Player Matchup

Serqet
Serqet
Gold III
Babayagakw
Serqet
Gold III
Level 152
God Stats
7W - 4L
1,647 SR
Queue Stats
279W - 282L
1,487 MMR
Solo
Arachne
Arachne
Gold II
Chandelle10
Arachne
Gold II
Level 97
God Stats
3W - 2L
1,766 SR
Queue Stats
119W - 118L
1,540 MMR
Solo
Artemis
Artemis
Silver II
Edudepor2000
Artemis
Silver II
Level 83
God Stats
0W - 3L
1,440 SR
Queue Stats
9W - 11L
1,483 MMR
Solo
Janus
Janus
Gold III
EternallyNasty
Janus
Gold III
Level 186
God Stats
11W - 7L
1,662 SR
Queue Stats
447W - 477L
1,582 MMR
Solo
Camazotz
Camazotz
Gold IV
ZaperixNs
Camazotz
Gold IV
Level 158
God Stats
1W - 2L
1,732 SR
Queue Stats
345W - 349L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,650 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,552 SR
1,507 MMR
Mulan
Mulan
Gold IV
Damsikk
Mulan
Gold IV
Level 127
God Stats
23W - 15L
1,619 SR
Queue Stats
44W - 41L
1,480 MMR
Solo
Ra
Ra
Gold III
ElPaulinho
Ra
Gold III
Level 66
God Stats
6W - 3L
1,576 SR
Queue Stats
40W - 41L
1,594 MMR
Solo
Geb
Geb
Gold II
HateXtreme
Geb
Gold II
Level 158
God Stats
10W - 10L
1,551 SR
Queue Stats
77W - 73L
1,577 MMR
Solo
Medusa
Medusa
Gold IV
IbrahimRasulov
Medusa
Gold IV
Level 187
God Stats
6W - 11L
1,405 SR
Queue Stats
286W - 307L
1,455 MMR
Solo
Kali
Kali
Gold IV
pensilvania1
Kali
Gold IV
Level 144
God Stats
7W - 5L
1,610 SR
Queue Stats
455W - 465L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Babayagakw
Serqet
10
0 / 1 / 2
6,577
411
2,234
9,809
6,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Chandelle10
Arachne
13
1 / 2 / 2
7,424
464
7,310
16,118
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
Edudepor2000
Artemis
11
0 / 5 / 2
6,544
409
2,377
9,276
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 1
8,386
524
3,078
6,583
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
ZaperixNs
Camazotz
15
4 / 1 / 0
8,323
520
11,205
20,103
19,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
HerculesAo KuangKumbhakarna

VS

Bans
AthenaKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Damsikk
Mulan
15
2 / 2 / 1
8,972
561
16,709
15,706
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 1 / 5
8,600
538
7,632
5,533
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 3
7,949
497
3,887
8,092
5,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 0
8,948
559
7,667
7,221
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 4
8,955
560
8,604
15,976
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
11
11
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
Babayagakw
Serqet
0
1
2
1
L
Arachne
Chandelle10
Arachne
1
2
2
1
W
Mulan
Damsikk
Mulan
2
2
1
1.25
L
Artemis
Edudepor2000
Artemis
0
5
2
0.2
W
0
1
5
2.5
L
2
2
1
1.25
W
2
0
3
3.5
W
3
2
0
1.5
L
Camazotz
ZaperixNs
Camazotz
4
1
0
4
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
44,499
61,889
Taken
52,528
36,795
Mitigated
29,675
26,253
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Babayagakw
Serqet
2,234
236
0
1,578
9,809
6,252
0
4,550
5,053
0
10,232
L
Arachne
Chandelle10
Arachne
7,310
4,566
0
9,183
16,118
5,865
0
2,081
13,948
0
59,831
W
Mulan
Damsikk
Mulan
16,709
3,052
0
8,759
15,706
12,428
0
0
15,706
0
76,327
L
Artemis
Edudepor2000
Artemis
2,377
988
0
2,116
9,276
2,995
0
744
8,484
0
37,587
W
7,632
826
781
1,836
5,533
1,550
35
2,070
3,159
81,595
706
L
3,078
294
0
1,518
6,583
2,303
0
3,741
2,842
71,578
0
W
3,887
181
2,523
2,272
8,092
5,085
0
380
7,587
22,693
1,281
W
7,667
3,101
0
791
7,221
2,819
591
97
7,124
0
76,673
L
Camazotz
ZaperixNs
Camazotz
11,205
4,429
0
11,858
20,103
19,380
0
156
19,013
0
65,589
W
8,604
2,929
0
4,022
15,976
7,793
0
687
15,227
0
86,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,254
Gold Earned
43,424
436
Minions Killed
558
0
Camps Cleared
0
1,527,478
Distance Traveled
1,577,776
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,577
411
26
2
0
344,460
7
L
Arachne
7,424
464
87
5
0
312,523
0
W
Mulan
8,972
561
108
7
0
274,079
1
L
Artemis
6,544
409
72
5
0
247,249
2
W
Ra
8,600
538
159
10
0
325,691
0
L
Janus
8,386
524
158
10
0
330,596
5
W
Geb
7,949
497
27
2
0
349,818
5
W
Medusa
8,948
559
148
9
0
287,390
1
L
Camazotz
8,323
520
93
6
0
292,650
0
W
Kali
8,955
560
116
7
0
340,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role