Player Matchup

Jormungandr
Jormungandr
H-NBV
Jormungandr
Level 101
God Stats
22W - 10L
1,589 SR
Queue Stats
72W - 79L
1,525 Elo+
Party 1
Athena
Athena
MrAwaay
Athena
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 87L
1,497 Elo+
Party 1
Raijin
Raijin
Rasta_Jonny
Raijin
Level 177
God Stats
4W - 2L
1,546 SR
Queue Stats
140W - 143L
1,519 Elo+
Solo
Hun Batz
Hun Batz
Rweesdz
Hun Batz
Level 125
God Stats
2W - 1L
1,291 SR
Queue Stats
66W - 74L
1,516 Elo+
Party 1
Olorun
Olorun
abdullae197
Olorun
Level 111
God Stats
6W - 3L
1,526 SR
Queue Stats
55W - 52L
1,530 Elo+
Party 1
Team Averages
Level 127
1,490 SR
1,517 Elo+

VS

Team Averages
Level 65
1,439 SR
1,509 Elo+
Janus
Janus
MAKEITLOUD4051
Janus
Level 10
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
Tutumpak
Ishtar
Level 153
God Stats
3W - 7L
1,432 SR
Queue Stats
499W - 454L
1,523 Elo+
Solo
Thanatos
Thanatos
VeNoM-CaRdz
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 99L
1,477 Elo+
Party 2
Tiamat
Tiamat
kopentjen
Tiamat
Level 64
God Stats
16W - 8L
1,539 SR
Queue Stats
47W - 38L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
speeefer
Jormungandr
Level 13
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
H-NBV
Jormungandr
11
2 / 2 / 4
6,608
661
3,800
7,962
4,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
MrAwaay
Athena
10
3 / 1 / 5
6,204
620
2,760
6,660
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
12
6 / 0 / 3
7,256
726
5,285
4,020
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Rweesdz
Hun Batz
12
9 / 1 / 4
6,850
685
5,757
7,230
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
10
2 / 0 / 4
5,491
549
3,525
3,819
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
5,707
571
2,415
7,180
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Tutumpak
Ishtar
8
0 / 2 / 0
4,443
444
2,103
3,956
1,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
VeNoM-CaRdz
Thanatos
9
1 / 4 / 0
5,303
530
3,124
9,038
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tiamat
kopentjen
Tiamat
10
1 / 4 / 1
5,223
522
4,438
6,995
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
speeefer
Jormungandr
8
0 / 4 / 0
4,857
486
2,174
7,348
4,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
22
Kills
3
4
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
H-NBV
Jormungandr
2
2
4
2
L
1
8
1
0.19
W
Athena
MrAwaay
Athena
3
1
5
5.5
W
Raijin
6
0
3
7.5
W
Hun Batz
Rweesdz
Hun Batz
9
1
4
11
L
Ishtar
Tutumpak
Ishtar
0
2
0
0
L
Thanatos
VeNoM-CaRdz
Thanatos
1
4
0
0.25
W
Olorun
2
0
4
4
L
Tiamat
kopentjen
Tiamat
1
4
1
0.38
L
Jormungandr
speeefer
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,127
Damage
14,254
29,691
Taken
34,517
12,837
Mitigated
13,339
10,607
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
H-NBV
Jormungandr
3,800
1,323
0
2,912
7,962
4,164
210
4,030
3,932
39,862
415
L
2,415
166
0
250
7,180
1,619
17
4,146
3,034
27,437
0
W
Athena
MrAwaay
Athena
2,760
919
0
1,884
6,660
4,104
0
1,416
5,244
13,542
1,275
W
Raijin
5,285
194
0
625
4,020
1,094
0
1,753
2,069
46,963
1,976
W
Hun Batz
Rweesdz
Hun Batz
5,757
1,612
0
3,148
7,230
2,196
0
808
6,388
0
36,273
L
Ishtar
Tutumpak
Ishtar
2,103
1,149
0
1,438
3,956
1,180
0
1,389
2,567
0
20,045
L
Thanatos
VeNoM-CaRdz
Thanatos
3,124
601
0
4,484
9,038
2,877
0
2,087
6,951
0
32,183
W
Olorun
3,525
1,174
60
1,978
3,819
1,279
998
640
3,179
36,237
0
L
Tiamat
kopentjen
Tiamat
4,438
473
0
854
6,995
3,228
0
3,663
3,332
23,579
178
L
Jormungandr
speeefer
Jormungandr
2,174
815
0
608
7,348
4,435
48
3,724
3,624
17,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
25,533
308
Minions Killed
229
0
Camps Cleared
0
1,043,222
Distance Traveled
997,611
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,608
661
78
8
0
184,023
0
L
Janus
5,707
571
56
6
0
196,069
0
W
Athena
6,204
620
22
2
0
208,463
6
W
Raijin
7,256
726
87
9
0
203,907
1
W
Hun Batz
6,850
685
62
6
0
247,632
0
L
Ishtar
4,443
444
37
4
0
146,417
0
L
Thanatos
5,303
530
67
7
0
233,713
0
W
Olorun
5,491
549
59
6
0
199,197
0
L
Tiamat
5,223
522
44
4
0
208,057
0
L
Jormungandr
4,857
486
25
3
0
213,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role