W - 245L
1,494 Elo+
Solo
Hou Yi
Hou Yi
PapiJahh
Hou Yi
Level 88
God Stats
36W - 38L
1,521 SR
Queue Stats
681W - 656L
1,496 Elo+
Solo
Tiamat
Tiamat
Rustyzipper32
Tiamat
Level 104
God Stats
7W - 3L
1,871 SR
Queue Stats
353W - 329L
1,511 Elo+
Solo
Athena
Athena
Volker127
Athena
Level 128
God Stats
5W - 2L
1,626 SR
Queue Stats
18W - 17L
1,499 Elo+
Solo
Team Averages
Level 110
1,625 SR
1,500 Elo+

VS

Team Averages
Level 136
1,533 SR
1,463 Elo+
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Exletalis
Cthulhu
Level 149
God Stats
73W - 106L
1,424 SR
Queue Stats
411W - 439L
1,459 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PlayerGameSK959
Kumbhakarna
Level 86
God Stats
5W - 2L
1,838 SR
Queue Stats
419W - 406L
1,476 Elo+
Solo
Scylla
Scylla
UrNotCuteIAm
Scylla
Level 149
God Stats
282W - 239L
1,546 SR
Queue Stats
754W - 739L
1,435 Elo+
Solo
Anhur
Anhur
spitfirelouis56
Anhur
Level 150
God Stats
0W - 3L
1,358 SR
Queue Stats
493W - 639L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 1 / 1
7,034
541
4,670
12,042
7,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
LuchexD
Bastet
13
4 / 3 / 3
7,124
548
5,139
10,825
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
PapiJahh
Hou Yi
13
3 / 0 / 1
7,193
553
7,520
7,907
2,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 2
7,340
565
7,132
7,060
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
Volker127
Athena
11
1 / 0 / 6
6,489
499
3,968
9,394
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 2 / 1
7,058
543
5,185
8,618
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Exletalis
Cthulhu
14
1 / 1 / 0
8,753
673
8,697
6,886
3,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
PlayerGameSK959
Kumbhakarna
10
2 / 5 / 2
6,697
515
5,217
15,876
11,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
12
1 / 5 / 4
7,018
540
7,148
6,654
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 0
6,245
480
1,036
4,620
1,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
7
7
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
1
1.5
L
Skadi
 
Skadi
3
2
1
1.75
L
Cthulhu
Exletalis
Cthulhu
1
1
0
1
W
Bastet
LuchexD
Bastet
4
3
3
1.83
W
Hou Yi
PapiJahh
Hou Yi
3
0
1
3.5
L
Kumbhakarna
PlayerGameSK959
Kumbhakarna
2
5
2
0.6
W
4
3
2
1.67
L
Scylla
1
5
4
0.6
W
Athena
Volker127
Athena
1
0
6
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,429
Damage
27,283
47,228
Taken
42,654
22,594
Mitigated
21,125
15,902
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,670
1,485
0
4,801
12,042
7,678
0
8,634
3,408
0
58,303
L
Skadi
 
Skadi
5,185
1,437
0
1,113
8,618
2,694
0
1,366
7,159
0
49,304
L
Cthulhu
Exletalis
Cthulhu
8,697
528
0
2,774
6,886
3,970
369
0
6,886
74,144
1,926
W
Bastet
LuchexD
Bastet
5,139
1,784
0
2,858
10,825
3,491
0
3,873
6,952
0
50,218
W
Hou Yi
PapiJahh
Hou Yi
7,520
4,016
0
3,874
7,907
2,758
0
1,181
6,726
0
57,052
L
Kumbhakarna
PlayerGameSK959
Kumbhakarna
5,217
1,603
0
2,214
15,876
11,413
0
4,684
10,653
21,285
0
W
7,132
670
0
1,579
7,060
2,584
0
3,569
3,491
37,281
0
L
Scylla
7,148
455
0
575
6,654
1,850
0
3,177
2,758
45,953
0
W
Athena
Volker127
Athena
3,968
987
0
2,790
9,394
6,083
0
3,742
5,652
18,827
710
L
1,036
771
0
1,520
4,620
1,198
0
339
4,281
0
34,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,180
Gold Earned
35,771
389
Minions Killed
439
0
Camps Cleared
0
1,275,493
Distance Traveled
1,291,020
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,034
541
106
8
0
272,904
4
L
Skadi
7,058
543
76
6
0
292,715
4
L
Cthulhu
8,753
673
165
13
0
276,817
5
W
Bastet
7,124
548
86
7
0
256,586
0
W
Hou Yi
7,193
553
94
7
0
247,631
3
L
Kumbhakarna
6,697
515
25
2
0
247,214
0
W
Tiamat
7,340
565
80
6
0
241,290
0
L
Scylla
7,018
540
90
7
0
256,751
3
W
Athena
6,489
499
23
2
0
257,082
5
L
Anhur
6,245
480
83
6
0
217,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role