Player Matchup

Artemis
Artemis
Eule212
Artemis
Level 47
God Stats
2W - 4L
1,565 SR
Queue Stats
64W - 61L
1,489 Elo+
Solo
Scylla
Scylla
Jslothking
Scylla
Level 125
God Stats
0W - 2L
1,273 SR
Queue Stats
423W - 414L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
Nebel_shido666
Gilgamesh
Level 67
God Stats
19W - 21L
1,460 SR
Queue Stats
85W - 82L
1,454 Elo+
Party 1
The Morrigan
The Morrigan
Nebels_senfbrot
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,437 Elo+
Party 1
Bacchus
Bacchus
SnorlaxAD
Bacchus
Level 145
God Stats
0W - 2L
1,240 SR
Queue Stats
51W - 49L
1,453 Elo+
Solo
Team Averages
Level 83
1,407 SR
1,454 Elo+

VS

Team Averages
Level 80
1,546 SR
1,478 Elo+
Camazotz
Camazotz
BOOMER228
Camazotz
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
158W - 137L
1,459 Elo+
Party 3
Ymir
Ymir
Bebb___
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Horus
Horus
BonjoxBoga
Horus
Level 36
God Stats
1W - 0L
1,626 SR
Queue Stats
4W - 2L
1,494 Elo+
Solo
Ah Puch
Ah Puch
DOOMER229
Ah Puch
Level 126
God Stats
14W - 9L
1,602 SR
Queue Stats
350W - 336L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
N_Balouu
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eule212
Artemis
13
2 / 9 / 0
9,142
481
12,473
15,449
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Jslothking
Scylla
2
0 / 2 / 0
4,055
213
0
1,152
166
Gilgamesh
Nebel_shido666
Gilgamesh
16
3 / 3 / 0
10,000
526
14,944
21,404
19,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Morrigan
Nebels_senfbrot
The Morrigan
13
0 / 9 / 0
7,564
398
8,499
14,475
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SnorlaxAD
Bacchus
8
0 / 1 / 0
6,903
363
2,805
8,115
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BOOMER228
Camazotz
18
10 / 1 / 6
11,307
595
12,609
18,476
7,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ymir
Bebb___
Ymir
14
2 / 0 / 11
9,808
516
6,007
16,224
15,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
15
3 / 2 / 5
9,228
486
5,759
13,841
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
DOOMER229
Ah Puch
18
6 / 1 / 10
12,303
648
18,505
8,383
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
N_Balouu
Danzaburou
14
3 / 1 / 6
9,812
516
6,083
10,125
4,026
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
5
Kills
24
24
Deaths
5
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BOOMER228
Camazotz
10
1
6
13
W
Ymir
Bebb___
Ymir
2
0
11
7.5
W
Horus
3
2
5
2.75
W
Ah Puch
DOOMER229
Ah Puch
6
1
10
11
L
Artemis
Eule212
Artemis
2
9
0
0.22
L
Scylla
Jslothking
Scylla
0
2
0
0
W
Danzaburou
N_Balouu
Danzaburou
3
1
6
6
L
Gilgamesh
Nebel_shido666
Gilgamesh
3
3
0
1
L
The Morrigan
Nebels_senfbrot
The Morrigan
0
9
0
0
L
Bacchus
SnorlaxAD
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,721
Damage
48,963
60,595
Taken
67,049
35,217
Mitigated
40,199
10,769
Healing
29,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BOOMER228
Camazotz
12,609
5,383
0
12,395
18,476
7,783
2,692
2,122
16,313
0
85,186
W
Ymir
Bebb___
Ymir
6,007
468
0
3,728
16,224
15,915
786
3,068
12,408
26,509
0
W
Horus
5,759
1,627
426
4,839
13,841
9,319
1,815
855
12,450
0
29,569
W
Ah Puch
DOOMER229
Ah Puch
18,505
92
0
3,468
8,383
3,156
5,105
997
7,386
101,073
0
L
Artemis
Eule212
Artemis
12,473
6,700
0
2,161
15,449
4,587
0
7,871
7,095
0
46,843
L
Scylla
Jslothking
Scylla
0
0
0
0
1,152
166
0
764
321
0
0
W
Danzaburou
N_Balouu
Danzaburou
6,083
4,098
0
4,192
10,125
4,026
4,427
2,995
7,098
0
46,159
L
Gilgamesh
Nebel_shido666
Gilgamesh
14,944
5,411
24
3,417
21,404
19,544
529
7,113
13,389
0
67,591
L
The Morrigan
Nebels_senfbrot
The Morrigan
8,499
1,234
0
3,567
14,475
4,556
0
4,850
9,156
39,199
2,585
L
Bacchus
SnorlaxAD
Bacchus
2,805
225
0
1,600
8,115
6,364
0
2,702
5,297
13,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
52,458
269
Minions Killed
443
0
Camps Cleared
0
1,068,071
Distance Traveled
1,902,558
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,307
595
118
6
0
441,436
4
W
Ymir
9,808
516
33
2
0
341,856
0
W
Horus
9,228
486
50
3
0
379,880
3
W
Ah Puch
12,303
648
177
9
0
415,644
4
L
Artemis
9,142
481
70
4
0
218,214
0
L
Scylla
4,055
213
0
0
0
0
0
W
Danzaburou
9,812
516
65
3
0
323,742
0
L
Gilgamesh
10,000
526
102
5
0
349,304
0
L
The Morrigan
7,564
398
76
4
0
309,932
0
L
Bacchus
6,903
363
21
1
0
190,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role