Player Matchup
Team Averages
Bronze III
Average Tier
Level 145
1,500 SR
1,500
MMR
VS
Team Averages
Silver IV
Average Tier
Level 109
1,604 SR
1,065
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,207
1,241
4,455
5,602
3,283
Frostbound Hammer
+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5
PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.
Tower Shield
+25
Physical Protection
+10
Hp 5
PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
user3000
Mulan
9
0 / 3 / 0
5,067
1,013
2,811
6,742
2,910
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Fortress Shield
+20
Physical Protection
+150
Health
+15
Hp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,207
1,241
59
12
3
111,918
0
L
5,067
1,013
43
9
2
105,758
0