Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CLEAVWATERMALON
Artemis
Level 159
God Stats
0W - 3L
1,220 SR
Queue Stats
80W - 81L
1,440 Elo+
Party 1
Chronos
Chronos
LosDaFool
Chronos
Level 128
God Stats
2W - 2L
1,569 SR
Queue Stats
61W - 76L
1,428 Elo+
Solo
Fenrir
Fenrir
THE REAPER4317
Fenrir
Level 128
God Stats
36W - 28L
1,486 SR
Queue Stats
465W - 452L
1,449 Elo+
Party 1
Ymir
Ymir
YaBoiLettuce
Ymir
Level 65
God Stats
18W - 14L
1,558 SR
Queue Stats
236W - 228L
1,469 Elo+
Solo
Team Averages
Level 105
1,467 SR
1,457 Elo+

VS

Team Averages
Level 78
1,457 SR
1,417 Elo+
Vulcan
Vulcan
Burnt_Toast_013
Vulcan
Level 48
God Stats
4W - 3L
1,347 SR
Queue Stats
7W - 4L
1,494 Elo+
Solo
Hercules
Hercules
CRANEO0O
Hercules
Level 58
God Stats
7W - 5L
1,446 SR
Queue Stats
58W - 57L
1,405 Elo+
Solo
Cupid
Cupid
Flow_Hungaro_10
Cupid
Level 122
God Stats
2W - 1L
1,596 SR
Queue Stats
196W - 197L
1,424 Elo+
Solo
Pele
Pele
KMKZ T3MP0
Pele
Level 124
God Stats
109W - 87L
1,541 SR
Queue Stats
306W - 289L
1,470 Elo+
Solo
Aphrodite
Aphrodite
lndyMom78
Aphrodite
Level 37
God Stats
6W - 8L
1,355 SR
Queue Stats
11W - 25L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 3 / 5
5,816
447
2,835
6,340
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,414
493
4,253
5,926
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
LosDaFool
Chronos
11
1 / 4 / 3
6,163
474
5,362
6,966
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
10 / 3 / 1
8,349
642
7,014
9,318
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 4 / 1
5,423
417
4,390
9,665
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,910
532
3,174
6,559
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
CRANEO0O
Hercules
11
3 / 5 / 2
6,863
528
7,020
11,307
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 3
7,129
548
7,071
10,468
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
9 / 1 / 1
8,746
673
6,091
11,907
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
lndyMom78
Aphrodite
12
2 / 0 / 5
7,562
582
3,318
6,910
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
11
Kills
17
17
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
5
0.83
W
1
5
2
0.4
L
0
3
0
0
W
Hercules
CRANEO0O
Hercules
3
5
2
0.8
W
2
1
3
3.5
W
9
1
1
9.5
L
Chronos
LosDaFool
Chronos
1
4
3
0.63
L
10
3
1
3.5
L
0
4
1
0.13
W
Aphrodite
lndyMom78
Aphrodite
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
26,674
38,215
Taken
47,151
14,475
Mitigated
21,563
5,029
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,835
165
0
807
6,340
1,572
0
3,153
3,147
22,638
0
W
3,174
0
0
630
6,559
2,429
288
2,017
4,542
29,561
693
L
4,253
792
0
513
5,926
1,701
0
707
5,219
0
49,867
W
Hercules
CRANEO0O
Hercules
7,020
1,230
0
2,666
11,307
6,089
375
4,474
6,833
0
34,772
W
7,071
3,721
341
4,383
10,468
3,828
200
2,292
8,176
0
57,606
W
6,091
1,794
0
5,629
11,907
4,196
0
1,515
10,392
0
79,485
L
Chronos
LosDaFool
Chronos
5,362
1,050
0
645
6,966
1,801
138
64
6,595
35,602
0
L
7,014
1,285
0
1,507
9,318
3,976
0
1,143
8,057
0
42,560
L
4,390
1,431
0
1,557
9,665
5,425
0
1,425
8,115
14,320
617
W
Aphrodite
lndyMom78
Aphrodite
3,318
422
4,885
4,649
6,910
5,021
213
2,045
4,865
28,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
37,210
296
Minions Killed
372
0
Camps Cleared
0
1,263,037
Distance Traveled
1,255,172
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,816
447
49
4
0
244,230
9
W
Vulcan
6,910
532
50
4
0
217,238
0
L
Artemis
6,414
493
96
7
0
238,290
0
W
Hercules
6,863
528
57
4
0
234,972
0
W
Cupid
7,129
548
96
7
0
232,211
0
W
Pele
8,746
673
123
9
0
299,556
0
L
Chronos
6,163
474
71
5
0
275,473
0
L
Fenrir
8,349
642
62
5
0
287,949
0
L
Ymir
5,423
417
18
1
0
217,095
0
W
Aphrodite
7,562
582
46
4
0
271,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role