Player Matchup

Nox
Nox
 
Nox
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Amphitrite4139
Awilix
Level 149
God Stats
18W - 19L
1,521 SR
Queue Stats
133W - 121L
1,512 Elo+
Party 1
Skadi
Skadi
Funk_gaming
Skadi
Level 82
God Stats
1W - 3L
1,291 SR
Queue Stats
49W - 65L
1,426 Elo+
Solo
Bacchus
Bacchus
Kduff
Bacchus
Level 68
God Stats
17W - 13L
1,639 SR
Queue Stats
137W - 125L
1,521 Elo+
Party 1
Mulan
Mulan
slyntel
Mulan
Level 150
God Stats
11W - 9L
1,574 SR
Queue Stats
167W - 170L
1,506 Elo+
Solo
Team Averages
Level 124
1,505 SR
1,493 Elo+

VS

Team Averages
Level 124
1,587 SR
1,544 Elo+
Kumbhakarna
Kumbhakarna
Bickuriboox
Kumbhakarna
Level 232
God Stats
2W - 1L
1,586 SR
Queue Stats
229W - 235L
1,486 Elo+
Solo
Hun Batz
Hun Batz
Black-_RoseV
Hun Batz
Level 136
God Stats
25W - 14L
1,644 SR
Queue Stats
232W - 225L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bobuson
Cu Chulainn
Level 62
God Stats
22W - 23L
1,418 SR
Queue Stats
73W - 75L
1,460 Elo+
Solo
Janus
Janus
Isozymic
Janus
Level 107
God Stats
31W - 14L
1,701 SR
Queue Stats
156W - 59L
1,780 Elo+
Solo
Serqet
Serqet
kiwi60287
Serqet
Level 83
God Stats
8W - 9L
1,587 SR
Queue Stats
141W - 146L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 2 / 3
7,062
504
6,629
6,021
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 2
6,362
454
5,275
11,191
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 6 / 2
6,509
465
6,201
11,182
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Kduff
Bacchus
9
1 / 3 / 3
6,263
447
4,081
12,012
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
slyntel
Mulan
14
3 / 3 / 0
8,078
577
7,052
15,842
13,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bickuriboox
Kumbhakarna
13
3 / 2 / 2
7,736
553
5,673
13,105
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Black-_RoseV
Hun Batz
16
3 / 1 / 4
8,548
611
8,020
11,066
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
Bobuson
Cu Chulainn
14
3 / 2 / 2
8,733
624
9,520
9,789
7,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Isozymic
Janus
18
4 / 0 / 1
10,533
752
7,331
7,579
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
kiwi60287
Serqet
11
3 / 3 / 4
6,932
495
11,417
10,142
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
16
16
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
3
1.75
L
1
2
2
1
W
Kumbhakarna
Bickuriboox
Kumbhakarna
3
2
2
2
W
Hun Batz
Black-_RoseV
Hun Batz
3
1
4
5
W
Cu Chulainn
Bobuson
Cu Chulainn
3
2
2
2
L
1
6
2
0.33
W
Janus
Isozymic
Janus
4
0
1
4.5
L
Bacchus
Kduff
Bacchus
1
3
3
0.83
W
Serqet
kiwi60287
Serqet
3
3
4
1.67
L
Mulan
slyntel
Mulan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,238
Damage
41,961
56,248
Taken
51,681
30,449
Mitigated
26,470
9,354
Healing
18,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,629
1,078
0
843
6,021
1,911
0
1,137
4,776
46,148
1,398
L
5,275
1,618
0
1,590
11,191
3,286
0
3,236
7,492
0
48,792
W
Kumbhakarna
Bickuriboox
Kumbhakarna
5,673
1,416
150
3,309
13,105
7,140
434
1,460
11,645
37,771
10,752
W
Hun Batz
Black-_RoseV
Hun Batz
8,020
3,232
0
6,616
11,066
4,021
0
1,983
9,083
0
75,770
W
Cu Chulainn
Bobuson
Cu Chulainn
9,520
2,966
0
2,645
9,789
7,802
0
1,732
8,057
0
56,765
L
6,201
2,287
0
644
11,182
2,745
0
4,090
6,704
0
42,844
W
Janus
Isozymic
Janus
7,331
398
0
4,228
7,579
2,728
130
1,929
5,650
106,179
1,350
L
Bacchus
Kduff
Bacchus
4,081
342
0
2,064
12,012
8,917
0
2,538
9,056
10,297
323
W
Serqet
kiwi60287
Serqet
11,417
1,601
0
1,474
10,142
4,779
0
3,161
6,981
331
26,368
L
Mulan
slyntel
Mulan
7,052
1,383
0
4,213
15,842
13,590
0
1,558
14,238
0
55,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
42,482
345
Minions Killed
518
0
Camps Cleared
0
1,480,393
Distance Traveled
1,611,719
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,062
504
94
7
0
293,290
0
L
Awilix
6,362
454
72
5
0
353,980
0
W
Kumbhakarna
7,736
553
77
6
0
295,444
1
W
Hun Batz
8,548
611
109
8
0
350,695
0
W
Cu Chulainn
8,733
624
93
7
0
272,362
0
L
Skadi
6,509
465
62
4
0
250,874
0
W
Janus
10,533
752
195
14
0
375,833
4
L
Bacchus
6,263
447
9
1
0
293,220
0
W
Serqet
6,932
495
44
3
0
317,385
0
L
Mulan
8,078
577
108
8
0
289,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role