Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AkirasEgo
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 6L
1,668 Elo+
Party 2
Chaac
Chaac
YeetethMinimus
Chaac
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,628 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,599 Elo+

VS

Team Averages
Level 27
1,237 SR
1,092 Elo+
Chernobog
Chernobog
EXvATXM
Chernobog
Level 13
God Stats
0W - 2L
1,193 SR
Queue Stats
1W - 7L
1,092 Elo+
Party 1
Olorun
Olorun
HoldenGcraft
Olorun
Level 7
God Stats
1W - 4L
1,203 SR
Queue Stats
1W - 7L
1,092 Elo+
Party 1
Nox
Nox
Lorage75
Nox
Level 60
God Stats
0W - 2L
1,316 SR
Queue Stats
2W - 8L
1,092 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 0 / 9
10,021
911
8,164
1,508
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
AkirasEgo
Bakasura
18
12 / 0 / 9
12,803
1,164
10,740
11,096
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
8 / 0 / 14
11,613
1,056
9,903
12,699
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EXvATXM
Chernobog
12
0 / 8 / 0
7,163
651
1,122
10,753
3,995
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Olorun
12
0 / 8 / 0
6,993
636
2,727
9,860
2,957
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 9 / 0
7,110
646
3,457
12,169
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
25
Kills
0
0
Deaths
25
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
9
9.5
W
Bakasura
AkirasEgo
Bakasura
12
0
9
16.5
L
Chernobog
EXvATXM
Chernobog
0
8
0
0
L
Olorun
0
8
0
0
L
0
9
0
0
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,807
Damage
7,306
25,303
Taken
32,782
20,679
Mitigated
10,246
16,471
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,164
4,019
48
622
1,508
549
1,900
627
881
27,966
335
W
Bakasura
AkirasEgo
Bakasura
10,740
8,515
0
9,540
11,096
6,815
0
3,184
7,912
0
68,140
L
Chernobog
EXvATXM
Chernobog
1,122
647
0
522
10,753
3,995
0
3,061
6,664
0
13,612
L
Olorun
2,727
641
230
753
9,860
2,957
0
2,092
6,927
13,210
0
L
3,457
294
0
1,713
12,169
3,294
0
2,399
8,856
26,915
0
W
9,903
357
0
6,261
12,699
13,315
931
2,524
10,175
0
32,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,437
Gold Earned
21,266
222
Minions Killed
79
0
Camps Cleared
0
747,459
Distance Traveled
469,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,021
911
46
4
0
176,957
0
W
Bakasura
12,803
1,164
119
11
0
301,598
0
L
Chernobog
7,163
651
23
2
0
151,161
0
L
Olorun
6,993
636
20
2
0
163,000
0
L
Nox
7,110
646
36
3
0
155,182
0
W
Chaac
11,613
1,056
57
5
0
268,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role