Player Matchup

Ix Chel
Ix Chel
ShoeStir
Ix Chel
Level 149
God Stats
14W - 12L
1,537 SR
Queue Stats
135W - 91L
1,628 Elo+
Party 1
Horus
Horus
aprilfool98
Horus
Level 149
God Stats
3W - 1L
1,927 SR
Queue Stats
171W - 132L
1,613 Elo+
Party 1
Cupid
Cupid
paddydaddywest
Cupid
Level 46
God Stats
3W - 1L
1,927 SR
Queue Stats
84W - 52L
1,568 Elo+
Party 1
Team Averages
Level 115
1,797 SR
1,603 Elo+

VS

Team Averages
Level 111
1,700 SR
1,709 Elo+
Tiamat
Tiamat
ASTROMARK447
Tiamat
Level 50
God Stats
2W - 3L
1,585 SR
Queue Stats
24W - 11L
1,703 Elo+
Party 2
Xbalanque
Xbalanque
HardToGuard
Xbalanque
Level 84
God Stats
9W - 2L
1,943 SR
Queue Stats
354W - 85L
1,732 Elo+
Party 2
Hercules
Hercules
HeisOce
Hercules
Level 200
God Stats
2W - 1L
1,573 SR
Queue Stats
15W - 9L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ShoeStir
Ix Chel
14
2 / 1 / 8
8,501
850
8,351
6,524
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 0 / 6
8,703
870
3,483
7,591
6,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 0 / 5
9,032
903
4,528
4,631
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
6
0 / 2 / 0
5,847
585
355
1,406
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
HardToGuard
Xbalanque
14
1 / 4 / 0
7,964
796
5,105
7,263
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
HeisOce
Hercules
13
0 / 4 / 1
7,487
749
5,347
10,437
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
L
Xbalanque
HardToGuard
Xbalanque
1
4
0
0.25
L
Hercules
HeisOce
Hercules
0
4
1
0.13
W
Ix Chel
ShoeStir
Ix Chel
2
1
8
6
W
4
0
6
7
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,362
Damage
10,807
18,746
Taken
19,106
11,870
Mitigated
10,181
11,784
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
355
0
0
24
1,406
737
0
587
819
1,398
0
L
Xbalanque
HardToGuard
Xbalanque
5,105
1,220
0
1,416
7,263
1,982
0
3,032
4,121
0
26,851
L
Hercules
HeisOce
Hercules
5,347
424
0
1,632
10,437
7,462
0
4,453
5,787
1,129
24,020
W
Ix Chel
ShoeStir
Ix Chel
8,351
1,209
1,625
2,054
6,524
2,941
196
555
5,921
36,956
0
W
3,483
994
1,450
3,572
7,591
6,957
0
1,150
6,215
0
11,131
W
4,528
2,389
580
2,503
4,631
1,972
573
381
4,165
0
33,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
21,298
129
Minions Killed
104
0
Camps Cleared
0
566,961
Distance Traveled
373,936
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,847
585
3
0
0
28,588
0
L
Xbalanque
7,964
796
50
5
0
171,134
0
L
Hercules
7,487
749
51
5
0
174,214
0
W
Ix Chel
8,501
850
57
6
0
194,139
0
W
Horus
8,703
870
15
2
0
193,252
1
W
Cupid
9,032
903
57
6
0
179,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role