Player Matchup

Arachne
Arachne
Ansred
Arachne
Level 131
God Stats
1W - 1L
1,649 SR
Queue Stats
45W - 51L
1,442 Elo+
Party 3
Maui
Maui
Brainstormer_MNK
Maui
Level 66
God Stats
4W - 3L
1,833 SR
Queue Stats
162W - 174L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
Endedinmay
Nu Wa
Level 129
God Stats
13W - 15L
1,616 SR
Queue Stats
26W - 29L
1,457 Elo+
Party 3
Danzaburou
Danzaburou
Poupee Rose
Danzaburou
Level 29
God Stats
28W - 32L
1,454 SR
Queue Stats
61W - 71L
1,422 Elo+
Party 1
Ra
Ra
skattpack666
Ra
Level 87
God Stats
8W - 8L
1,505 SR
Queue Stats
100W - 86L
1,509 Elo+
Solo
Team Averages
Level 88
1,612 SR
1,455 Elo+

VS

Team Averages
Level 69
1,505 SR
1,434 Elo+
Odin
Odin
BoomSlang9324
Odin
Level 36
God Stats
3W - 2L
1,610 SR
Queue Stats
25W - 37L
1,311 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxSatuRxX
Ah Muzen Cab
Level 100
God Stats
16W - 10L
1,506 SR
Queue Stats
495W - 520L
1,461 Elo+
Solo
Camazotz
Camazotz
nagm
Camazotz
Level 121
God Stats
1W - 0L
1,317 SR
Queue Stats
15W - 14L
1,480 Elo+
Solo
Janus
Janus
rafou2412
Janus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,476 Elo+
Party 2
Ymir
Ymir
tristazar
Ymir
Level 28
God Stats
2W - 1L
1,592 SR
Queue Stats
22W - 20L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ansred
Arachne
12
0 / 7 / 3
6,919
432
5,855
13,654
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 1 / 5
8,464
529
5,221
10,401
9,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
13
3 / 5 / 2
8,450
528
7,417
8,694
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Poupee Rose
Danzaburou
12
4 / 5 / 1
7,761
485
5,896
9,984
3,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
3 / 4 / 0
9,021
564
8,590
9,575
3,470
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,177
511
1,640
7,795
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
XxSatuRxX
Ah Muzen Cab
15
7 / 1 / 1
8,739
546
9,631
8,196
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
nagm
Camazotz
15
8 / 2 / 5
8,966
560
8,100
16,964
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
rafou2412
Janus
14
5 / 3 / 5
9,119
570
10,802
8,573
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 4 / 8
7,806
488
6,548
12,141
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
22
22
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ansred
Arachne
0
7
3
0.21
W
2
3
1
0.83
L
2
1
5
4.5
L
Nu Wa
3
5
2
0.8
L
Danzaburou
Poupee Rose
Danzaburou
4
5
1
0.9
W
Ah Muzen Cab
XxSatuRxX
Ah Muzen Cab
7
1
1
7.5
W
Camazotz
nagm
Camazotz
8
2
5
5.25
W
Janus
rafou2412
Janus
5
3
5
2.5
L
3
4
0
0.75
W
Ymir
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,979
Damage
36,721
52,308
Taken
53,669
23,717
Mitigated
26,371
9,700
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ansred
Arachne
5,855
5,128
0
1,416
13,654
4,359
0
4,369
9,029
0
45,257
W
1,640
423
0
814
7,795
4,712
323
4,951
2,787
0
22,860
L
5,221
1,251
0
2,778
10,401
9,998
0
3,977
6,350
28,274
0
L
Nu Wa
7,417
1,814
0
270
8,694
2,215
0
4,864
3,398
41,672
1,159
L
Danzaburou
Poupee Rose
Danzaburou
5,896
3,126
0
2,212
9,984
3,675
333
3,075
6,909
0
42,097
W
Ah Muzen Cab
XxSatuRxX
Ah Muzen Cab
9,631
2,943
0
1,226
8,196
2,939
0
2,239
5,952
0
63,279
W
Camazotz
nagm
Camazotz
8,100
2,916
0
6,543
16,964
5,751
835
5,132
11,740
0
64,412
W
Janus
rafou2412
Janus
10,802
1,359
0
861
8,573
3,096
1,179
3,932
4,638
67,056
1,430
L
8,590
702
0
3,024
9,575
3,470
2,601
162
9,083
67,668
3,323
W
Ymir
6,548
1,904
0
1,193
12,141
9,873
16
3,989
8,144
27,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
42,807
402
Minions Killed
408
0
Camps Cleared
0
1,448,569
Distance Traveled
1,487,922
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,919
432
77
5
0
298,920
0
W
Odin
8,177
511
35
2
0
235,956
2
L
Maui
8,464
529
51
3
0
298,782
0
L
Nu Wa
8,450
528
74
5
0
269,955
2
L
Danzaburou
7,761
485
85
5
0
295,018
0
W
Ah Muzen Cab
8,739
546
106
7
0
305,204
0
W
Camazotz
8,966
560
85
5
0
342,948
5
W
Janus
9,119
570
153
10
0
284,451
0
L
Ra
9,021
564
115
7
0
285,894
0
W
Ymir
7,806
488
29
2
0
319,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role