Player Matchup

Fafnir
Fafnir
Masters
Porrahinka
Fafnir
Masters
Level 150
God Stats
7W - 0L
1,805 SR
Queue Stats
62W - 23L
2,357 MMR
Party 2
Jormungandr
Jormungandr
Diamond I
Rubyl
Jormungandr
Diamond I
Level 182
God Stats
8W - 1L
1,559 SR
Queue Stats
155W - 39L
2,126 MMR
Party 2
Hun Batz
Hun Batz
Masters
TheJabba
Hun Batz
Masters
Level 170
God Stats
15W - 5L
1,874 SR
Queue Stats
141W - 33L
2,794 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 167
1,746 SR
2,426 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,483 SR
1,480 MMR
Hou Yi
Hou Yi
Silver IV
 
Hou Yi
Silver IV
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver I
Ix-Ypsilxn-Ix
Discordia
Silver I
Level 158
God Stats
6W - 7L
1,429 SR
Queue Stats
82W - 98L
1,208 MMR
Party 1
Sobek
Sobek
Gold I
RAFFZAHN-182
Sobek
Gold I
Level 159
God Stats
1W - 2L
1,520 SR
Queue Stats
82W - 82L
1,732 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Porrahinka
Fafnir
17
4 / 0 / 4
11,052
850
6,758
16,629
21,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Rubyl
Jormungandr
18
3 / 1 / 6
12,033
926
19,998
12,643
6,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
TheJabba
Hun Batz
16
3 / 1 / 5
10,810
832
13,274
11,921
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
CerberusAchillesCthulhuSerqetAres

VS

Bans
KuzenboScyllaXbalanqueTiamatMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
1 / 4 / 0
8,807
677
7,128
12,265
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Ix-Ypsilxn-Ix
Discordia
16
0 / 2 / 2
9,266
713
7,389
10,738
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 2
8,738
672
8,367
20,048
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
1
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
0
0.25
L
Discordia
Ix-Ypsilxn-Ix
Discordia
0
2
2
0.5
W
Fafnir
Porrahinka
Fafnir
4
0
4
6
L
0
4
2
0.25
W
Jormungandr
Rubyl
Jormungandr
3
1
6
6
W
Hun Batz
TheJabba
Hun Batz
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,030
Damage
22,884
41,193
Taken
43,051
34,053
Mitigated
19,923
16,771
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,128
2,321
0
830
12,265
3,352
0
4,758
5,991
0
20,320
L
Discordia
Ix-Ypsilxn-Ix
Discordia
7,389
0
0
500
10,738
2,872
0
4,702
4,780
38,479
0
W
Fafnir
Porrahinka
Fafnir
6,758
948
0
7,775
16,629
21,911
140
4,459
11,780
13,419
56
L
8,367
87
0
4,850
20,048
13,699
0
10,733
6,168
20,706
2,086
W
Jormungandr
Rubyl
Jormungandr
19,998
1,534
0
4,734
12,643
6,402
1,324
5,176
7,141
54,139
2,283
W
Hun Batz
TheJabba
Hun Batz
13,274
1,944
0
4,262
11,921
5,740
1,265
4,575
6,998
0
70,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,895
Gold Earned
26,811
197
Minions Killed
139
0
Camps Cleared
0
861,804
Distance Traveled
762,165
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,807
677
35
3
0
241,428
7
L
Discordia
9,266
713
71
5
0
264,370
2
W
Fafnir
11,052
850
10
1
0
275,453
1
L
Sobek
8,738
672
33
3
0
256,367
0
W
Jormungandr
12,033
926
97
7
0
284,859
0
W
Hun Batz
10,810
832
90
7
0
301,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role