Player Matchup

Ares
Ares
Bronze I
 
Ares
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
Gufik181
Chronos
Gold IV
Level 110
God Stats
8W - 12L
1,375 SR
Queue Stats
95W - 116L
1,342 MMR
Party 1
Ratatoskr
Ratatoskr
Silver IV
MadraUisce
Ratatoskr
Silver IV
Level 102
God Stats
0W - 2L
1,307 SR
Queue Stats
22W - 38L
741 MMR
Solo
Hera
Hera
Silver II
NoshikoX
Hera
Silver II
Level 111
God Stats
7W - 11L
1,592 SR
Queue Stats
68W - 78L
1,068 MMR
Party 1
Cernunnos
Cernunnos
Bronze I
SmoldenTV
Cernunnos
Bronze I
Level 80
God Stats
10W - 16L
1,412 SR
Queue Stats
24W - 59L
636 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,437 SR
1,057 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,434 SR
876 MMR
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
DOLCEFARNIENTE
Chaac
Silver IV
Level 69
God Stats
10W - 7L
1,543 SR
Queue Stats
72W - 91L
774 MMR
Solo
Thor
Thor
Silver IV
ELProfesorDodo
Thor
Silver IV
Level 159
God Stats
2W - 1L
1,320 SR
Queue Stats
64W - 81L
863 MMR
Solo
Nut
Nut
Silver V
LinaInveres
Nut
Silver V
Level 157
God Stats
87W - 98L
1,492 SR
Queue Stats
512W - 550L
675 MMR
Solo
Ra
Ra
Silver V
toy_tantrum9
Ra
Silver V
Level 67
God Stats
8W - 17L
1,313 SR
Queue Stats
100W - 141L
568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 2 / 2
5,126
513
2,489
7,598
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Gufik181
Chronos
10
0 / 3 / 2
5,515
552
6,029
5,756
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
MadraUisce
Ratatoskr
10
1 / 5 / 2
5,240
524
2,627
8,020
2,619
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
12
3 / 1 / 1
6,400
640
3,397
4,806
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
SmoldenTV
Cernunnos
6
1 / 3 / 0
4,341
434
2,919
4,055
1,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AnubisBacchusAwilixHadesKing Arthur

VS

Bans
ThanatosScyllaAo KuangMulanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
4 / 1 / 2
6,115
612
2,488
8,620
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 1 / 1
6,397
640
3,714
7,026
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
3 / 2 / 5
5,615
562
3,279
6,289
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 4
5,935
594
6,128
8,205
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
3 / 2 / 1
6,563
656
4,163
4,964
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
14
14
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
2
1
W
Sobek
 
Sobek
4
1
2
5
W
2
1
1
2.5
W
3
2
5
2.75
L
Chronos
Gufik181
Chronos
0
3
2
0.33
W
2
3
4
1.33
L
Ratatoskr
MadraUisce
Ratatoskr
1
5
2
0.4
L
Hera
3
1
1
3.5
L
Cernunnos
SmoldenTV
Cernunnos
1
3
0
0.33
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,461
Damage
19,772
30,235
Taken
35,104
10,818
Mitigated
15,606
5,827
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,489
27
0
1,238
7,598
4,119
0
1,256
6,284
10,812
0
W
Sobek
 
Sobek
2,488
160
0
2,704
8,620
7,329
35
2,757
5,811
12,058
367
W
3,714
115
0
2,478
7,026
3,192
0
3,221
3,805
0
40,249
W
3,279
864
0
1,030
6,289
1,603
285
1,415
4,874
0
17,784
L
Chronos
Gufik181
Chronos
6,029
2,675
0
1,519
5,756
1,923
0
381
5,375
31,916
5,085
W
6,128
3,630
220
3,484
8,205
2,160
1,182
1,418
6,747
0
45,746
L
Ratatoskr
MadraUisce
Ratatoskr
2,627
525
0
656
8,020
2,619
0
1,265
6,667
0
30,853
L
Hera
3,397
588
0
1,243
4,806
1,105
0
2,309
2,219
34,961
0
L
Cernunnos
SmoldenTV
Cernunnos
2,919
1,705
0
1,171
4,055
1,052
0
794
3,261
0
13,284
W
4,163
72
348
1,793
4,964
1,322
336
2,290
2,390
36,963
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
30,625
249
Minions Killed
266
0
Camps Cleared
0
947,345
Distance Traveled
934,829
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,126
513
9
1
0
220,186
4
W
Sobek
6,115
612
13
1
0
207,703
2
W
Chaac
6,397
640
77
8
0
197,468
0
W
Thor
5,615
562
33
3
0
158,317
0
L
Chronos
5,515
552
71
7
0
196,186
1
W
Nut
5,935
594
65
7
0
173,624
0
L
Ratatoskr
5,240
524
57
6
0
212,195
0
L
Hera
6,400
640
85
9
0
200,908
0
L
Cernunnos
4,341
434
27
3
0
117,870
1
W
Ra
6,563
656
78
8
0
197,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role