Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Revan032
Ah Puch
Level 155
God Stats
14W - 3L
1,804 SR
Queue Stats
388W - 422L
1,506 Elo+
Solo
Surtr
Surtr
XION617
Surtr
Level 155
God Stats
16W - 11L
1,593 SR
Queue Stats
269W - 272L
1,466 Elo+
Party 1
Cerberus
Cerberus
babyface079
Cerberus
Level 66
God Stats
8W - 9L
1,363 SR
Queue Stats
499W - 532L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
stunnah blades
Baron Samedi
Level 136
God Stats
3W - 0L
1,745 SR
Queue Stats
117W - 115L
1,477 Elo+
Party 1
Team Averages
Level 125
1,601 SR
1,486 Elo+

VS

Team Averages
Level 124
1,521 SR
1,465 Elo+
Fenrir
Fenrir
ITZCANELO
Fenrir
Level 129
God Stats
0W - 2L
1,297 SR
Queue Stats
26W - 35L
1,385 Elo+
Solo
Cupid
Cupid
JhonSalves
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 29L
1,212 Elo+
Solo
Sun Wukong
Sun Wukong
JoeBlowTaco
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 40L
1,641 Elo+
Solo
Chronos
Chronos
syncorva
Chronos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,646 Elo+
Solo
Bacchus
Bacchus
t0XiC_Ph3wl
Bacchus
Level 178
God Stats
2W - 1L
1,806 SR
Queue Stats
97W - 108L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 2 / 15
9,620
875
10,867
12,681
10,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Revan032
Ah Puch
19
10 / 1 / 15
11,314
1,029
18,502
5,578
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
XION617
Surtr
16
7 / 4 / 12
9,866
897
6,303
10,305
9,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
babyface079
Cerberus
14
4 / 5 / 14
9,577
871
10,479
15,031
17,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
stunnah blades
Baron Samedi
16
4 / 3 / 17
9,620
875
7,401
9,537
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ITZCANELO
Fenrir
15
3 / 7 / 4
8,190
745
5,741
9,603
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cupid
15
3 / 9 / 5
8,677
789
6,574
12,584
3,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
JoeBlowTaco
Sun Wukong
17
4 / 4 / 7
9,084
826
9,773
14,709
16,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
syncorva
Chronos
13
1 / 6 / 4
7,322
666
6,858
11,860
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
t0XiC_Ph3wl
Bacchus
11
3 / 4 / 4
7,659
696
4,599
9,108
9,590
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
29
Kills
14
15
Deaths
30
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
15
5.75
L
Fenrir
ITZCANELO
Fenrir
3
7
4
0.71
L
Cupid
3
9
5
0.61
L
Sun Wukong
JoeBlowTaco
Sun Wukong
4
4
7
1.88
W
Ah Puch
Revan032
Ah Puch
10
1
15
17.5
W
Surtr
XION617
Surtr
7
4
12
3.25
W
Cerberus
babyface079
Cerberus
4
5
14
2.2
W
Baron Samedi
stunnah blades
Baron Samedi
4
3
17
4.17
L
Chronos
syncorva
Chronos
1
6
4
0.5
L
Bacchus
t0XiC_Ph3wl
Bacchus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,552
Damage
33,545
53,132
Taken
57,864
44,620
Mitigated
37,042
20,586
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,867
1,458
1,096
5,535
12,681
10,661
640
3,410
9,271
14,425
2,410
L
Fenrir
ITZCANELO
Fenrir
5,741
315
45
60
9,603
3,417
0
7,473
2,130
0
10,920
L
Cupid
6,574
3,553
1,204
1,418
12,584
3,844
0
10,676
1,908
0
15,656
L
Sun Wukong
JoeBlowTaco
Sun Wukong
9,773
908
628
3,410
14,709
16,077
0
11,351
3,358
0
27,026
W
Ah Puch
Revan032
Ah Puch
18,502
218
1,262
1,549
5,578
2,881
1,648
437
5,141
47,637
0
W
Surtr
XION617
Surtr
6,303
1,823
470
997
10,305
9,049
1,575
2,210
8,095
203
10,599
W
Cerberus
babyface079
Cerberus
10,479
459
545
3,509
15,031
17,055
0
3,912
11,119
15,947
0
W
Baron Samedi
stunnah blades
Baron Samedi
7,401
845
2,917
2,706
9,537
4,974
1,782
1,312
8,225
20,266
0
L
Chronos
syncorva
Chronos
6,858
2,010
151
2,635
11,860
4,114
0
10,646
1,214
15,776
399
L
Bacchus
t0XiC_Ph3wl
Bacchus
4,599
387
1,119
1,681
9,108
9,590
0
5,969
3,139
7,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
40,932
154
Minions Killed
113
0
Camps Cleared
0
953,916
Distance Traveled
848,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,620
875
25
2
0
205,561
0
L
Fenrir
8,190
745
13
1
0
189,257
0
L
Cupid
8,677
789
37
3
0
153,956
0
L
Sun Wukong
9,084
826
34
3
0
202,758
0
W
Ah Puch
11,314
1,029
57
5
0
202,311
0
W
Surtr
9,866
897
14
1
0
176,630
0
W
Cerberus
9,577
871
33
3
0
174,775
0
W
Baron Samedi
9,620
875
25
2
0
194,639
0
L
Chronos
7,322
666
21
2
0
173,066
0
L
Bacchus
7,659
696
8
1
0
129,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role