Player Matchup

Hercules
Hercules
 
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlueWhiteRedCat
Anubis
Level 127
God Stats
7W - 5L
1,594 SR
Queue Stats
83W - 65L
1,520 Elo+
Solo
Izanami
Izanami
DaanDude
Izanami
Level 133
God Stats
1W - 0L
1,309 SR
Queue Stats
4W - 1L
1,529 Elo+
Party 3
Thanatos
Thanatos
PainFull OG
Thanatos
Level 189
God Stats
5W - 0L
1,611 SR
Queue Stats
68W - 60L
1,539 Elo+
Solo
Fafnir
Fafnir
smasheton
Fafnir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,529 Elo+
Party 3
Team Averages
Level 141
1,503 SR
1,523 Elo+

VS

Team Averages
Level 140
1,496 SR
1,513 Elo+
Hachiman
Hachiman
DeathINoteL
Hachiman
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 49L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
General_Shinobie
Baron Samedi
Level 100
God Stats
1W - 5L
1,088 SR
Queue Stats
262W - 268L
1,426 Elo+
Party 2
Mulan
Mulan
KeshkaPidarasov
Mulan
Level 154
God Stats
28W - 13L
1,758 SR
Queue Stats
172W - 151L
1,615 Elo+
Party 1
Neith
Neith
ZzRaiZzPainz
Neith
Level 153
God Stats
4W - 6L
1,635 SR
Queue Stats
887W - 851L
1,451 Elo+
Party 2
Sol
Sol
xPANDA_TANGA_HDx
Sol
Level 162
God Stats
15W - 16L
1,499 SR
Queue Stats
545W - 516L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 4 / 1
5,730
573
3,578
9,053
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 0 / 1
7,678
768
7,173
4,687
1,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DaanDude
Izanami
10
1 / 2 / 1
5,558
556
4,422
5,628
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
PainFull OG
Thanatos
12
5 / 0 / 6
6,489
649
7,099
9,224
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
smasheton
Fafnir
9
0 / 0 / 3
5,528
553
1,385
2,755
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeathINoteL
Hachiman
9
0 / 5 / 0
4,923
492
3,447
7,740
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
General_Shinobie
Baron Samedi
7
0 / 2 / 1
4,848
485
1,545
6,902
4,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 3 / 0
6,891
689
6,278
10,646
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 0
5,882
588
4,781
7,790
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,360
436
1,013
4,207
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
6
6
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
4
1
0.63
W
8
0
1
8.5
W
Izanami
DaanDude
Izanami
1
2
1
0.75
L
Hachiman
DeathINoteL
Hachiman
0
5
0
0
L
Baron Samedi
General_Shinobie
Baron Samedi
0
2
1
0.25
L
4
3
0
1.33
W
Thanatos
PainFull OG
Thanatos
5
0
6
8
L
2
3
0
0.67
W
Fafnir
smasheton
Fafnir
0
0
3
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
17,064
31,347
Taken
37,285
14,929
Mitigated
13,754
17,887
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,578
1,551
0
3,034
9,053
5,709
0
0
9,053
0
28,680
W
7,173
706
0
3,680
4,687
1,943
18
858
3,829
59,066
927
W
Izanami
DaanDude
Izanami
4,422
2,743
0
1,796
5,628
1,787
0
243
5,385
0
44,759
L
Hachiman
DeathINoteL
Hachiman
3,447
1,700
0
1,182
7,740
1,786
237
4,055
3,652
0
28,796
L
Baron Samedi
General_Shinobie
Baron Samedi
1,545
255
79
1,338
6,902
4,682
0
1,722
5,180
16,681
304
L
6,278
1,630
0
3,350
10,646
4,558
314
753
9,660
0
44,718
W
Thanatos
PainFull OG
Thanatos
7,099
2,409
0
8,199
9,224
3,165
0
1,037
8,187
0
47,815
L
4,781
1,214
0
2,582
7,790
2,127
0
402
7,388
0
39,268
W
Fafnir
smasheton
Fafnir
1,385
256
0
1,178
2,755
2,325
0
366
2,389
10,552
0
L
1,013
394
0
1,704
4,207
601
0
1,626
2,581
11,826
1,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
26,904
331
Minions Killed
255
0
Camps Cleared
0
1,009,320
Distance Traveled
852,259
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,730
573
52
5
0
191,575
2
W
Anubis
7,678
768
100
10
0
200,129
0
W
Izanami
5,558
556
91
9
0
177,183
0
L
Hachiman
4,923
492
48
5
0
200,932
0
L
Baron Samedi
4,848
485
30
3
0
173,769
0
L
Mulan
6,891
689
83
8
0
183,419
0
W
Thanatos
6,489
649
79
8
0
218,801
0
L
Neith
5,882
588
73
7
0
186,358
1
W
Fafnir
5,528
553
9
1
0
221,632
0
L
Sol
4,360
436
21
2
0
107,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role